[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 89

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -2000,063
Objectives[0]positionY = -525,2874
Objectives[0]positionZ = 11,73707
Objectives[0]Heading = 245,2801
Objectives[0]model = a_f_y_hipster_03
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 18
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 5
Objectives[0]Weapon0 = MicroSMG
Objectives[0]Weapon1 = HeavyPistol
Objectives[0]Weapon2 = SweeperShotgun
Objectives[0]Weapon3 = SNSPistolMk2
Objectives[0]Weapon4 = SwitchBlade
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = -2017,361
Objectives[0]mission_Vehicles[0]positionY = -492,7816
Objectives[0]mission_Vehicles[0]positionZ = 11,07362
Objectives[0]mission_Vehicles[0]Heading = 140,5938
Objectives[0]mission_Vehicles[0]Name = Tampa armata
Objectives[0]mission_Vehicles[0]Model = tulip
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicPurple
Objectives[0]mission_Vehicles[0]HasPearlescent = True
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 49
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 3
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 5
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 9
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 24
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 48
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[3] = 75
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[4] = 56
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[4] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 11
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 26
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 77
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -2000,064
Objectives[1]positionY = -525,2858
Objectives[1]positionZ = 10,73703
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 2
Objectives[1]Task_List[0]Type = WalkTo
Objectives[1]Task_List[0]DestinationX = -1996,289
Objectives[1]Task_List[0]DestinationY = -528,8493
Objectives[1]Task_List[0]DestinationZ = 11,18548
Objectives[1]Task_List[0]Rotation = 245
Objectives[1]Task_List[0]Speed = 0,5
Objectives[1]Task_List[0]GoStraitToCoord = False
Objectives[1]Task_List[1]Type = WalkTo
Objectives[1]Task_List[1]DestinationX = -1999,938
Objectives[1]Task_List[1]DestinationY = -524,3045
Objectives[1]Task_List[1]DestinationZ = 11,21938
Objectives[1]Task_List[1]Rotation = 245
Objectives[1]Task_List[1]Speed = 0,5
Objectives[1]Task_List[1]GoStraitToCoord = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = 
Objectives[2]Type = Timeout_Objective
Objectives[2]positionX = -2002,367
Objectives[2]positionY = -527,9253
Objectives[2]positionZ = 10,74475
Objectives[2]Timeout_Min = 0
Objectives[2]Timeout_Sec = 10
Objectives[2]mission_ActorsCount = 1
Objectives[2]mission_Actors[0]Survive_Number = 0
Objectives[2]mission_Actors[0]Failed_Text = 
Objectives[2]mission_Actors[0]Remove_After = 6
Objectives[2]mission_Actors[0]positionX = -1992,051
Objectives[2]mission_Actors[0]positionY = -513,4798
Objectives[2]mission_Actors[0]positionZ = 25,90513
Objectives[2]mission_Actors[0]Heading = 139,9989
Objectives[2]mission_Actors[0]String_Name = ig_dix
Objectives[2]mission_Actors[0]Relationship_Group = Friend
Objectives[2]mission_Actors[0]AddBlip = False
Objectives[2]mission_Actors[0]ShowCone = False
Objectives[2]mission_Actors[0]Invincible = True
Objectives[2]mission_Actors[0]SetHealth = 100
Objectives[2]mission_Actors[0]DieFromHeadShot = True
Objectives[2]mission_Actors[0]CanExitVehicle = True
Objectives[2]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[0]AlwaysFight = True
Objectives[2]mission_Actors[0]Seeing_Range = 30
Objectives[2]mission_Actors[0]Hearing_Range = 30
Objectives[2]mission_Actors[0]CombatMovement = Offensive
Objectives[2]mission_Actors[0]weapon = Unarmed
Objectives[2]mission_Actors[0]Variation = Default
Objectives[2]mission_Actors[0]Task = 99
Objectives[2]mission_Actors[0]Task_Guard_Range = 5
Objectives[2]mission_Actors[0]Task_Stay_In_Range = True
Objectives[2]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[0]Task_Scenario = NONE
Objectives[2]mission_Actors[0]Task_List_Count = 4
Objectives[2]mission_Actors[0]Task_Repeat = False
Objectives[2]mission_Actors[0]Task_List[0]Type = Pause
Objectives[2]mission_Actors[0]Task_List[0]PositionX = -1992,076
Objectives[2]mission_Actors[0]Task_List[0]PositionY = -513,4778
Objectives[2]mission_Actors[0]Task_List[0]PositionZ = 25,40666
Objectives[2]mission_Actors[0]Task_List[0]time = 34
Objectives[2]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[1]DestinationX = -1989,448
Objectives[2]mission_Actors[0]Task_List[1]DestinationY = -514,9227
Objectives[2]mission_Actors[0]Task_List[1]DestinationZ = 25,40666
Objectives[2]mission_Actors[0]Task_List[1]Rotation = 140
Objectives[2]mission_Actors[0]Task_List[1]Speed = 1
Objectives[2]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[2]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[2]DestinationX = -1987,826
Objectives[2]mission_Actors[0]Task_List[2]DestinationY = -513,1573
Objectives[2]mission_Actors[0]Task_List[2]DestinationZ = 25,40666
Objectives[2]mission_Actors[0]Task_List[2]Rotation = 140
Objectives[2]mission_Actors[0]Task_List[2]Speed = 1
Objectives[2]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[2]mission_Actors[0]Task_List[3]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[3]DestinationX = -1988,54
Objectives[2]mission_Actors[0]Task_List[3]DestinationY = -511,5338
Objectives[2]mission_Actors[0]Task_List[3]DestinationZ = 25,40666
Objectives[2]mission_Actors[0]Task_List[3]Rotation = 140
Objectives[2]mission_Actors[0]Task_List[3]Speed = 1
Objectives[2]mission_Actors[0]Task_List[3]GoStraitToCoord = True
Objectives[2]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[2]mission_Actors[0]NeededForObjectiveHint[0] = 3
Objectives[2]mission_Actors[0]NeededForObjectiveHint[1] = 5
Objectives[2]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[2]mission_Actors[0]NeededForObjectiveGoToActor[0] = 4
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 1
Objectives[2]ObjectiveMessages[0]positionX = -2104,713
Objectives[2]ObjectiveMessages[0]positionY = -557,5784
Objectives[2]ObjectiveMessages[0]positionZ = 1,90662
Objectives[2]ObjectiveMessages[0]Message = ~p~Where the fuck is this asshole? He said he was here.
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1985,813
Objectives[3]positionY = -514,01
Objectives[3]positionZ = 15,44783
Objectives[3]Hint_Time = 22
Objectives[3]Hint_FOV = 20
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = True
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 4
Objectives[3]ObjectiveMessages[0]positionX = -2101,205
Objectives[3]ObjectiveMessages[0]positionY = -560,7652
Objectives[3]ObjectiveMessages[0]positionZ = 1,928692
Objectives[3]ObjectiveMessages[0]Message = ~b~HEY FRIEND, I'M HERE.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = -2097,389
Objectives[3]ObjectiveMessages[1]positionY = -564,185
Objectives[3]ObjectiveMessages[1]positionZ = 1,980883
Objectives[3]ObjectiveMessages[1]Message = ~p~Uh... WHAT THE FUCK ARE YOU DOING THERE? THAT'S NOT YOUR HOUSE, FOOL.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = -2094,731
Objectives[3]ObjectiveMessages[2]positionY = -567,7506
Objectives[3]ObjectiveMessages[2]positionZ = 2,026592
Objectives[3]ObjectiveMessages[2]Message = ~b~NOW IT IS, THE OWNER OF THE OTHER APARTMENT KICKED ME OUT BECAUSE HE KEPT FINDING YOUR BRAS AND PANTIES IN THE TREES IN THE GARDEN.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 8
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = -2090,663
Objectives[3]ObjectiveMessages[3]positionY = -572,9287
Objectives[3]ObjectiveMessages[3]positionZ = 2,013712
Objectives[3]ObjectiveMessages[3]Message = ~p~WHY THE FUCK ARE YOU SCREAMING THAT? JERK!
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 18
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = True
Objectives[3]ObjectiveMessages[3]TypeTextMesage = False
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[4]Type = GoTo_Actor
Objectives[4]Text = 
Objectives[4]positionX = -1978,812
Objectives[4]positionY = -504,6826
Objectives[4]positionZ = 11,17797
Objectives[4]GoTo_Actor_ChangToCompanion = True
Objectives[4]GoTo_Actor_Distance = 3
Objectives[4]GoTo_Actor_Remove_Blip = True
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 2
Objectives[4]ObjectiveMessages[0]positionX = -2086,147
Objectives[4]ObjectiveMessages[0]positionY = -578,755
Objectives[4]ObjectiveMessages[0]positionZ = 1,996653
Objectives[4]ObjectiveMessages[0]Message = ~b~COME UP, THE DOOR IS OPEN.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = -2079,552
Objectives[4]ObjectiveMessages[1]positionY = -583,9104
Objectives[4]ObjectiveMessages[1]positionZ = 2,006373
Objectives[4]ObjectiveMessages[1]Message = ~p~Ugly jerk... yell at the whole beach about my panties... what a jerk...
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 3
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[5]Type = Hint_Objective
Objectives[5]Text = 
Objectives[5]positionX = -1981,891
Objectives[5]positionY = -509,6588
Objectives[5]positionZ = 15,44783
Objectives[5]Hint_Time = 31
Objectives[5]Hint_FOV = 40
Objectives[5]Hint_Use_Position = False
Objectives[5]Hint_Use_Player = False
Objectives[5]Hint_Use_Actor = True
Objectives[5]Hint_Use_Vehicle = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 1
Objectives[5]mission_Pickup_Props[0]Model = p_car_keys_01
Objectives[5]mission_Pickup_Props[0]Value = 99999
Objectives[5]mission_Pickup_Props[0]positionX = -1990,714
Objectives[5]mission_Pickup_Props[0]positionY = -510,7817
Objectives[5]mission_Pickup_Props[0]positionZ = 12,54581
Objectives[5]mission_Pickup_Props[0]rotationX = 0
Objectives[5]mission_Pickup_Props[0]rotationY = 0
Objectives[5]mission_Pickup_Props[0]rotationZ = 95
Objectives[5]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[5]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 6
Objectives[5]ObjectiveMessages = 5
Objectives[5]ObjectiveMessages[0]positionX = -2097,522
Objectives[5]ObjectiveMessages[0]positionY = -550,6363
Objectives[5]ObjectiveMessages[0]positionZ = 2,165873
Objectives[5]ObjectiveMessages[0]Message = ~p~What is this news?
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = -2095,02
Objectives[5]ObjectiveMessages[1]positionY = -553,6965
Objectives[5]ObjectiveMessages[1]positionZ = 2,174688
Objectives[5]ObjectiveMessages[1]Message = ~b~I was kicked out of the apartment, luckily Tony and Dave just kicked out another DJ out of this apartment, so they gave it to me.
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 3
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = -2091,933
Objectives[5]ObjectiveMessages[2]positionY = -556,9602
Objectives[5]ObjectiveMessages[2]positionZ = 2,21432
Objectives[5]ObjectiveMessages[2]Message = ~b~But I had to bring all my things here by hand one box at time, it took me a century.
Objectives[5]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = White
Objectives[5]ObjectiveMessages[2]PlayFromStart = False
Objectives[5]ObjectiveMessages[2]Delay = True
Objectives[5]ObjectiveMessages[2]DelayTime = 12
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = True
Objectives[5]ObjectiveMessages[2]TypeTextMesage = False
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = -2088,967
Objectives[5]ObjectiveMessages[3]positionY = -560,1512
Objectives[5]ObjectiveMessages[3]positionZ = 2,251545
Objectives[5]ObjectiveMessages[3]Message = ~p~And in fact, aren't we late for your DJ gig?
Objectives[5]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = White
Objectives[5]ObjectiveMessages[3]PlayFromStart = False
Objectives[5]ObjectiveMessages[3]Delay = True
Objectives[5]ObjectiveMessages[3]DelayTime = 18
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = True
Objectives[5]ObjectiveMessages[3]TypeTextMesage = False
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = -2084,964
Objectives[5]ObjectiveMessages[4]positionY = -564,1194
Objectives[5]ObjectiveMessages[4]positionZ = 2,265237
Objectives[5]ObjectiveMessages[4]Message = ~b~Yeah, but Tony and Dave and the guy who lived here before didn't break up very friendly, he left a lot of his stuff here and a lot of mess.
Objectives[5]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[4]Sender = 
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = White
Objectives[5]ObjectiveMessages[4]PlayFromStart = False
Objectives[5]ObjectiveMessages[4]Delay = True
Objectives[5]ObjectiveMessages[4]DelayTime = 22
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = True
Objectives[5]ObjectiveMessages[4]TypeTextMesage = False
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[6]Text = 
Objectives[6]CollectPickupsAddBlips = False
Objectives[6]FaildText = 
Objectives[6]Type = Collect_Pickup
Objectives[6]positionX = -1989,616
Objectives[6]positionY = -511,9564
Objectives[6]positionZ = 11,17823
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 4
Objectives[6]ObjectiveMessages[0]positionX = -2078,164
Objectives[6]ObjectiveMessages[0]positionY = -571,1586
Objectives[6]ObjectiveMessages[0]positionZ = 2,191412
Objectives[6]ObjectiveMessages[0]Message = ~b~And I can't find the house keys, I've been looking for hours, but I can't find them, can you help me?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = -2074,526
Objectives[6]ObjectiveMessages[1]positionY = -574,9139
Objectives[6]ObjectiveMessages[1]positionZ = 2,13616
Objectives[6]ObjectiveMessages[1]Message = ~p~Okay, where could they be?
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 6
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = True
Objectives[6]ObjectiveMessages[1]TypeTextMesage = False
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = -2070,909
Objectives[6]ObjectiveMessages[2]positionY = -578,7119
Objectives[6]ObjectiveMessages[2]positionZ = 2,176822
Objectives[6]ObjectiveMessages[2]Message = ~b~Everywhere, that's why I'm looking on the roof, that guy must have been really messy.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = White
Objectives[6]ObjectiveMessages[2]PlayFromStart = False
Objectives[6]ObjectiveMessages[2]Delay = True
Objectives[6]ObjectiveMessages[2]DelayTime = 9
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = True
Objectives[6]ObjectiveMessages[2]TypeTextMesage = False
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = -2065,886
Objectives[6]ObjectiveMessages[3]positionY = -583,9488
Objectives[6]ObjectiveMessages[3]positionZ = 2,262235
Objectives[6]ObjectiveMessages[3]Message = ~p~Fuck... okay, you look here, I search in the house.
Objectives[6]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = White
Objectives[6]ObjectiveMessages[3]PlayFromStart = False
Objectives[6]ObjectiveMessages[3]Delay = True
Objectives[6]ObjectiveMessages[3]DelayTime = 14
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = True
Objectives[6]ObjectiveMessages[3]TypeTextMesage = False
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[7]Type = Hint_Objective
Objectives[7]Text = 
Objectives[7]positionX = -1982,95
Objectives[7]positionY = -505,0831
Objectives[7]positionZ = 15,44786
Objectives[7]Hint_Time = 2
Objectives[7]Hint_FOV = 40
Objectives[7]Hint_Use_Position = True
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = False
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 1
Objectives[7]mission_Actors[0]Survive_Number = 0
Objectives[7]mission_Actors[0]Failed_Text = 
Objectives[7]mission_Actors[0]Remove_After = 34
Objectives[7]mission_Actors[0]positionX = -1989,14
Objectives[7]mission_Actors[0]positionY = -508,4663
Objectives[7]mission_Actors[0]positionZ = 16,44787
Objectives[7]mission_Actors[0]Heading = 310
Objectives[7]mission_Actors[0]String_Name = ig_dix
Objectives[7]mission_Actors[0]Relationship_Group = Companion
Objectives[7]mission_Actors[0]AddBlip = True
Objectives[7]mission_Actors[0]ShowCone = False
Objectives[7]mission_Actors[0]Invincible = True
Objectives[7]mission_Actors[0]SetHealth = 100
Objectives[7]mission_Actors[0]DieFromHeadShot = True
Objectives[7]mission_Actors[0]CanExitVehicle = True
Objectives[7]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[7]mission_Actors[0]AlwaysFight = True
Objectives[7]mission_Actors[0]Seeing_Range = 30
Objectives[7]mission_Actors[0]Hearing_Range = 30
Objectives[7]mission_Actors[0]CombatMovement = Offensive
Objectives[7]mission_Actors[0]weapon = Unarmed
Objectives[7]mission_Actors[0]Variation = Default
Objectives[7]mission_Actors[0]Task = 99
Objectives[7]mission_Actors[0]Task_Guard_Range = 5
Objectives[7]mission_Actors[0]Task_Stay_In_Range = True
Objectives[7]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[7]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[7]mission_Actors[0]Task_Scenario = NONE
Objectives[7]mission_Actors[0]Task_List_Count = 8
Objectives[7]mission_Actors[0]Task_Repeat = False
Objectives[7]mission_Actors[0]Task_List[0]Type = Pause
Objectives[7]mission_Actors[0]Task_List[0]PositionX = -1989,226
Objectives[7]mission_Actors[0]Task_List[0]PositionY = -509,8102
Objectives[7]mission_Actors[0]Task_List[0]PositionZ = 15,94786
Objectives[7]mission_Actors[0]Task_List[0]time = 10
Objectives[7]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[7]mission_Actors[0]Task_List[1]DestinationX = -1984,403
Objectives[7]mission_Actors[0]Task_List[1]DestinationY = -503,0295
Objectives[7]mission_Actors[0]Task_List[1]DestinationZ = 15,94786
Objectives[7]mission_Actors[0]Task_List[1]Rotation = -50
Objectives[7]mission_Actors[0]Task_List[1]Speed = 2
Objectives[7]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[7]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[7]mission_Actors[0]Task_List[2]DestinationX = -1982,902
Objectives[7]mission_Actors[0]Task_List[2]DestinationY = -504,5854
Objectives[7]mission_Actors[0]Task_List[2]DestinationZ = 15,94786
Objectives[7]mission_Actors[0]Task_List[2]Rotation = -50
Objectives[7]mission_Actors[0]Task_List[2]Speed = 1
Objectives[7]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[7]mission_Actors[0]Task_List[3]Type = WalkTo
Objectives[7]mission_Actors[0]Task_List[3]DestinationX = -1987,974
Objectives[7]mission_Actors[0]Task_List[3]DestinationY = -510,4825
Objectives[7]mission_Actors[0]Task_List[3]DestinationZ = 11,67823
Objectives[7]mission_Actors[0]Task_List[3]Rotation = -50
Objectives[7]mission_Actors[0]Task_List[3]Speed = 1,5
Objectives[7]mission_Actors[0]Task_List[3]GoStraitToCoord = True
Objectives[7]mission_Actors[0]Task_List[4]Type = Pause
Objectives[7]mission_Actors[0]Task_List[4]PositionX = -1987,417
Objectives[7]mission_Actors[0]Task_List[4]PositionY = -511,8636
Objectives[7]mission_Actors[0]Task_List[4]PositionZ = 11,67823
Objectives[7]mission_Actors[0]Task_List[4]time = 4
Objectives[7]mission_Actors[0]Task_List[5]Type = WalkTo
Objectives[7]mission_Actors[0]Task_List[5]DestinationX = -1986,134
Objectives[7]mission_Actors[0]Task_List[5]DestinationY = -514,0204
Objectives[7]mission_Actors[0]Task_List[5]DestinationZ = 11,67796
Objectives[7]mission_Actors[0]Task_List[5]Rotation = -50
Objectives[7]mission_Actors[0]Task_List[5]Speed = 1
Objectives[7]mission_Actors[0]Task_List[5]GoStraitToCoord = True
Objectives[7]mission_Actors[0]Task_List[6]Type = WalkTo
Objectives[7]mission_Actors[0]Task_List[6]DestinationX = -1992,7
Objectives[7]mission_Actors[0]Task_List[6]DestinationY = -517,3991
Objectives[7]mission_Actors[0]Task_List[6]DestinationZ = 11,82479
Objectives[7]mission_Actors[0]Task_List[6]Rotation = -50
Objectives[7]mission_Actors[0]Task_List[6]Speed = 1
Objectives[7]mission_Actors[0]Task_List[6]GoStraitToCoord = True
Objectives[7]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[7]mission_Actors[0]Task_List[7]DestinationX = -1995,951
Objectives[7]mission_Actors[0]Task_List[7]DestinationY = -519,9164
Objectives[7]mission_Actors[0]Task_List[7]DestinationZ = 11,14915
Objectives[7]mission_Actors[0]Task_List[7]Rotation = -50
Objectives[7]mission_Actors[0]Task_List[7]Speed = 1
Objectives[7]mission_Actors[0]Task_List[7]GoStraitToCoord = True
Objectives[7]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[7]mission_Actors[0]NeededForObjectiveHint[0] = 8
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = -2076,029
Objectives[7]ObjectiveMessages[0]positionY = -543,9717
Objectives[7]ObjectiveMessages[0]positionZ = 3,972086
Objectives[7]ObjectiveMessages[0]Message = ~p~What a jerk...
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Type = Hint_Objective
Objectives[8]Text = 
Objectives[8]positionX = -1996,238
Objectives[8]positionY = -505,8036
Objectives[8]positionZ = 15,44783
Objectives[8]Hint_Time = 15
Objectives[8]Hint_FOV = 40
Objectives[8]Hint_Use_Position = False
Objectives[8]Hint_Use_Player = False
Objectives[8]Hint_Use_Actor = True
Objectives[8]Hint_Use_Vehicle = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 3
Objectives[8]ObjectiveMessages[0]positionX = -2072,035
Objectives[8]ObjectiveMessages[0]positionY = -549,2233
Objectives[8]ObjectiveMessages[0]positionZ = 3,955973
Objectives[8]ObjectiveMessages[0]Message = ~p~I found the keys, they were on the table at the entrance, didn't you look?
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = -2066,117
Objectives[8]ObjectiveMessages[1]positionY = -554,5883
Objectives[8]ObjectiveMessages[1]positionZ = 4,023727
Objectives[8]ObjectiveMessages[1]Message = ~b~Where? No, I didn't look, this guy was so messy that this was the last place I expected to find them.
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 5
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[2]positionX = -2063,315
Objectives[8]ObjectiveMessages[2]positionY = -557,6584
Objectives[8]ObjectiveMessages[2]positionZ = 3,996661
Objectives[8]ObjectiveMessages[2]Message = ~p~You're really stupid, come on let's go it's late.
Objectives[8]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[2]Sender = 
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = White
Objectives[8]ObjectiveMessages[2]PlayFromStart = False
Objectives[8]ObjectiveMessages[2]Delay = True
Objectives[8]ObjectiveMessages[2]DelayTime = 12
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = True
Objectives[8]ObjectiveMessages[2]TypeTextMesage = False
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[9]Text = 
Objectives[9]FaildText = 
Objectives[9]Type = Enter_Vehicle
Objectives[9]positionX = -2019,852
Objectives[9]positionY = -492,7954
Objectives[9]positionZ = 10,7754
Objectives[9]EnterVehicle_AsPassenger = False
Objectives[9]EnterVehicle_CanExit = True
Objectives[9]EnterVehicle_SetIsWanted = False
Objectives[9]EnterVehicle_SeatIndex = 0
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 3
Objectives[9]ObjectiveMessages[0]positionX = 2004,62
Objectives[9]ObjectiveMessages[0]positionY = -1904,106
Objectives[9]ObjectiveMessages[0]positionZ = 112,1815
Objectives[9]ObjectiveMessages[0]Message = ~b~Emh... Can I have the keys of my house?
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = False
Objectives[9]ObjectiveMessages[0]Delay = True
Objectives[9]ObjectiveMessages[0]DelayTime = 10
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 2004,699
Objectives[9]ObjectiveMessages[1]positionY = -1908,236
Objectives[9]ObjectiveMessages[1]positionZ = 110,8497
Objectives[9]ObjectiveMessages[1]Message = ~p~No, I keep them, you would lose them.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 14
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = 2004,699
Objectives[9]ObjectiveMessages[2]positionY = -1908,236
Objectives[9]ObjectiveMessages[2]positionZ = 110,8497
Objectives[9]ObjectiveMessages[2]Message = ~p~And I'll make a copy, they might come in handy.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = White
Objectives[9]ObjectiveMessages[2]PlayFromStart = False
Objectives[9]ObjectiveMessages[2]Delay = True
Objectives[9]ObjectiveMessages[2]DelayTime = 18
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = True
Objectives[9]ObjectiveMessages[2]TypeTextMesage = False
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[10]Text = 
Objectives[10]Type = Leave_Area
Objectives[10]positionX = -2015,776
Objectives[10]positionY = -492,7319
Objectives[10]positionZ = 10,63725
Objectives[10]Leave_Area_Distance = 40
Objectives[10]Leave_Area_Use_Objective_Position = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 2
Objectives[10]ObjectiveMessages[0]positionX = 2004,794
Objectives[10]ObjectiveMessages[0]positionY = -1915,749
Objectives[10]ObjectiveMessages[0]positionZ = 109,1977
Objectives[10]ObjectiveMessages[0]Message = ~b~Oh... it's really late, come on, let's go!
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 2004,883
Objectives[10]ObjectiveMessages[1]positionY = -1920,778
Objectives[10]ObjectiveMessages[1]positionZ = 108,3916
Objectives[10]ObjectiveMessages[1]Message = ~p~I told you, you fool.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = White
Objectives[10]ObjectiveMessages[1]PlayFromStart = False
Objectives[10]ObjectiveMessages[1]Delay = True
Objectives[10]ObjectiveMessages[1]DelayTime = 4
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = True
Objectives[10]ObjectiveMessages[1]TypeTextMesage = False
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = -2018,307
Objectives[11]positionY = -500,321
Objectives[11]positionZ = 10,6898
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 2
Objectives[11]Task_List[0]Type = EnterVehicle
Objectives[11]Task_List[0]PositionX = -2017,358
Objectives[11]Task_List[0]PositionY = -494,3127
Objectives[11]Task_List[0]PositionZ = 11,24811
Objectives[11]Task_List[0]Speed = 1
Objectives[11]Task_List[0]SeatIndex = -1
Objectives[11]Task_List[0]TaskIndex = 0
Objectives[11]Task_List[0]Warp = False
Objectives[11]Task_List[1]Type = Drive
Objectives[11]Task_List[1]PositionX = -1263,531
Objectives[11]Task_List[1]PositionY = -648,2405
Objectives[11]Task_List[1]PositionZ = 26,42846
Objectives[11]Task_List[1]Speed = 25
Objectives[11]Task_List[1]StopBeforeVehicles = False
Objectives[11]Task_List[1]StopBeforeActors = False
Objectives[11]Task_List[1]AvoidVehicles = True
Objectives[11]Task_List[1]AvoidEmptyVehicles = True
Objectives[11]Task_List[1]AvoidActors = True
Objectives[11]Task_List[1]AvoidObjects = True
Objectives[11]Task_List[1]StopAtLights = False
Objectives[11]Task_List[1]UseBlinkers = True
Objectives[11]Task_List[1]AllowGoingWrongWay = True
Objectives[11]Task_List[1]Reverse = False
Objectives[11]Task_List[1]TakeShortestPath = False
Objectives[11]Task_List[1]IgnoreRoads = False
Objectives[11]Task_List[1]IgnoreAllPathing = False
Objectives[11]Task_List[1]AvoidHighWays = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = -2028,582
Objectives[12]positionY = -505,1667
Objectives[12]positionZ = 10,69714
Objectives[12]Cutscenes_Time = 14
Objectives[12]Cutscenes_Trans_Time = 3
Objectives[12]Cutscenes_FOV = 60
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = False
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = True
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 1,4
Objectives[12]Cutscenes_Follow_Hieght = 0,7
Objectives[12]Cutscenes_Follow_Angle = 155
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 4
Objectives[12]ObjectiveMessages[0]positionX = 2005,269
Objectives[12]ObjectiveMessages[0]positionY = -1939,52
Objectives[12]ObjectiveMessages[0]positionZ = 105,4836
Objectives[12]ObjectiveMessages[0]Message = ~b~Thanks for accompanying me to my DJ gigs, friend.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = 2009,504
Objectives[12]ObjectiveMessages[1]positionY = -1945,715
Objectives[12]ObjectiveMessages[1]positionZ = 104,7166
Objectives[12]ObjectiveMessages[1]Message = ~p~You're welcome... and then, since those two sluts seduced your managers, who else should?
Objectives[12]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = False
Objectives[12]ObjectiveMessages[1]Delay = True
Objectives[12]ObjectiveMessages[1]DelayTime = 4
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = True
Objectives[12]ObjectiveMessages[1]TypeTextMesage = False
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = 2011,287
Objectives[12]ObjectiveMessages[2]positionY = -1951,094
Objectives[12]ObjectiveMessages[2]positionZ = 103,4921
Objectives[12]ObjectiveMessages[2]Message = ~b~Yeah... I want to buy a car, but Tony and Dave don't want to...
Objectives[12]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = White
Objectives[12]ObjectiveMessages[2]PlayFromStart = False
Objectives[12]ObjectiveMessages[2]Delay = True
Objectives[12]ObjectiveMessages[2]DelayTime = 9
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = True
Objectives[12]ObjectiveMessages[2]TypeTextMesage = False
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[3]positionX = 2012,81
Objectives[12]ObjectiveMessages[3]positionY = -1955,724
Objectives[12]ObjectiveMessages[3]positionZ = 102,257
Objectives[12]ObjectiveMessages[3]Message = ~p~And they're right, we've all seen you driving.
Objectives[12]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[3]Sender = 
Objectives[12]ObjectiveMessages[3]Subject = 
Objectives[12]ObjectiveMessages[3]MessageColor = White
Objectives[12]ObjectiveMessages[3]PlayFromStart = False
Objectives[12]ObjectiveMessages[3]Delay = True
Objectives[12]ObjectiveMessages[3]DelayTime = 13
Objectives[12]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[3]TypeSubtitle = True
Objectives[12]ObjectiveMessages[3]TypeTextMesage = False
Objectives[12]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = -2028,929
Objectives[13]positionY = -509,8262
Objectives[13]positionZ = 10,40996
Objectives[13]Cutscenes_Time = 0
Objectives[13]Cutscenes_Trans_Time = 10
Objectives[13]Cutscenes_FOV = 60
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = False
Objectives[13]Cutscenes_Point_At_Position = False
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = False
Objectives[13]Cutscenes_Point_At_Vehicle = False
Objectives[13]Cutscenes_Follow_Player = True
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 1,6
Objectives[13]Cutscenes_Follow_Hieght = 0,7
Objectives[13]Cutscenes_Follow_Angle = 20
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 2
Objectives[13]ObjectiveMessages[0]positionX = 2014,983
Objectives[13]ObjectiveMessages[0]positionY = -1962,408
Objectives[13]ObjectiveMessages[0]positionZ = 100,2987
Objectives[13]ObjectiveMessages[0]Message = ~b~But Tony and Dave and Tanya and Ronda are cute engaged, aren't they?
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 2016,948
Objectives[13]ObjectiveMessages[1]positionY = -1966,812
Objectives[13]ObjectiveMessages[1]positionZ = 99,02659
Objectives[13]ObjectiveMessages[1]Message = ~p~Yeah... even if I have not yet understod who is engaged to whom.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 5
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = -2028,324
Objectives[14]positionY = -513,5705
Objectives[14]positionZ = 10,23448
Objectives[14]Cutscenes_Time = 0
Objectives[14]Cutscenes_Trans_Time = 0
Objectives[14]Cutscenes_FOV = 30
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = True
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = False
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 10
Objectives[14]Cutscenes_Follow_Hieght = 1
Objectives[14]Cutscenes_Follow_Angle = 0
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = -2033,683
Objectives[15]positionY = -514,7226
Objectives[15]positionZ = 9,683555
Objectives[15]SetPlayerActor_Use_Player = True
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[15]SetPlayerActor_Use_Actor = False
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 99
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]TaskListCount = 1
Objectives[15]Task_List[0]Type = Pause
Objectives[15]Task_List[0]positionX = -2033,756
Objectives[15]Task_List[0]positionY = -514,7424
Objectives[15]Task_List[0]positionZ = 10,17572
Objectives[15]Task_List[0]time = 1
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Text = 
Objectives[16]Text2 = 
Objectives[16]Text3 = 
Objectives[16]Failed_Text = 
Objectives[16]Type = Checkpoint
Objectives[16]Checkpoint_Type = 45
Objectives[16]Reserved = 0
Objectives[16]ColorR = 255
Objectives[16]ColorG = 255
Objectives[16]ColorB = 0
Objectives[16]ColorA = 255
Objectives[16]IconColorR = 255
Objectives[16]IconColorG = 255
Objectives[16]IconColorB = 0
Objectives[16]IconColorA = 255
Objectives[16]positionX = -1259,001
Objectives[16]positionY = -652,8742
Objectives[16]positionZ = 25,68778
Objectives[16]Heading = -50
Objectives[16]Diameter = 10
Objectives[16]minimum_hight = 1
Objectives[16]maximum_hight = 10
Objectives[16]TriggerDistance = 7,5
Objectives[16]PlaySound = False
Objectives[16]LoseWanted = False
Objectives[16]Stop_Vehicle = False
Objectives[16]DeliverVehicleOnly = False
Objectives[16]DeliverTrailor = False
Objectives[16]DeliverTowTruck = False
Objectives[16]DeliverVehicleCargobob = False
Objectives[16]DeliverPropCargobob = False
Objectives[16]mission_ActorsCount = 2
Objectives[16]mission_Actors[0]SpawnInVehicle = True
Objectives[16]mission_Actors[0]SeatIndex = -1
Objectives[16]mission_Actors[0]Survive_Number = 0
Objectives[16]mission_Actors[0]Failed_Text = 
Objectives[16]mission_Actors[0]Remove_After = 27
Objectives[16]mission_Actors[0]positionX = -1250,691
Objectives[16]mission_Actors[0]positionY = -661,9757
Objectives[16]mission_Actors[0]positionZ = 25,8327
Objectives[16]mission_Actors[0]Heading = 39,50898
Objectives[16]mission_Actors[0]String_Name = s_m_m_bouncer_01
Objectives[16]mission_Actors[0]Relationship_Group = Friend
Objectives[16]mission_Actors[0]AddBlip = False
Objectives[16]mission_Actors[0]ShowCone = False
Objectives[16]mission_Actors[0]Invincible = False
Objectives[16]mission_Actors[0]SetHealth = 100
Objectives[16]mission_Actors[0]DieFromHeadShot = True
Objectives[16]mission_Actors[0]CanExitVehicle = True
Objectives[16]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[0]AlwaysFight = True
Objectives[16]mission_Actors[0]Seeing_Range = 30
Objectives[16]mission_Actors[0]Hearing_Range = 30
Objectives[16]mission_Actors[0]CombatMovement = Offensive
Objectives[16]mission_Actors[0]weapon = Unarmed
Objectives[16]mission_Actors[0]Variation = Random
Objectives[16]mission_Actors[0]Task = 0
Objectives[16]mission_Actors[0]Task_Guard_Range = 5
Objectives[16]mission_Actors[0]Task_Stay_In_Range = True
Objectives[16]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[0]Task_Scenario = NONE
Objectives[16]mission_Actors[1]SpawnInVehicle = True
Objectives[16]mission_Actors[1]SeatIndex = 1
Objectives[16]mission_Actors[1]Survive_Number = 0
Objectives[16]mission_Actors[1]Failed_Text = 
Objectives[16]mission_Actors[1]Remove_After = 34
Objectives[16]mission_Actors[1]positionX = -1250,691
Objectives[16]mission_Actors[1]positionY = -661,9757
Objectives[16]mission_Actors[1]positionZ = 25,8327
Objectives[16]mission_Actors[1]Heading = 39,50898
Objectives[16]mission_Actors[1]String_Name = ig_djblamadon
Objectives[16]mission_Actors[1]Relationship_Group = Friend
Objectives[16]mission_Actors[1]AddBlip = False
Objectives[16]mission_Actors[1]ShowCone = False
Objectives[16]mission_Actors[1]Invincible = True
Objectives[16]mission_Actors[1]SetHealth = 100
Objectives[16]mission_Actors[1]DieFromHeadShot = True
Objectives[16]mission_Actors[1]CanExitVehicle = True
Objectives[16]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[1]AlwaysFight = True
Objectives[16]mission_Actors[1]Seeing_Range = 30
Objectives[16]mission_Actors[1]Hearing_Range = 30
Objectives[16]mission_Actors[1]CombatMovement = Offensive
Objectives[16]mission_Actors[1]weapon = Unarmed
Objectives[16]mission_Actors[1]Variation = Default
Objectives[16]mission_Actors[1]Task = 0
Objectives[16]mission_Actors[1]Task_Guard_Range = 5
Objectives[16]mission_Actors[1]Task_Stay_In_Range = True
Objectives[16]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[1]Task_Scenario = NONE
Objectives[16]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[16]mission_Actors[1]NeededForObjectiveHint[0] = 19
Objectives[16]mission_Actors[1]NeededForObjectiveHint[1] = 23
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 22
Objectives[16]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[16]mission_Actors[1]NeededForObjectiveGoToActor[0] = 18
Objectives[16]mission_Vehicles = 1
Objectives[16]mission_Vehicles[0]positionX = -1250,691
Objectives[16]mission_Vehicles[0]positionY = -661,9757
Objectives[16]mission_Vehicles[0]positionZ = 25,8327
Objectives[16]mission_Vehicles[0]Heading = 39,50898
Objectives[16]mission_Vehicles[0]Name = Patriot Stretch
Objectives[16]mission_Vehicles[0]Model = patriot2
Objectives[16]mission_Vehicles[0]PrimaryColor = MetallicPurple
Objectives[16]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[0]PearlescentColor = HotPink
Objectives[16]mission_Vehicles[0]HasPearlescent = False
Objectives[16]mission_Vehicles[0]Livery = -1
Objectives[16]mission_Vehicles[0]DirtLevel = 0
Objectives[16]mission_Vehicles[0]LockedForPlayer = True
Objectives[16]mission_Vehicles[0]Locked = False
Objectives[16]mission_Vehicles[0]Alarm = False
Objectives[16]mission_Vehicles[0]HotWired = False
Objectives[16]mission_Vehicles[0]Invincible = True
Objectives[16]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[0]Remove_After = 27
Objectives[16]mission_Vehicles[0]Survive_Number = 0
Objectives[16]mission_Vehicles[0]Failed_Text = 
Objectives[16]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[16]mission_Vehicles[0]NeededForObjectiveHint[0] = 17
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 3
Objectives[16]ObjectiveMessages[0]positionX = 2025,208
Objectives[16]ObjectiveMessages[0]positionY = -1986,486
Objectives[16]ObjectiveMessages[0]positionZ = 98,25747
Objectives[16]ObjectiveMessages[0]Message = ~p~Anyway, where should we go?
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 2023,508
Objectives[16]ObjectiveMessages[1]positionY = -1998,109
Objectives[16]ObjectiveMessages[1]positionZ = 97,43448
Objectives[16]ObjectiveMessages[1]Message = ~b~Tecnologie night club, Del Perro.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = False
Objectives[16]ObjectiveMessages[1]Delay = True
Objectives[16]ObjectiveMessages[1]DelayTime = 3
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = True
Objectives[16]ObjectiveMessages[1]TypeTextMesage = False
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 2023,124
Objectives[16]ObjectiveMessages[2]positionY = -2003,922
Objectives[16]ObjectiveMessages[2]positionZ = 96,88739
Objectives[16]ObjectiveMessages[2]Message = ~p~Okay, let's hurry.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = White
Objectives[16]ObjectiveMessages[2]PlayFromStart = False
Objectives[16]ObjectiveMessages[2]Delay = True
Objectives[16]ObjectiveMessages[2]DelayTime = 6
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = True
Objectives[16]ObjectiveMessages[2]TypeTextMesage = False
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[17]Type = Hint_Objective
Objectives[17]Text = 
Objectives[17]positionX = -1246,597
Objectives[17]positionY = -656,2239
Objectives[17]positionZ = 24,90129
Objectives[17]Hint_Time = 10
Objectives[17]Hint_FOV = 30
Objectives[17]Hint_Use_Position = False
Objectives[17]Hint_Use_Player = False
Objectives[17]Hint_Use_Actor = False
Objectives[17]Hint_Use_Vehicle = True
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 3
Objectives[17]ObjectiveMessages[0]positionX = 2025,851
Objectives[17]ObjectiveMessages[0]positionY = -2016,362
Objectives[17]ObjectiveMessages[0]positionZ = 95,593
Objectives[17]ObjectiveMessages[0]Message = ~p~Here we are.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 2027,382
Objectives[17]ObjectiveMessages[1]positionY = -2021,308
Objectives[17]ObjectiveMessages[1]positionZ = 94,68285
Objectives[17]ObjectiveMessages[1]Message = ~b~Hey, I know that car, It's Black Madonna, what's she doing here?
Objectives[17]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = False
Objectives[17]ObjectiveMessages[1]Delay = True
Objectives[17]ObjectiveMessages[1]DelayTime = 2
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = True
Objectives[17]ObjectiveMessages[1]TypeTextMesage = False
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 2029,149
Objectives[17]ObjectiveMessages[2]positionY = -2027,088
Objectives[17]ObjectiveMessages[2]positionZ = 93,62914
Objectives[17]ObjectiveMessages[2]Message = ~p~I don't know, let's go to ask.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = White
Objectives[17]ObjectiveMessages[2]PlayFromStart = False
Objectives[17]ObjectiveMessages[2]Delay = True
Objectives[17]ObjectiveMessages[2]DelayTime = 7
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = True
Objectives[17]ObjectiveMessages[2]TypeTextMesage = False
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[18]Type = GoTo_Actor
Objectives[18]Text = 
Objectives[18]positionX = -1254,6
Objectives[18]positionY = -662,5831
Objectives[18]positionZ = 25,22208
Objectives[18]GoTo_Actor_ChangToCompanion = True
Objectives[18]GoTo_Actor_Distance = 5
Objectives[18]GoTo_Actor_Remove_Blip = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Hint_Objective
Objectives[19]Text = 
Objectives[19]positionX = -1252,034
Objectives[19]positionY = -665,3497
Objectives[19]positionZ = 24,99526
Objectives[19]Hint_Time = 17
Objectives[19]Hint_FOV = 40
Objectives[19]Hint_Use_Position = False
Objectives[19]Hint_Use_Player = False
Objectives[19]Hint_Use_Actor = True
Objectives[19]Hint_Use_Vehicle = False
Objectives[19]mission_ActorsCount = 2
Objectives[19]mission_Actors[0]SpawnInVehicle = True
Objectives[19]mission_Actors[0]SeatIndex = 0
Objectives[19]mission_Actors[0]Survive_Number = 0
Objectives[19]mission_Actors[0]Failed_Text = 
Objectives[19]mission_Actors[0]Remove_After = 34
Objectives[19]mission_Actors[0]positionX = -1260,498
Objectives[19]mission_Actors[0]positionY = -575,683
Objectives[19]mission_Actors[0]positionZ = 28,26908
Objectives[19]mission_Actors[0]Heading = 220,9136
Objectives[19]mission_Actors[0]String_Name = ig_sol
Objectives[19]mission_Actors[0]Relationship_Group = Friend
Objectives[19]mission_Actors[0]AddBlip = False
Objectives[19]mission_Actors[0]ShowCone = False
Objectives[19]mission_Actors[0]Invincible = True
Objectives[19]mission_Actors[0]SetHealth = 100
Objectives[19]mission_Actors[0]DieFromHeadShot = True
Objectives[19]mission_Actors[0]CanExitVehicle = True
Objectives[19]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[19]mission_Actors[0]AlwaysFight = True
Objectives[19]mission_Actors[0]Seeing_Range = 30
Objectives[19]mission_Actors[0]Hearing_Range = 30
Objectives[19]mission_Actors[0]CombatMovement = Offensive
Objectives[19]mission_Actors[0]weapon = Unarmed
Objectives[19]mission_Actors[0]Variation = Default
Objectives[19]mission_Actors[0]Task = 0
Objectives[19]mission_Actors[0]Task_Guard_Range = 5
Objectives[19]mission_Actors[0]Task_Stay_In_Range = True
Objectives[19]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[0]Task_Scenario = NONE
Objectives[19]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[19]mission_Actors[0]NeededForObjectiveHint[0] = 21
Objectives[19]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[19]mission_Actors[0]NeededForObjectiveGoToActor[0] = 20
Objectives[19]mission_Actors[1]SpawnInVehicle = True
Objectives[19]mission_Actors[1]SeatIndex = -1
Objectives[19]mission_Actors[1]Survive_Number = 0
Objectives[19]mission_Actors[1]Failed_Text = 
Objectives[19]mission_Actors[1]Remove_After = 27
Objectives[19]mission_Actors[1]positionX = -1260,498
Objectives[19]mission_Actors[1]positionY = -575,683
Objectives[19]mission_Actors[1]positionZ = 28,26908
Objectives[19]mission_Actors[1]Heading = 220,9136
Objectives[19]mission_Actors[1]String_Name = a_f_m_eastsa_01
Objectives[19]mission_Actors[1]Relationship_Group = Friend
Objectives[19]mission_Actors[1]AddBlip = False
Objectives[19]mission_Actors[1]ShowCone = False
Objectives[19]mission_Actors[1]Invincible = False
Objectives[19]mission_Actors[1]SetHealth = 100
Objectives[19]mission_Actors[1]DieFromHeadShot = True
Objectives[19]mission_Actors[1]CanExitVehicle = True
Objectives[19]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[19]mission_Actors[1]AlwaysFight = True
Objectives[19]mission_Actors[1]Seeing_Range = 30
Objectives[19]mission_Actors[1]Hearing_Range = 30
Objectives[19]mission_Actors[1]CombatMovement = Offensive
Objectives[19]mission_Actors[1]weapon = Unarmed
Objectives[19]mission_Actors[1]Variation = Random
Objectives[19]mission_Actors[1]Task = 99
Objectives[19]mission_Actors[1]Task_Guard_Range = 5
Objectives[19]mission_Actors[1]Task_Stay_In_Range = True
Objectives[19]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[1]Task_Scenario = NONE
Objectives[19]mission_Actors[1]Task_List_Count = 7
Objectives[19]mission_Actors[1]Task_Repeat = False
Objectives[19]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[19]mission_Actors[1]Task_List[0]PositionX = -1261,387
Objectives[19]mission_Actors[1]Task_List[0]PositionY = -577,0021
Objectives[19]mission_Actors[1]Task_List[0]PositionZ = 28,14317
Objectives[19]mission_Actors[1]Task_List[0]Block = True
Objectives[19]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[19]mission_Actors[1]Task_List[1]PositionX = -1261,387
Objectives[19]mission_Actors[1]Task_List[1]PositionY = -577,0021
Objectives[19]mission_Actors[1]Task_List[1]PositionZ = 28,14317
Objectives[19]mission_Actors[1]Task_List[1]Speed = 1
Objectives[19]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[19]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[19]mission_Actors[1]Task_List[2]Type = Pause
Objectives[19]mission_Actors[1]Task_List[2]PositionX = -1287,214
Objectives[19]mission_Actors[1]Task_List[2]PositionY = -424,5079
Objectives[19]mission_Actors[1]Task_List[2]PositionZ = 34,27362
Objectives[19]mission_Actors[1]Task_List[2]time = 6
Objectives[19]mission_Actors[1]Task_List[3]Type = Drive
Objectives[19]mission_Actors[1]Task_List[3]PositionX = -1279,214
Objectives[19]mission_Actors[1]Task_List[3]PositionY = -628,9864
Objectives[19]mission_Actors[1]Task_List[3]PositionZ = 26,34319
Objectives[19]mission_Actors[1]Task_List[3]Speed = 15
Objectives[19]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[19]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[19]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[19]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[19]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[19]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[19]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[19]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[19]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[19]mission_Actors[1]Task_List[3]Reverse = False
Objectives[19]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[19]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[19]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[19]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[19]mission_Actors[1]Task_List[4]Type = Drive
Objectives[19]mission_Actors[1]Task_List[4]PositionX = -1253,076
Objectives[19]mission_Actors[1]Task_List[4]PositionY = -664,262
Objectives[19]mission_Actors[1]Task_List[4]PositionZ = 25,58622
Objectives[19]mission_Actors[1]Task_List[4]Speed = 5
Objectives[19]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[19]mission_Actors[1]Task_List[4]StopBeforeActors = True
Objectives[19]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[19]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[19]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[19]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[19]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[19]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[19]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[19]mission_Actors[1]Task_List[4]Reverse = False
Objectives[19]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[19]mission_Actors[1]Task_List[4]IgnoreRoads = True
Objectives[19]mission_Actors[1]Task_List[4]IgnoreAllPathing = True
Objectives[19]mission_Actors[1]Task_List[4]AvoidHighWays = True
Objectives[19]mission_Actors[1]Task_List[5]Type = Pause
Objectives[19]mission_Actors[1]Task_List[5]PositionX = -1259,423
Objectives[19]mission_Actors[1]Task_List[5]PositionY = -570,4653
Objectives[19]mission_Actors[1]Task_List[5]PositionZ = 28,37902
Objectives[19]mission_Actors[1]Task_List[5]time = 20
Objectives[19]mission_Actors[1]Task_List[6]Type = Drive
Objectives[19]mission_Actors[1]Task_List[6]PositionX = -1287,214
Objectives[19]mission_Actors[1]Task_List[6]PositionY = -424,5079
Objectives[19]mission_Actors[1]Task_List[6]PositionZ = 34,27362
Objectives[19]mission_Actors[1]Task_List[6]Speed = 15
Objectives[19]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[19]mission_Actors[1]Task_List[6]StopBeforeActors = True
Objectives[19]mission_Actors[1]Task_List[6]AvoidVehicles = False
Objectives[19]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = False
Objectives[19]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[19]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[19]mission_Actors[1]Task_List[6]StopAtLights = True
Objectives[19]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[19]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[19]mission_Actors[1]Task_List[6]Reverse = False
Objectives[19]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[19]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[19]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[19]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[19]mission_Vehicles = 1
Objectives[19]mission_Vehicles[0]positionX = -1260,498
Objectives[19]mission_Vehicles[0]positionY = -575,683
Objectives[19]mission_Vehicles[0]positionZ = 28,26908
Objectives[19]mission_Vehicles[0]Heading = 220,9136
Objectives[19]mission_Vehicles[0]Name = Minivan
Objectives[19]mission_Vehicles[0]Model = minivan
Objectives[19]mission_Vehicles[0]PrimaryColor = MetallicStrawBeige
Objectives[19]mission_Vehicles[0]SecondaryColor = MetallicBlackSteel
Objectives[19]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[0]HasPearlescent = False
Objectives[19]mission_Vehicles[0]Livery = 0
Objectives[19]mission_Vehicles[0]DirtLevel = 0
Objectives[19]mission_Vehicles[0]LockedForPlayer = True
Objectives[19]mission_Vehicles[0]Locked = False
Objectives[19]mission_Vehicles[0]Alarm = False
Objectives[19]mission_Vehicles[0]HotWired = False
Objectives[19]mission_Vehicles[0]Invincible = False
Objectives[19]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[0]Remove_After = 27
Objectives[19]mission_Vehicles[0]Survive_Number = 0
Objectives[19]mission_Vehicles[0]Failed_Text = 
Objectives[19]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[19]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 19
Objectives[19]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[19]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 5
Objectives[19]ObjectiveMessages[0]positionX = 2035,824
Objectives[19]ObjectiveMessages[0]positionY = -2036,795
Objectives[19]ObjectiveMessages[0]positionZ = 93,4825
Objectives[19]ObjectiveMessages[0]Message = ~o~Hey Dixon, what are you doing here?
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 2037,778
Objectives[19]ObjectiveMessages[1]positionY = -2039,974
Objectives[19]ObjectiveMessages[1]positionZ = 93,57219
Objectives[19]ObjectiveMessages[1]Message = ~b~I have a DJ gig here, you, what are you doing here?
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 4
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = True
Objectives[19]ObjectiveMessages[1]TypeTextMesage = False
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = 2041,526
Objectives[19]ObjectiveMessages[2]positionY = -2046,186
Objectives[19]ObjectiveMessages[2]positionZ = 93,22237
Objectives[19]ObjectiveMessages[2]Message = ~o~No, I have a Dj gig here.
Objectives[19]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = White
Objectives[19]ObjectiveMessages[2]PlayFromStart = False
Objectives[19]ObjectiveMessages[2]Delay = True
Objectives[19]ObjectiveMessages[2]DelayTime = 8
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = True
Objectives[19]ObjectiveMessages[2]TypeTextMesage = False
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[3]positionX = 2046,136
Objectives[19]ObjectiveMessages[3]positionY = -2046,114
Objectives[19]ObjectiveMessages[3]positionZ = 93,33595
Objectives[19]ObjectiveMessages[3]Message = ~p~Umh... something's wrong...
Objectives[19]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[3]Sender = 
Objectives[19]ObjectiveMessages[3]Subject = 
Objectives[19]ObjectiveMessages[3]MessageColor = White
Objectives[19]ObjectiveMessages[3]PlayFromStart = False
Objectives[19]ObjectiveMessages[3]Delay = True
Objectives[19]ObjectiveMessages[3]DelayTime = 11
Objectives[19]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[3]TypeSubtitle = True
Objectives[19]ObjectiveMessages[3]TypeTextMesage = False
Objectives[19]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[4]positionX = 2050,746
Objectives[19]ObjectiveMessages[4]positionY = -2048,051
Objectives[19]ObjectiveMessages[4]positionZ = 92,78571
Objectives[19]ObjectiveMessages[4]Message = ~b~And it's about to get worse...
Objectives[19]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[4]Sender = 
Objectives[19]ObjectiveMessages[4]Subject = 
Objectives[19]ObjectiveMessages[4]MessageColor = White
Objectives[19]ObjectiveMessages[4]PlayFromStart = False
Objectives[19]ObjectiveMessages[4]Delay = True
Objectives[19]ObjectiveMessages[4]DelayTime = 14
Objectives[19]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[4]TypeSubtitle = True
Objectives[19]ObjectiveMessages[4]TypeTextMesage = False
Objectives[19]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[20]Type = GoTo_Actor
Objectives[20]Text = 
Objectives[20]positionX = -1262,281
Objectives[20]positionY = -577,1246
Objectives[20]positionZ = 27,67317
Objectives[20]GoTo_Actor_ChangToCompanion = True
Objectives[20]GoTo_Actor_Distance = 20
Objectives[20]GoTo_Actor_Remove_Blip = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Hint_Objective
Objectives[21]Text = 
Objectives[21]positionX = -1263,011
Objectives[21]positionY = -577,1623
Objectives[21]positionZ = 27,70099
Objectives[21]Hint_Time = 16
Objectives[21]Hint_FOV = 40
Objectives[21]Hint_Use_Position = False
Objectives[21]Hint_Use_Player = False
Objectives[21]Hint_Use_Actor = True
Objectives[21]Hint_Use_Vehicle = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 4
Objectives[21]ObjectiveMessages[0]positionX = 2062,394
Objectives[21]ObjectiveMessages[0]positionY = -2052,302
Objectives[21]ObjectiveMessages[0]positionZ = 90,43825
Objectives[21]ObjectiveMessages[0]Message = ~g~Hey guys, what are you doing here? Did you come to see me play?
Objectives[21]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = White
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = True
Objectives[21]ObjectiveMessages[0]TypeTextMesage = False
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 2066,282
Objectives[21]ObjectiveMessages[1]positionY = -2053,118
Objectives[21]ObjectiveMessages[1]positionZ = 89,64925
Objectives[21]ObjectiveMessages[1]Message = ~o~No, idiot, the three of us are here for the same gig.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = White
Objectives[21]ObjectiveMessages[1]PlayFromStart = False
Objectives[21]ObjectiveMessages[1]Delay = True
Objectives[21]ObjectiveMessages[1]DelayTime = 5
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = True
Objectives[21]ObjectiveMessages[1]TypeTextMesage = False
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = 2070,95
Objectives[21]ObjectiveMessages[2]positionY = -2054,127
Objectives[21]ObjectiveMessages[2]positionZ = 88,3556
Objectives[21]ObjectiveMessages[2]Message = ~g~WHAT? How is it possible?
Objectives[21]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = White
Objectives[21]ObjectiveMessages[2]PlayFromStart = False
Objectives[21]ObjectiveMessages[2]Delay = True
Objectives[21]ObjectiveMessages[2]DelayTime = 9
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = True
Objectives[21]ObjectiveMessages[2]TypeTextMesage = False
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = 2075,917
Objectives[21]ObjectiveMessages[3]positionY = -2055,198
Objectives[21]ObjectiveMessages[3]positionZ = 86,95271
Objectives[21]ObjectiveMessages[3]Message = ~o~I don't know, but I'll find out, I'll call Tony.
Objectives[21]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = White
Objectives[21]ObjectiveMessages[3]PlayFromStart = False
Objectives[21]ObjectiveMessages[3]Delay = True
Objectives[21]ObjectiveMessages[3]DelayTime = 12
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = True
Objectives[21]ObjectiveMessages[3]TypeTextMesage = False
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = -1248,633
Objectives[22]positionY = -665,8941
Objectives[22]positionZ = 24,83805
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 1
Objectives[22]Task_List[0]Type = UseMoblePhone
Objectives[22]Task_List[0]positionX = -1248,632
Objectives[22]Task_List[0]positionY = -665,9249
Objectives[22]Task_List[0]positionZ = 25,33656
Objectives[22]Task_List[0]time = 5
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Hint_Objective
Objectives[23]Text = 
Objectives[23]positionX = -1249,478
Objectives[23]positionY = -668,3669
Objectives[23]positionZ = 24,75374
Objectives[23]Hint_Time = 5
Objectives[23]Hint_FOV = 40
Objectives[23]Hint_Use_Position = False
Objectives[23]Hint_Use_Player = False
Objectives[23]Hint_Use_Actor = True
Objectives[23]Hint_Use_Vehicle = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 1
Objectives[23]ObjectiveMessages[0]positionX = 2087,042
Objectives[23]ObjectiveMessages[0]positionY = -2035,072
Objectives[23]ObjectiveMessages[0]positionZ = 90,97569
Objectives[23]ObjectiveMessages[0]Message = ~o~He doesn't answer the phone, weird...
Objectives[23]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = False
Objectives[23]ObjectiveMessages[0]Delay = True
Objectives[23]ObjectiveMessages[0]DelayTime = 1
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = True
Objectives[23]ObjectiveMessages[0]TypeTextMesage = False
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[24]Text = 
Objectives[24]FaildText = 
Objectives[24]Type = Enter_Vehicle
Objectives[24]positionX = -2022,801
Objectives[24]positionY = -496,7164
Objectives[24]positionZ = 10,68184
Objectives[24]EnterVehicle_AsPassenger = False
Objectives[24]EnterVehicle_CanExit = True
Objectives[24]EnterVehicle_SetIsWanted = False
Objectives[24]EnterVehicle_SeatIndex = 0
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 3
Objectives[24]ObjectiveMessages[0]positionX = 2092,48
Objectives[24]ObjectiveMessages[0]positionY = -2032,839
Objectives[24]ObjectiveMessages[0]positionZ = 89,83076
Objectives[24]ObjectiveMessages[0]Message = ~p~I know why... Okay, everybody in the car, let's go see what's going on.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 2095,591
Objectives[24]ObjectiveMessages[1]positionY = -2030,678
Objectives[24]ObjectiveMessages[1]positionZ = 89,4427
Objectives[24]ObjectiveMessages[1]Message = ~b~Shall we go to Tony and Dave?
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 5
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = 2102,461
Objectives[24]ObjectiveMessages[2]positionY = -2026,11
Objectives[24]ObjectiveMessages[2]positionZ = 88,56623
Objectives[24]ObjectiveMessages[2]Message = ~g~Yes, fool, where else?
Objectives[24]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = White
Objectives[24]ObjectiveMessages[2]PlayFromStart = False
Objectives[24]ObjectiveMessages[2]Delay = True
Objectives[24]ObjectiveMessages[2]DelayTime = 8
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = True
Objectives[24]ObjectiveMessages[2]TypeTextMesage = False
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[25]Text = 
Objectives[25]Type = Leave_Area
Objectives[25]positionX = -2047,531
Objectives[25]positionY = -488,9892
Objectives[25]positionZ = 10,63107
Objectives[25]Leave_Area_Distance = 35
Objectives[25]Leave_Area_Use_Objective_Position = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 4
Objectives[25]ObjectiveMessages[0]positionX = 2108,603
Objectives[25]ObjectiveMessages[0]positionY = -2024,276
Objectives[25]ObjectiveMessages[0]positionZ = 87,24847
Objectives[25]ObjectiveMessages[0]Message = ~o~Sweetie, you stay here, and don't give the parking lot to anyone.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = True
Objectives[25]ObjectiveMessages[0]TypeTextMesage = False
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 2117,537
Objectives[25]ObjectiveMessages[1]positionY = -2020,371
Objectives[25]ObjectiveMessages[1]positionZ = 85,85782
Objectives[25]ObjectiveMessages[1]Message = ~o~Parking that car is a nightmare...
Objectives[25]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = White
Objectives[25]ObjectiveMessages[1]PlayFromStart = False
Objectives[25]ObjectiveMessages[1]Delay = True
Objectives[25]ObjectiveMessages[1]DelayTime = 5
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = True
Objectives[25]ObjectiveMessages[1]TypeTextMesage = False
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 2122,667
Objectives[25]ObjectiveMessages[2]positionY = -2018,175
Objectives[25]ObjectiveMessages[2]positionZ = 85,14754
Objectives[25]ObjectiveMessages[2]Message = ~p~His name is Sweetie? Mine too.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = White
Objectives[25]ObjectiveMessages[2]PlayFromStart = False
Objectives[25]ObjectiveMessages[2]Delay = True
Objectives[25]ObjectiveMessages[2]DelayTime = 8
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = True
Objectives[25]ObjectiveMessages[2]TypeTextMesage = False
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 2127,414
Objectives[25]ObjectiveMessages[3]positionY = -2016,137
Objectives[25]ObjectiveMessages[3]positionZ = 84,5191
Objectives[25]ObjectiveMessages[3]Message = ~o~Oh... cute, nice to meet you Sweetie, I'm Black Madonna.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = White
Objectives[25]ObjectiveMessages[3]PlayFromStart = False
Objectives[25]ObjectiveMessages[3]Delay = True
Objectives[25]ObjectiveMessages[3]DelayTime = 11
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = True
Objectives[25]ObjectiveMessages[3]TypeTextMesage = False
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = -2052,45
Objectives[26]positionY = -498,4126
Objectives[26]positionZ = 9,246151
Objectives[26]SetPlayerActor_Use_Player = True
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[26]SetPlayerActor_Use_Actor = False
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 2
Objectives[26]Task_List[0]Type = EnterVehicle
Objectives[26]Task_List[0]PositionX = -2016,362
Objectives[26]Task_List[0]PositionY = -491,8898
Objectives[26]Task_List[0]PositionZ = 11,12577
Objectives[26]Task_List[0]Speed = 1
Objectives[26]Task_List[0]SeatIndex = -1
Objectives[26]Task_List[0]TaskIndex = 0
Objectives[26]Task_List[0]Warp = False
Objectives[26]Task_List[1]Type = Drive
Objectives[26]Task_List[1]PositionX = -1812,145
Objectives[26]Task_List[1]PositionY = 755,9621
Objectives[26]Task_List[1]PositionZ = 135,0665
Objectives[26]Task_List[1]Speed = 30
Objectives[26]Task_List[1]StopBeforeVehicles = False
Objectives[26]Task_List[1]StopBeforeActors = False
Objectives[26]Task_List[1]AvoidVehicles = True
Objectives[26]Task_List[1]AvoidEmptyVehicles = True
Objectives[26]Task_List[1]AvoidActors = True
Objectives[26]Task_List[1]AvoidObjects = True
Objectives[26]Task_List[1]StopAtLights = False
Objectives[26]Task_List[1]UseBlinkers = True
Objectives[26]Task_List[1]AllowGoingWrongWay = True
Objectives[26]Task_List[1]Reverse = False
Objectives[26]Task_List[1]TakeShortestPath = False
Objectives[26]Task_List[1]IgnoreRoads = False
Objectives[26]Task_List[1]IgnoreAllPathing = False
Objectives[26]Task_List[1]AvoidHighWays = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Cutscenes_Objective
Objectives[27]Text = 
Objectives[27]positionX = -2041,36
Objectives[27]positionY = -474,7144
Objectives[27]positionZ = 10,72359
Objectives[27]Cutscenes_Time = 14
Objectives[27]Cutscenes_Trans_Time = 3
Objectives[27]Cutscenes_FOV = 60
Objectives[27]Cutscenes_Shake = Hand
Objectives[27]Cutscenes_Amplitude = 0
Objectives[27]Cutscenes_FadeOut = False
Objectives[27]Cutscenes_FadeIn = False
Objectives[27]Cutscenes_End = False
Objectives[27]Cutscenes_Point_At_Position = False
Objectives[27]Cutscenes_Point_At_Player = False
Objectives[27]Cutscenes_Point_At_Actor = False
Objectives[27]Cutscenes_Point_At_Vehicle = False
Objectives[27]Cutscenes_Follow_Player = True
Objectives[27]Cutscenes_Follow_Actor = False
Objectives[27]Cutscenes_Follow_Vehicle = False
Objectives[27]Cutscenes_Follow_Distancee = 1,4
Objectives[27]Cutscenes_Follow_Hieght = 0,7
Objectives[27]Cutscenes_Follow_Angle = 155
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 4
Objectives[27]ObjectiveMessages[0]positionX = 2148,788
Objectives[27]ObjectiveMessages[0]positionY = -2011,117
Objectives[27]ObjectiveMessages[0]positionZ = 81,07239
Objectives[27]ObjectiveMessages[0]Message = ~b~Cute girl you came with, Solomun.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = True
Objectives[27]ObjectiveMessages[0]TypeTextMesage = False
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = 2152,315
Objectives[27]ObjectiveMessages[1]positionY = -2010,895
Objectives[27]ObjectiveMessages[1]positionZ = 80,61319
Objectives[27]ObjectiveMessages[1]Message = ~g~Hey, don't break my balls, at least I have a girl, and I don't go around with her.
Objectives[27]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = White
Objectives[27]ObjectiveMessages[1]PlayFromStart = False
Objectives[27]ObjectiveMessages[1]Delay = True
Objectives[27]ObjectiveMessages[1]DelayTime = 3
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = True
Objectives[27]ObjectiveMessages[1]TypeTextMesage = False
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[2]positionX = 2160,003
Objectives[27]ObjectiveMessages[2]positionY = -2010,482
Objectives[27]ObjectiveMessages[2]positionZ = 79,52232
Objectives[27]ObjectiveMessages[2]Message = ~o~Why shouldn't he go around with her? She's cute.
Objectives[27]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[2]Sender = 
Objectives[27]ObjectiveMessages[2]Subject = 
Objectives[27]ObjectiveMessages[2]MessageColor = White
Objectives[27]ObjectiveMessages[2]PlayFromStart = False
Objectives[27]ObjectiveMessages[2]Delay = True
Objectives[27]ObjectiveMessages[2]DelayTime = 8
Objectives[27]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[2]TypeSubtitle = True
Objectives[27]ObjectiveMessages[2]TypeTextMesage = False
Objectives[27]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[3]positionX = 2166,115
Objectives[27]ObjectiveMessages[3]positionY = -2010,165
Objectives[27]ObjectiveMessages[3]positionZ = 78,57281
Objectives[27]ObjectiveMessages[3]Message = ~g~She's the girl who kidnapped us when you made your stupid movie.
Objectives[27]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[3]Sender = 
Objectives[27]ObjectiveMessages[3]Subject = 
Objectives[27]ObjectiveMessages[3]MessageColor = White
Objectives[27]ObjectiveMessages[3]PlayFromStart = False
Objectives[27]ObjectiveMessages[3]Delay = True
Objectives[27]ObjectiveMessages[3]DelayTime = 12
Objectives[27]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[3]TypeSubtitle = True
Objectives[27]ObjectiveMessages[3]TypeTextMesage = False
Objectives[27]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[28]Type = Cutscenes_Objective
Objectives[28]Text = 
Objectives[28]positionX = -2051,102
Objectives[28]positionY = -456,992
Objectives[28]positionZ = 10,41872
Objectives[28]Cutscenes_Time = 1
Objectives[28]Cutscenes_Trans_Time = 20
Objectives[28]Cutscenes_FOV = 60
Objectives[28]Cutscenes_Shake = Hand
Objectives[28]Cutscenes_Amplitude = 0
Objectives[28]Cutscenes_FadeOut = False
Objectives[28]Cutscenes_FadeIn = False
Objectives[28]Cutscenes_End = False
Objectives[28]Cutscenes_Point_At_Position = False
Objectives[28]Cutscenes_Point_At_Player = False
Objectives[28]Cutscenes_Point_At_Actor = False
Objectives[28]Cutscenes_Point_At_Vehicle = False
Objectives[28]Cutscenes_Follow_Player = True
Objectives[28]Cutscenes_Follow_Actor = False
Objectives[28]Cutscenes_Follow_Vehicle = False
Objectives[28]Cutscenes_Follow_Distancee = 1,6
Objectives[28]Cutscenes_Follow_Hieght = 0,7
Objectives[28]Cutscenes_Follow_Angle = 15
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 5
Objectives[28]ObjectiveMessages[0]positionX = 2176,25
Objectives[28]ObjectiveMessages[0]positionY = -2009,606
Objectives[28]ObjectiveMessages[0]positionZ = 76,94471
Objectives[28]ObjectiveMessages[0]Message = ~o~Oh... oh shit... okay...
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 2179,825
Objectives[28]ObjectiveMessages[1]positionY = -2009,375
Objectives[28]ObjectiveMessages[1]positionZ = 76,36565
Objectives[28]ObjectiveMessages[1]Message = ~b~By the way, people like your movie?
Objectives[28]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = White
Objectives[28]ObjectiveMessages[1]PlayFromStart = False
Objectives[28]ObjectiveMessages[1]Delay = True
Objectives[28]ObjectiveMessages[1]DelayTime = 3
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = True
Objectives[28]ObjectiveMessages[1]TypeTextMesage = False
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 2184,469
Objectives[28]ObjectiveMessages[2]positionY = -2009,127
Objectives[28]ObjectiveMessages[2]positionZ = 75,56464
Objectives[28]ObjectiveMessages[2]Message = ~o~Not as good as I hoped...
Objectives[28]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = White
Objectives[28]ObjectiveMessages[2]PlayFromStart = False
Objectives[28]ObjectiveMessages[2]Delay = True
Objectives[28]ObjectiveMessages[2]DelayTime = 7
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = True
Objectives[28]ObjectiveMessages[2]TypeTextMesage = False
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[3]positionX = 2191,336
Objectives[28]ObjectiveMessages[3]positionY = -2008,734
Objectives[28]ObjectiveMessages[3]positionZ = 74,58657
Objectives[28]ObjectiveMessages[3]Message = ~b~Oh what a pity... but we don't do this job for movies or girls, we do it for the music, right Black Madonna?
Objectives[28]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[3]Sender = 
Objectives[28]ObjectiveMessages[3]Subject = 
Objectives[28]ObjectiveMessages[3]MessageColor = White
Objectives[28]ObjectiveMessages[3]PlayFromStart = False
Objectives[28]ObjectiveMessages[3]Delay = True
Objectives[28]ObjectiveMessages[3]DelayTime = 10
Objectives[28]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[3]TypeSubtitle = True
Objectives[28]ObjectiveMessages[3]TypeTextMesage = False
Objectives[28]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[4]positionX = 2197,129
Objectives[28]ObjectiveMessages[4]positionY = -2008,428
Objectives[28]ObjectiveMessages[4]positionZ = 73,48167
Objectives[28]ObjectiveMessages[4]Message = ~o~Emh... no, sorry Dixon but I do it for the girls too, and for the boys.
Objectives[28]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[4]Sender = 
Objectives[28]ObjectiveMessages[4]Subject = 
Objectives[28]ObjectiveMessages[4]MessageColor = White
Objectives[28]ObjectiveMessages[4]PlayFromStart = False
Objectives[28]ObjectiveMessages[4]Delay = True
Objectives[28]ObjectiveMessages[4]DelayTime = 17
Objectives[28]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[4]TypeSubtitle = True
Objectives[28]ObjectiveMessages[4]TypeTextMesage = False
Objectives[28]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[29]Type = Cutscenes_Objective
Objectives[29]Text = 
Objectives[29]positionX = -2059,544
Objectives[29]positionY = -460,1096
Objectives[29]positionZ = 10,76426
Objectives[29]Cutscenes_Time = 0
Objectives[29]Cutscenes_Trans_Time = 0
Objectives[29]Cutscenes_FOV = 30
Objectives[29]Cutscenes_Shake = Hand
Objectives[29]Cutscenes_Amplitude = 0
Objectives[29]Cutscenes_FadeOut = False
Objectives[29]Cutscenes_FadeIn = False
Objectives[29]Cutscenes_End = True
Objectives[29]Cutscenes_Point_At_Position = False
Objectives[29]Cutscenes_Point_At_Player = False
Objectives[29]Cutscenes_Point_At_Actor = False
Objectives[29]Cutscenes_Point_At_Vehicle = False
Objectives[29]Cutscenes_Follow_Player = False
Objectives[29]Cutscenes_Follow_Actor = False
Objectives[29]Cutscenes_Follow_Vehicle = False
Objectives[29]Cutscenes_Follow_Distancee = 10
Objectives[29]Cutscenes_Follow_Hieght = 1
Objectives[29]Cutscenes_Follow_Angle = 0
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = -2043,363
Objectives[30]positionY = -501,0388
Objectives[30]positionZ = 10,03626
Objectives[30]SetPlayerActor_Use_Player = True
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[30]SetPlayerActor_Use_Actor = False
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 1
Objectives[30]Task_List[0]Type = Pause
Objectives[30]Task_List[0]positionX = -2043,363
Objectives[30]Task_List[0]positionY = -501,0388
Objectives[30]Task_List[0]positionZ = 10,53626
Objectives[30]Task_List[0]time = 1
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = 
Objectives[31]Text2 = 
Objectives[31]Text3 = 
Objectives[31]Failed_Text = 
Objectives[31]Type = Checkpoint
Objectives[31]Checkpoint_Type = 45
Objectives[31]Reserved = 0
Objectives[31]ColorR = 255
Objectives[31]ColorG = 255
Objectives[31]ColorB = 0
Objectives[31]ColorA = 255
Objectives[31]IconColorR = 255
Objectives[31]IconColorG = 255
Objectives[31]IconColorB = 0
Objectives[31]IconColorA = 255
Objectives[31]positionX = -2545,299
Objectives[31]positionY = 1906,923
Objectives[31]positionZ = 168,034
Objectives[31]Heading = 185
Objectives[31]Diameter = 10
Objectives[31]minimum_hight = 1
Objectives[31]maximum_hight = 10
Objectives[31]TriggerDistance = 255
Objectives[31]PlaySound = False
Objectives[31]LoseWanted = False
Objectives[31]Stop_Vehicle = False
Objectives[31]DeliverVehicleOnly = False
Objectives[31]DeliverTrailor = False
Objectives[31]DeliverTowTruck = False
Objectives[31]DeliverVehicleCargobob = False
Objectives[31]DeliverPropCargobob = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 3
Objectives[31]mission_Vehicles[0]positionX = -2606,187
Objectives[31]mission_Vehicles[0]positionY = 1677,499
Objectives[31]mission_Vehicles[0]positionZ = 141,3668
Objectives[31]mission_Vehicles[0]Heading = 235,7754
Objectives[31]mission_Vehicles[0]Name = Windsor
Objectives[31]mission_Vehicles[0]Model = stafford
Objectives[31]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[31]mission_Vehicles[0]SecondaryColor = MetallicUltraBlue
Objectives[31]mission_Vehicles[0]PearlescentColor = MetallicBlue
Objectives[31]mission_Vehicles[0]HasPearlescent = True
Objectives[31]mission_Vehicles[0]Livery = 8
Objectives[31]mission_Vehicles[0]DirtLevel = 0
Objectives[31]mission_Vehicles[0]LockedForPlayer = True
Objectives[31]mission_Vehicles[0]Locked = False
Objectives[31]mission_Vehicles[0]Alarm = False
Objectives[31]mission_Vehicles[0]HotWired = False
Objectives[31]mission_Vehicles[0]Invincible = True
Objectives[31]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[31]mission_Vehicles[0]Remove_After = 65
Objectives[31]mission_Vehicles[0]Survive_Number = 0
Objectives[31]mission_Vehicles[0]Failed_Text = 
Objectives[31]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[31]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 49
Objectives[31]mission_Vehicles[0]NeededForActorIndex[0] = 2
Objectives[31]mission_Vehicles[0]NeededForActorTaskIndex[0] = 4
Objectives[31]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 49
Objectives[31]mission_Vehicles[0]NeededForActorIndex[1] = 3
Objectives[31]mission_Vehicles[0]NeededForActorTaskIndex[1] = 4
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 51
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 60
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 61
Objectives[31]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[31]mission_Vehicles[1]positionX = -2610,023
Objectives[31]mission_Vehicles[1]positionY = 1685,698
Objectives[31]mission_Vehicles[1]positionZ = 141,3152
Objectives[31]mission_Vehicles[1]Heading = 226,0861
Objectives[31]mission_Vehicles[1]Name = Windsor
Objectives[31]mission_Vehicles[1]Model = windsor
Objectives[31]mission_Vehicles[1]PrimaryColor = MetallicSaxonyBlue
Objectives[31]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[31]mission_Vehicles[1]PearlescentColor = MetallicBrightBlue
Objectives[31]mission_Vehicles[1]HasPearlescent = False
Objectives[31]mission_Vehicles[1]Livery = 7
Objectives[31]mission_Vehicles[1]DirtLevel = 0
Objectives[31]mission_Vehicles[1]LockedForPlayer = True
Objectives[31]mission_Vehicles[1]Locked = False
Objectives[31]mission_Vehicles[1]Alarm = False
Objectives[31]mission_Vehicles[1]HotWired = False
Objectives[31]mission_Vehicles[1]Invincible = False
Objectives[31]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[31]mission_Vehicles[1]Remove_After = 0
Objectives[31]mission_Vehicles[1]Survive_Number = 0
Objectives[31]mission_Vehicles[1]Failed_Text = 
Objectives[31]mission_Vehicles[2]positionX = -2612,248
Objectives[31]mission_Vehicles[2]positionY = 1683,645
Objectives[31]mission_Vehicles[2]positionZ = 141,5946
Objectives[31]mission_Vehicles[2]Heading = 229,3364
Objectives[31]mission_Vehicles[2]Name = Patriot
Objectives[31]mission_Vehicles[2]Model = patriot
Objectives[31]mission_Vehicles[2]PrimaryColor = MetallicLime
Objectives[31]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[31]mission_Vehicles[2]PearlescentColor = MetallicLime
Objectives[31]mission_Vehicles[2]HasPearlescent = False
Objectives[31]mission_Vehicles[2]Livery = -1
Objectives[31]mission_Vehicles[2]DirtLevel = 0
Objectives[31]mission_Vehicles[2]LockedForPlayer = True
Objectives[31]mission_Vehicles[2]Locked = False
Objectives[31]mission_Vehicles[2]Alarm = False
Objectives[31]mission_Vehicles[2]HotWired = False
Objectives[31]mission_Vehicles[2]Invincible = True
Objectives[31]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[31]mission_Vehicles[2]Remove_After = 0
Objectives[31]mission_Vehicles[2]Survive_Number = 0
Objectives[31]mission_Vehicles[2]Failed_Text = 
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 3
Objectives[31]ObjectiveMessages[0]positionX = 2205,366
Objectives[31]ObjectiveMessages[0]positionY = -2008,686
Objectives[31]ObjectiveMessages[0]positionZ = 71,63849
Objectives[31]ObjectiveMessages[0]Message = ~b~WHAT? Realy?
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 2209,676
Objectives[31]ObjectiveMessages[1]positionY = -2008,807
Objectives[31]ObjectiveMessages[1]positionZ = 70,28722
Objectives[31]ObjectiveMessages[1]Message = ~p~Nobody will do anything more if we don't understand what is happening.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = White
Objectives[31]ObjectiveMessages[1]PlayFromStart = False
Objectives[31]ObjectiveMessages[1]Delay = True
Objectives[31]ObjectiveMessages[1]DelayTime = 2
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = True
Objectives[31]ObjectiveMessages[1]TypeTextMesage = False
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = 2214,813
Objectives[31]ObjectiveMessages[2]positionY = -2008,924
Objectives[31]ObjectiveMessages[2]positionZ = 68,64278
Objectives[31]ObjectiveMessages[2]Message = ~g~Right, let's hurry.
Objectives[31]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = White
Objectives[31]ObjectiveMessages[2]PlayFromStart = False
Objectives[31]ObjectiveMessages[2]Delay = True
Objectives[31]ObjectiveMessages[2]DelayTime = 7
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = True
Objectives[31]ObjectiveMessages[2]TypeTextMesage = False
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[32]Type = Hint_Objective
Objectives[32]Text = 
Objectives[32]positionX = -2598,532
Objectives[32]positionY = 1669,628
Objectives[32]positionZ = 140,1113
Objectives[32]Hint_Time = 9
Objectives[32]Hint_FOV = 40
Objectives[32]Hint_Use_Position = True
Objectives[32]Hint_Use_Player = False
Objectives[32]Hint_Use_Actor = False
Objectives[32]Hint_Use_Vehicle = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 3
Objectives[32]ObjectiveMessages[0]positionX = 2223,249
Objectives[32]ObjectiveMessages[0]positionY = -2009,075
Objectives[32]ObjectiveMessages[0]positionZ = 64,80756
Objectives[32]ObjectiveMessages[0]Message = ~b~Hey, here it is, brake!
Objectives[32]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = White
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = True
Objectives[32]ObjectiveMessages[0]TypeTextMesage = False
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 2228,17
Objectives[32]ObjectiveMessages[1]positionY = -2009,139
Objectives[32]ObjectiveMessages[1]positionZ = 62,39107
Objectives[32]ObjectiveMessages[1]Message = ~p~WHAT? No, it's ahead.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = White
Objectives[32]ObjectiveMessages[1]PlayFromStart = False
Objectives[32]ObjectiveMessages[1]Delay = True
Objectives[32]ObjectiveMessages[1]DelayTime = 3
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = True
Objectives[32]ObjectiveMessages[1]TypeTextMesage = False
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = 2233,57
Objectives[32]ObjectiveMessages[2]positionY = -2009,234
Objectives[32]ObjectiveMessages[2]positionZ = 59,81028
Objectives[32]ObjectiveMessages[2]Message = ~b~No, Tony's moved house too.
Objectives[32]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = White
Objectives[32]ObjectiveMessages[2]PlayFromStart = False
Objectives[32]ObjectiveMessages[2]Delay = True
Objectives[32]ObjectiveMessages[2]DelayTime = 6
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = True
Objectives[32]ObjectiveMessages[2]TypeTextMesage = False
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[33]Text = 
Objectives[33]Text2 = 
Objectives[33]Text3 = 
Objectives[33]Failed_Text = 
Objectives[33]Type = Checkpoint
Objectives[33]Checkpoint_Type = 45
Objectives[33]Reserved = 1
Objectives[33]ColorR = 255
Objectives[33]ColorG = 255
Objectives[33]ColorB = 0
Objectives[33]ColorA = 255
Objectives[33]IconColorR = 255
Objectives[33]IconColorG = 255
Objectives[33]IconColorB = 0
Objectives[33]IconColorA = 255
Objectives[33]positionX = -2602,679
Objectives[33]positionY = 1678,944
Objectives[33]positionZ = 140,8691
Objectives[33]Heading = 185
Objectives[33]Diameter = 10
Objectives[33]minimum_hight = 1
Objectives[33]maximum_hight = 10
Objectives[33]TriggerDistance = 5
Objectives[33]PlaySound = False
Objectives[33]LoseWanted = False
Objectives[33]Stop_Vehicle = False
Objectives[33]DeliverVehicleOnly = False
Objectives[33]DeliverTrailor = False
Objectives[33]DeliverTowTruck = False
Objectives[33]DeliverVehicleCargobob = False
Objectives[33]DeliverPropCargobob = False
Objectives[33]mission_ActorsCount = 2
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 43
Objectives[33]mission_Actors[0]positionX = -2643,328
Objectives[33]mission_Actors[0]positionY = 1690,625
Objectives[33]mission_Actors[0]positionZ = 142,1516
Objectives[33]mission_Actors[0]Heading = 81,17662
Objectives[33]mission_Actors[0]String_Name = a_f_y_rurmeth_01
Objectives[33]mission_Actors[0]Relationship_Group = Friend
Objectives[33]mission_Actors[0]AddBlip = False
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = True
Objectives[33]mission_Actors[0]SetHealth = 100
Objectives[33]mission_Actors[0]DieFromHeadShot = True
Objectives[33]mission_Actors[0]CanExitVehicle = True
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[0]AlwaysFight = True
Objectives[33]mission_Actors[0]Seeing_Range = 30
Objectives[33]mission_Actors[0]Hearing_Range = 30
Objectives[33]mission_Actors[0]CombatMovement = Offensive
Objectives[33]mission_Actors[0]weapon = Pistol
Objectives[33]mission_Actors[0]Variation = Default
Objectives[33]mission_Actors[0]Task = 3
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = WORLD_HUMAN_PICNIC
Objectives[33]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[33]mission_Actors[0]NeededForObjectiveHint[0] = 36
Objectives[33]mission_Actors[0]NeededForObjectiveHint[1] = 38
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[33]mission_Actors[0]NeededForObjectiveGoToActor[0] = 34
Objectives[33]mission_Actors[1]Survive_Number = 0
Objectives[33]mission_Actors[1]Failed_Text = 
Objectives[33]mission_Actors[1]Remove_After = 43
Objectives[33]mission_Actors[1]positionX = -2643,146
Objectives[33]mission_Actors[1]positionY = 1691,09
Objectives[33]mission_Actors[1]positionZ = 142,1517
Objectives[33]mission_Actors[1]Heading = 74,56749
Objectives[33]mission_Actors[1]String_Name = ig_englishdave
Objectives[33]mission_Actors[1]Relationship_Group = Friend
Objectives[33]mission_Actors[1]AddBlip = False
Objectives[33]mission_Actors[1]ShowCone = False
Objectives[33]mission_Actors[1]Invincible = True
Objectives[33]mission_Actors[1]SetHealth = 100
Objectives[33]mission_Actors[1]DieFromHeadShot = True
Objectives[33]mission_Actors[1]CanExitVehicle = True
Objectives[33]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[1]AlwaysFight = True
Objectives[33]mission_Actors[1]Seeing_Range = 30
Objectives[33]mission_Actors[1]Hearing_Range = 30
Objectives[33]mission_Actors[1]CombatMovement = Offensive
Objectives[33]mission_Actors[1]weapon = Pistol
Objectives[33]mission_Actors[1]Variation = Default
Objectives[33]mission_Actors[1]Task = 3
Objectives[33]mission_Actors[1]Task_Guard_Range = 5
Objectives[33]mission_Actors[1]Task_Stay_In_Range = True
Objectives[33]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[1]Task_Scenario = WORLD_HUMAN_PICNIC
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 7
Objectives[33]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[33]mission_Pickup_Props[0]Value = 99999
Objectives[33]mission_Pickup_Props[0]positionX = -2609,508
Objectives[33]mission_Pickup_Props[0]positionY = 1702,885
Objectives[33]mission_Pickup_Props[0]positionZ = 142,8068
Objectives[33]mission_Pickup_Props[0]rotationX = 0
Objectives[33]mission_Pickup_Props[0]rotationY = 0
Objectives[33]mission_Pickup_Props[0]rotationZ = 79,73843
Objectives[33]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[33]mission_Pickup_Props[1]Value = 99999
Objectives[33]mission_Pickup_Props[1]positionX = -2618,893
Objectives[33]mission_Pickup_Props[1]positionY = 1692,71
Objectives[33]mission_Pickup_Props[1]positionZ = 141,8727
Objectives[33]mission_Pickup_Props[1]rotationX = 0
Objectives[33]mission_Pickup_Props[1]rotationY = 0
Objectives[33]mission_Pickup_Props[1]rotationZ = 109,7384
Objectives[33]mission_Pickup_Props[2]Model = PICKUP_ARMOUR_STANDARD
Objectives[33]mission_Pickup_Props[2]Value = 99999
Objectives[33]mission_Pickup_Props[2]positionX = -2618,722
Objectives[33]mission_Pickup_Props[2]positionY = 1693,126
Objectives[33]mission_Pickup_Props[2]positionZ = 145,8358
Objectives[33]mission_Pickup_Props[2]rotationX = 0
Objectives[33]mission_Pickup_Props[2]rotationY = 0
Objectives[33]mission_Pickup_Props[2]rotationZ = -0,2615661
Objectives[33]mission_Pickup_Props[3]Model = PICKUP_HEALTH_STANDARD
Objectives[33]mission_Pickup_Props[3]Value = 99999
Objectives[33]mission_Pickup_Props[3]positionX = -2611,441
Objectives[33]mission_Pickup_Props[3]positionY = 1714,585
Objectives[33]mission_Pickup_Props[3]positionZ = 146,501
Objectives[33]mission_Pickup_Props[3]rotationX = 0
Objectives[33]mission_Pickup_Props[3]rotationY = 0
Objectives[33]mission_Pickup_Props[3]rotationZ = -65,26154
Objectives[33]mission_Pickup_Props[4]Model = PICKUP_ARMOUR_STANDARD
Objectives[33]mission_Pickup_Props[4]Value = 99999
Objectives[33]mission_Pickup_Props[4]positionX = -2619,319
Objectives[33]mission_Pickup_Props[4]positionY = 1712,929
Objectives[33]mission_Pickup_Props[4]positionZ = 145,8227
Objectives[33]mission_Pickup_Props[4]rotationX = 0
Objectives[33]mission_Pickup_Props[4]rotationY = 0
Objectives[33]mission_Pickup_Props[4]rotationZ = 14,73843
Objectives[33]mission_Pickup_Props[5]Model = PICKUP_HEALTH_STANDARD
Objectives[33]mission_Pickup_Props[5]Value = 99999
Objectives[33]mission_Pickup_Props[5]positionX = -2612,126
Objectives[33]mission_Pickup_Props[5]positionY = 1689,452
Objectives[33]mission_Pickup_Props[5]positionZ = 142,1495
Objectives[33]mission_Pickup_Props[5]rotationX = 0
Objectives[33]mission_Pickup_Props[5]rotationY = 0
Objectives[33]mission_Pickup_Props[5]rotationZ = 14,73843
Objectives[33]mission_Pickup_Props[6]Model = PICKUP_ARMOUR_STANDARD
Objectives[33]mission_Pickup_Props[6]Value = 99999
Objectives[33]mission_Pickup_Props[6]positionX = -2614,064
Objectives[33]mission_Pickup_Props[6]positionY = 1687,135
Objectives[33]mission_Pickup_Props[6]positionZ = 142,1751
Objectives[33]mission_Pickup_Props[6]rotationX = 0
Objectives[33]mission_Pickup_Props[6]rotationY = 0
Objectives[33]mission_Pickup_Props[6]rotationZ = 54,73843
Objectives[33]ObjectiveMessages = 1
Objectives[33]ObjectiveMessages[0]positionX = 2241,321
Objectives[33]ObjectiveMessages[0]positionY = -2009,386
Objectives[33]ObjectiveMessages[0]positionZ = 56,63084
Objectives[33]ObjectiveMessages[0]Message = ~p~What's your problem?
Objectives[33]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = White
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = True
Objectives[33]ObjectiveMessages[0]TypeTextMesage = False
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[34]Type = GoTo_Actor
Objectives[34]Text = 
Objectives[34]positionX = -2640,597
Objectives[34]positionY = 1700,989
Objectives[34]positionZ = 140,5717
Objectives[34]GoTo_Actor_ChangToCompanion = False
Objectives[34]GoTo_Actor_Distance = 10
Objectives[34]GoTo_Actor_Remove_Blip = True
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 2
Objectives[34]ObjectiveMessages[0]positionX = -3027,802
Objectives[34]ObjectiveMessages[0]positionY = 1653,645
Objectives[34]ObjectiveMessages[0]positionZ = 32,53462
Objectives[34]ObjectiveMessages[0]Message = ~p~Okay, you stay here, I'm going to see where those two are and what a mess those two sluts have been up to and then I'll take you to the right clubs.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = -3030,107
Objectives[34]ObjectiveMessages[1]positionY = 1658,076
Objectives[34]ObjectiveMessages[1]positionZ = 32,89136
Objectives[34]ObjectiveMessages[1]Message = ~b~Okay.
Objectives[34]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = White
Objectives[34]ObjectiveMessages[1]PlayFromStart = False
Objectives[34]ObjectiveMessages[1]Delay = True
Objectives[34]ObjectiveMessages[1]DelayTime = 10
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = True
Objectives[34]ObjectiveMessages[1]TypeTextMesage = False
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = -2653,226
Objectives[35]positionY = 1687,859
Objectives[35]positionZ = 111,2596
Objectives[35]SetPlayerActor_Use_Player = True
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[35]SetPlayerActor_Use_Actor = False
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 2
Objectives[35]Task_List[0]Type = WalkTo
Objectives[35]Task_List[0]DestinationX = -2635,384
Objectives[35]Task_List[0]DestinationY = 1694,64
Objectives[35]Task_List[0]DestinationZ = 141,226
Objectives[35]Task_List[0]Rotation = 245,0806
Objectives[35]Task_List[0]Speed = 1
Objectives[35]Task_List[0]GoStraitToCoord = True
Objectives[35]Task_List[1]Type = WalkTo
Objectives[35]Task_List[1]DestinationX = -2643,11
Objectives[35]Task_List[1]DestinationY = 1693,178
Objectives[35]Task_List[1]DestinationZ = 141,1685
Objectives[35]Task_List[1]Rotation = 245,0806
Objectives[35]Task_List[1]Speed = 1
Objectives[35]Task_List[1]GoStraitToCoord = True
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Hint_Objective
Objectives[36]Text = 
Objectives[36]positionX = -2643,699
Objectives[36]positionY = 1702,057
Objectives[36]positionZ = 140,4738
Objectives[36]Hint_Time = 14
Objectives[36]Hint_FOV = 40
Objectives[36]Hint_Use_Position = False
Objectives[36]Hint_Use_Player = False
Objectives[36]Hint_Use_Actor = True
Objectives[36]Hint_Use_Vehicle = False
Objectives[36]mission_ActorsCount = 2
Objectives[36]mission_Actors[0]Survive_Number = 0
Objectives[36]mission_Actors[0]Failed_Text = 
Objectives[36]mission_Actors[0]Remove_After = 43
Objectives[36]mission_Actors[0]positionX = -2626,006
Objectives[36]mission_Actors[0]positionY = 1710,38
Objectives[36]mission_Actors[0]positionZ = 146,532
Objectives[36]mission_Actors[0]Heading = 90,24107
Objectives[36]mission_Actors[0]String_Name = ig_tonyprince
Objectives[36]mission_Actors[0]Relationship_Group = Friend
Objectives[36]mission_Actors[0]AddBlip = False
Objectives[36]mission_Actors[0]ShowCone = False
Objectives[36]mission_Actors[0]Invincible = True
Objectives[36]mission_Actors[0]SetHealth = 100
Objectives[36]mission_Actors[0]DieFromHeadShot = True
Objectives[36]mission_Actors[0]CanExitVehicle = True
Objectives[36]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[0]AlwaysFight = True
Objectives[36]mission_Actors[0]Seeing_Range = 30
Objectives[36]mission_Actors[0]Hearing_Range = 30
Objectives[36]mission_Actors[0]CombatMovement = Offensive
Objectives[36]mission_Actors[0]weapon = Pistol
Objectives[36]mission_Actors[0]Variation = Default
Objectives[36]mission_Actors[0]Task = 3
Objectives[36]mission_Actors[0]Task_Guard_Range = 5
Objectives[36]mission_Actors[0]Task_Stay_In_Range = True
Objectives[36]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[36]mission_Actors[1]Survive_Number = 0
Objectives[36]mission_Actors[1]Failed_Text = 
Objectives[36]mission_Actors[1]Remove_After = 43
Objectives[36]mission_Actors[1]positionX = -2626,252
Objectives[36]mission_Actors[1]positionY = 1710,875
Objectives[36]mission_Actors[1]positionZ = 146,532
Objectives[36]mission_Actors[1]Heading = 138,4615
Objectives[36]mission_Actors[1]String_Name = a_f_y_eastsa_02
Objectives[36]mission_Actors[1]Relationship_Group = Friend
Objectives[36]mission_Actors[1]AddBlip = False
Objectives[36]mission_Actors[1]ShowCone = False
Objectives[36]mission_Actors[1]Invincible = True
Objectives[36]mission_Actors[1]SetHealth = 100
Objectives[36]mission_Actors[1]DieFromHeadShot = True
Objectives[36]mission_Actors[1]CanExitVehicle = True
Objectives[36]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[1]AlwaysFight = True
Objectives[36]mission_Actors[1]Seeing_Range = 30
Objectives[36]mission_Actors[1]Hearing_Range = 30
Objectives[36]mission_Actors[1]CombatMovement = Offensive
Objectives[36]mission_Actors[1]weapon = Pistol
Objectives[36]mission_Actors[1]Variation = Random
Objectives[36]mission_Actors[1]Task = 3
Objectives[36]mission_Actors[1]Task_Guard_Range = 5
Objectives[36]mission_Actors[1]Task_Stay_In_Range = True
Objectives[36]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[1]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[36]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[36]mission_Actors[1]NeededForObjectiveHint[0] = 37
Objectives[36]mission_Actors[1]NeededForObjectiveHint[1] = 39
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 3
Objectives[36]ObjectiveMessages[0]positionX = -3034,162
Objectives[36]ObjectiveMessages[0]positionY = 1666,499
Objectives[36]ObjectiveMessages[0]positionZ = 33,55044
Objectives[36]ObjectiveMessages[0]Message = ~p~Here you are.
Objectives[36]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = White
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = True
Objectives[36]ObjectiveMessages[0]TypeTextMesage = False
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[1]positionX = -3036,432
Objectives[36]ObjectiveMessages[1]positionY = 1673,773
Objectives[36]ObjectiveMessages[1]positionZ = 34,02781
Objectives[36]ObjectiveMessages[1]Message = ~r~Hey... Hi sweetie, we were relaxing looking at the view, take a deck chair, relax with us.
Objectives[36]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[1]Sender = 
Objectives[36]ObjectiveMessages[1]Subject = 
Objectives[36]ObjectiveMessages[1]MessageColor = Yellow
Objectives[36]ObjectiveMessages[1]PlayFromStart = False
Objectives[36]ObjectiveMessages[1]Delay = True
Objectives[36]ObjectiveMessages[1]DelayTime = 2
Objectives[36]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[1]TypeSubtitle = True
Objectives[36]ObjectiveMessages[1]TypeTextMesage = False
Objectives[36]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[2]positionX = -3038,149
Objectives[36]ObjectiveMessages[2]positionY = 1678,333
Objectives[36]ObjectiveMessages[2]positionZ = 34,313
Objectives[36]ObjectiveMessages[2]Message = ~p~I guess what you mean you were relaxing... No thanks, is the other slut here too?
Objectives[36]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[2]Sender = 
Objectives[36]ObjectiveMessages[2]Subject = 
Objectives[36]ObjectiveMessages[2]MessageColor = White
Objectives[36]ObjectiveMessages[2]PlayFromStart = False
Objectives[36]ObjectiveMessages[2]Delay = True
Objectives[36]ObjectiveMessages[2]DelayTime = 8
Objectives[36]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[2]TypeSubtitle = True
Objectives[36]ObjectiveMessages[2]TypeTextMesage = False
Objectives[36]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[37]Type = Hint_Objective
Objectives[37]Text = 
Objectives[37]positionX = -2627,313
Objectives[37]positionY = 1712,444
Objectives[37]positionZ = 145,5318
Objectives[37]Hint_Time = 17
Objectives[37]Hint_FOV = 20
Objectives[37]Hint_Use_Position = False
Objectives[37]Hint_Use_Player = False
Objectives[37]Hint_Use_Actor = True
Objectives[37]Hint_Use_Vehicle = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 4
Objectives[37]ObjectiveMessages[0]positionX = -3040,969
Objectives[37]ObjectiveMessages[0]positionY = 1686,085
Objectives[37]ObjectiveMessages[0]positionZ = 34,76143
Objectives[37]ObjectiveMessages[0]Message = ~y~Hi Sweetie, we were relaxing too... if you know what I mean...
Objectives[37]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = White
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = True
Objectives[37]ObjectiveMessages[0]TypeTextMesage = False
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = -3044,019
Objectives[37]ObjectiveMessages[1]positionY = 1691,746
Objectives[37]ObjectiveMessages[1]positionZ = 35,03907
Objectives[37]ObjectiveMessages[1]Message = ~p~That's it... Hi Tony, did you move house?
Objectives[37]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = White
Objectives[37]ObjectiveMessages[1]PlayFromStart = False
Objectives[37]ObjectiveMessages[1]Delay = True
Objectives[37]ObjectiveMessages[1]DelayTime = 5
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = True
Objectives[37]ObjectiveMessages[1]TypeTextMesage = False
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[2]positionX = -3044,33
Objectives[37]ObjectiveMessages[2]positionY = 1696,886
Objectives[37]ObjectiveMessages[2]positionZ = 35,21566
Objectives[37]ObjectiveMessages[2]Message = ~d~Hi... I had to, I kept find body parts on the garden... this is corpses-free.
Objectives[37]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[2]Sender = 
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = White
Objectives[37]ObjectiveMessages[2]PlayFromStart = False
Objectives[37]ObjectiveMessages[2]Delay = True
Objectives[37]ObjectiveMessages[2]DelayTime = 9
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = True
Objectives[37]ObjectiveMessages[2]TypeTextMesage = False
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[3]positionX = -3045,791
Objectives[37]ObjectiveMessages[3]positionY = 1702,075
Objectives[37]ObjectiveMessages[3]positionZ = 35,39059
Objectives[37]ObjectiveMessages[3]Message = ~p~Good for you...
Objectives[37]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[3]Sender = 
Objectives[37]ObjectiveMessages[3]Subject = 
Objectives[37]ObjectiveMessages[3]MessageColor = White
Objectives[37]ObjectiveMessages[3]PlayFromStart = False
Objectives[37]ObjectiveMessages[3]Delay = True
Objectives[37]ObjectiveMessages[3]DelayTime = 15
Objectives[37]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[3]TypeSubtitle = True
Objectives[37]ObjectiveMessages[3]TypeTextMesage = False
Objectives[37]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[38]Type = Hint_Objective
Objectives[38]Text = 
Objectives[38]positionX = -2637,308
Objectives[38]positionY = 1704,239
Objectives[38]positionZ = 139,6703
Objectives[38]Hint_Time = 13
Objectives[38]Hint_FOV = 40
Objectives[38]Hint_Use_Position = False
Objectives[38]Hint_Use_Player = False
Objectives[38]Hint_Use_Actor = True
Objectives[38]Hint_Use_Vehicle = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 3
Objectives[38]ObjectiveMessages[0]positionX = -3048,524
Objectives[38]ObjectiveMessages[0]positionY = 1710,518
Objectives[38]ObjectiveMessages[0]positionZ = 35,56939
Objectives[38]ObjectiveMessages[0]Message = ~c~What are you doing here?
Objectives[38]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = White
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = True
Objectives[38]ObjectiveMessages[0]TypeTextMesage = False
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[1]positionX = -3049,267
Objectives[38]ObjectiveMessages[1]positionY = 1715,271
Objectives[38]ObjectiveMessages[1]positionZ = 35,6427
Objectives[38]ObjectiveMessages[1]Message = ~p~I'm here because you screwed up, you sent Dixon, Solomun and the Madonna all to the same club.
Objectives[38]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[1]Sender = 
Objectives[38]ObjectiveMessages[1]Subject = 
Objectives[38]ObjectiveMessages[1]MessageColor = White
Objectives[38]ObjectiveMessages[1]PlayFromStart = False
Objectives[38]ObjectiveMessages[1]Delay = True
Objectives[38]ObjectiveMessages[1]DelayTime = 3
Objectives[38]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[1]TypeSubtitle = True
Objectives[38]ObjectiveMessages[1]TypeTextMesage = False
Objectives[38]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[2]positionX = -3050,011
Objectives[38]ObjectiveMessages[2]positionY = 1722,179
Objectives[38]ObjectiveMessages[2]positionZ = 35,75058
Objectives[38]ObjectiveMessages[2]Message = ~c~What? No, how is this possible?
Objectives[38]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[2]Sender = 
Objectives[38]ObjectiveMessages[2]Subject = 
Objectives[38]ObjectiveMessages[2]MessageColor = White
Objectives[38]ObjectiveMessages[2]PlayFromStart = False
Objectives[38]ObjectiveMessages[2]Delay = True
Objectives[38]ObjectiveMessages[2]DelayTime = 10
Objectives[38]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[2]TypeSubtitle = True
Objectives[38]ObjectiveMessages[2]TypeTextMesage = False
Objectives[38]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[39]Type = Hint_Objective
Objectives[39]Text = 
Objectives[39]positionX = -2631,826
Objectives[39]positionY = 1710,545
Objectives[39]positionZ = 139,6703
Objectives[39]Hint_Time = 21
Objectives[39]Hint_FOV = 40
Objectives[39]Hint_Use_Position = False
Objectives[39]Hint_Use_Player = False
Objectives[39]Hint_Use_Actor = True
Objectives[39]Hint_Use_Vehicle = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 4
Objectives[39]ObjectiveMessages[0]positionX = -3052,287
Objectives[39]ObjectiveMessages[0]positionY = 1739,723
Objectives[39]ObjectiveMessages[0]positionZ = 35,61695
Objectives[39]ObjectiveMessages[0]Message = ~d~Sorry... my fault... I had to call the clubs, but Ronda distracted me... and I forgot. But you had to call the DJs...
Objectives[39]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = White
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = True
Objectives[39]ObjectiveMessages[0]TypeTextMesage = False
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = -3052,255
Objectives[39]ObjectiveMessages[1]positionY = 1745,561
Objectives[39]ObjectiveMessages[1]positionZ = 35,49178
Objectives[39]ObjectiveMessages[1]Message = ~c~Yeah... sorry... Tanya distracted me... and I forgot too...
Objectives[39]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = White
Objectives[39]ObjectiveMessages[1]PlayFromStart = False
Objectives[39]ObjectiveMessages[1]Delay = True
Objectives[39]ObjectiveMessages[1]DelayTime = 8
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = True
Objectives[39]ObjectiveMessages[1]TypeTextMesage = False
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[2]positionX = -3052,413
Objectives[39]ObjectiveMessages[2]positionY = 1750,324
Objectives[39]ObjectiveMessages[2]positionZ = 35,36856
Objectives[39]ObjectiveMessages[2]Message = ~r~Yeah... sorry... we are a great and pleasant distraction...
Objectives[39]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[2]Sender = 
Objectives[39]ObjectiveMessages[2]Subject = 
Objectives[39]ObjectiveMessages[2]MessageColor = White
Objectives[39]ObjectiveMessages[2]PlayFromStart = False
Objectives[39]ObjectiveMessages[2]Delay = True
Objectives[39]ObjectiveMessages[2]DelayTime = 13
Objectives[39]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[2]TypeSubtitle = True
Objectives[39]ObjectiveMessages[2]TypeTextMesage = False
Objectives[39]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[3]positionX = -3052,586
Objectives[39]ObjectiveMessages[3]positionY = 1756,385
Objectives[39]ObjectiveMessages[3]positionZ = 35,1903
Objectives[39]ObjectiveMessages[3]Message = ~p~Fuck... guys... come on...
Objectives[39]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[3]Sender = 
Objectives[39]ObjectiveMessages[3]Subject = 
Objectives[39]ObjectiveMessages[3]MessageColor = White
Objectives[39]ObjectiveMessages[3]PlayFromStart = False
Objectives[39]ObjectiveMessages[3]Delay = True
Objectives[39]ObjectiveMessages[3]DelayTime = 18
Objectives[39]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[3]TypeSubtitle = True
Objectives[39]ObjectiveMessages[3]TypeTextMesage = False
Objectives[39]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[40]Type = Hint_Objective
Objectives[40]Text = 
Objectives[40]positionX = -2611,679
Objectives[40]positionY = 1677,193
Objectives[40]positionZ = 140,8665
Objectives[40]Hint_Time = 2
Objectives[40]Hint_FOV = 20
Objectives[40]Hint_Use_Position = True
Objectives[40]Hint_Use_Player = False
Objectives[40]Hint_Use_Actor = False
Objectives[40]Hint_Use_Vehicle = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 2
Objectives[40]ObjectiveMessages[0]positionX = -3053,132
Objectives[40]ObjectiveMessages[0]positionY = 1767,649
Objectives[40]ObjectiveMessages[0]positionZ = 34,8031
Objectives[40]ObjectiveMessages[0]Message = ~b~HELP!
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = True
Objectives[40]ObjectiveMessages[0]TypeTextMesage = False
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = -3053,319
Objectives[40]ObjectiveMessages[1]positionY = 1771,26
Objectives[40]ObjectiveMessages[1]positionZ = 34,67002
Objectives[40]ObjectiveMessages[1]Message = ~p~What the fuck is going on?
Objectives[40]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = White
Objectives[40]ObjectiveMessages[1]PlayFromStart = False
Objectives[40]ObjectiveMessages[1]Delay = True
Objectives[40]ObjectiveMessages[1]DelayTime = 1
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = True
Objectives[40]ObjectiveMessages[1]TypeTextMesage = False
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[41]Text = 
Objectives[41]Type = Timeout_Objective
Objectives[41]positionX = -2644,187
Objectives[41]positionY = 1713,756
Objectives[41]positionZ = 113,5966
Objectives[41]Timeout_Min = 0
Objectives[41]Timeout_Sec = 1
Objectives[41]mission_ActorsCount = 20
Objectives[41]mission_Actors[0]Survive_Number = 0
Objectives[41]mission_Actors[0]Failed_Text = 
Objectives[41]mission_Actors[0]Remove_After = 0
Objectives[41]mission_Actors[0]positionX = -2615,798
Objectives[41]mission_Actors[0]positionY = 1680,84
Objectives[41]mission_Actors[0]positionZ = 141,8739
Objectives[41]mission_Actors[0]Heading = 79,69003
Objectives[41]mission_Actors[0]String_Name = g_m_y_salvagoon_01
Objectives[41]mission_Actors[0]Relationship_Group = Enemy1
Objectives[41]mission_Actors[0]AddBlip = False
Objectives[41]mission_Actors[0]ShowCone = False
Objectives[41]mission_Actors[0]Invincible = False
Objectives[41]mission_Actors[0]SetHealth = 100
Objectives[41]mission_Actors[0]DieFromHeadShot = True
Objectives[41]mission_Actors[0]CanExitVehicle = True
Objectives[41]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[0]AlwaysFight = True
Objectives[41]mission_Actors[0]Seeing_Range = 30
Objectives[41]mission_Actors[0]Hearing_Range = 30
Objectives[41]mission_Actors[0]CombatMovement = Offensive
Objectives[41]mission_Actors[0]weapon = Pistol
Objectives[41]mission_Actors[0]Variation = Random
Objectives[41]mission_Actors[0]Task = 99
Objectives[41]mission_Actors[0]Task_Guard_Range = 5
Objectives[41]mission_Actors[0]Task_Stay_In_Range = True
Objectives[41]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[0]Task_Scenario = NONE
Objectives[41]mission_Actors[0]Task_List_Count = 4
Objectives[41]mission_Actors[0]Task_Repeat = False
Objectives[41]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[0]Task_List[0]PositionX = -2616,634
Objectives[41]mission_Actors[0]Task_List[0]PositionY = 1680,64
Objectives[41]mission_Actors[0]Task_List[0]PositionZ = 141,3866
Objectives[41]mission_Actors[0]Task_List[0]Block = True
Objectives[41]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[41]mission_Actors[0]Task_List[1]DestinationX = -2625,257
Objectives[41]mission_Actors[0]Task_List[1]DestinationY = 1684,247
Objectives[41]mission_Actors[0]Task_List[1]DestinationZ = 141,4148
Objectives[41]mission_Actors[0]Task_List[1]Rotation = 80,11632
Objectives[41]mission_Actors[0]Task_List[1]Speed = 2
Objectives[41]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[41]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[41]mission_Actors[0]Task_List[2]DestinationX = -2635,213
Objectives[41]mission_Actors[0]Task_List[2]DestinationY = 1682,627
Objectives[41]mission_Actors[0]Task_List[2]DestinationZ = 141,5002
Objectives[41]mission_Actors[0]Task_List[2]Rotation = 80,11632
Objectives[41]mission_Actors[0]Task_List[2]Speed = 2
Objectives[41]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[41]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[0]Task_List[3]PositionX = -2616,634
Objectives[41]mission_Actors[0]Task_List[3]PositionY = 1680,64
Objectives[41]mission_Actors[0]Task_List[3]PositionZ = 141,3866
Objectives[41]mission_Actors[0]Task_List[3]Block = False
Objectives[41]mission_Actors[1]Survive_Number = 0
Objectives[41]mission_Actors[1]Failed_Text = 
Objectives[41]mission_Actors[1]Remove_After = 0
Objectives[41]mission_Actors[1]positionX = -2620,33
Objectives[41]mission_Actors[1]positionY = 1682,919
Objectives[41]mission_Actors[1]positionZ = 141,8922
Objectives[41]mission_Actors[1]Heading = 80,11629
Objectives[41]mission_Actors[1]String_Name = g_m_y_salvagoon_02
Objectives[41]mission_Actors[1]Relationship_Group = Enemy1
Objectives[41]mission_Actors[1]AddBlip = False
Objectives[41]mission_Actors[1]ShowCone = False
Objectives[41]mission_Actors[1]Invincible = False
Objectives[41]mission_Actors[1]SetHealth = 100
Objectives[41]mission_Actors[1]DieFromHeadShot = True
Objectives[41]mission_Actors[1]CanExitVehicle = True
Objectives[41]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[1]AlwaysFight = True
Objectives[41]mission_Actors[1]Seeing_Range = 30
Objectives[41]mission_Actors[1]Hearing_Range = 30
Objectives[41]mission_Actors[1]CombatMovement = Offensive
Objectives[41]mission_Actors[1]weapon = Pistol
Objectives[41]mission_Actors[1]Variation = Random
Objectives[41]mission_Actors[1]Task = 99
Objectives[41]mission_Actors[1]Task_Guard_Range = 5
Objectives[41]mission_Actors[1]Task_Stay_In_Range = True
Objectives[41]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[1]Task_Scenario = NONE
Objectives[41]mission_Actors[1]Task_List_Count = 4
Objectives[41]mission_Actors[1]Task_Repeat = False
Objectives[41]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[1]Task_List[0]PositionX = -2619,334
Objectives[41]mission_Actors[1]Task_List[0]PositionY = 1682,391
Objectives[41]mission_Actors[1]Task_List[0]PositionZ = 141,3922
Objectives[41]mission_Actors[1]Task_List[0]Block = True
Objectives[41]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[41]mission_Actors[1]Task_List[1]DestinationX = -2627,509
Objectives[41]mission_Actors[1]Task_List[1]DestinationY = 1683,312
Objectives[41]mission_Actors[1]Task_List[1]DestinationZ = 141,5002
Objectives[41]mission_Actors[1]Task_List[1]Rotation = 80,11632
Objectives[41]mission_Actors[1]Task_List[1]Speed = 2
Objectives[41]mission_Actors[1]Task_List[1]GoStraitToCoord = True
Objectives[41]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[41]mission_Actors[1]Task_List[2]DestinationX = -2634,135
Objectives[41]mission_Actors[1]Task_List[2]DestinationY = 1694,498
Objectives[41]mission_Actors[1]Task_List[2]DestinationZ = 141,2423
Objectives[41]mission_Actors[1]Task_List[2]Rotation = 80,11632
Objectives[41]mission_Actors[1]Task_List[2]Speed = 2
Objectives[41]mission_Actors[1]Task_List[2]GoStraitToCoord = True
Objectives[41]mission_Actors[1]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[1]Task_List[3]PositionX = -2619,001
Objectives[41]mission_Actors[1]Task_List[3]PositionY = 1683,08
Objectives[41]mission_Actors[1]Task_List[3]PositionZ = 141,3922
Objectives[41]mission_Actors[1]Task_List[3]Block = False
Objectives[41]mission_Actors[2]Survive_Number = 0
Objectives[41]mission_Actors[2]Failed_Text = 
Objectives[41]mission_Actors[2]Remove_After = 0
Objectives[41]mission_Actors[2]positionX = -2623,241
Objectives[41]mission_Actors[2]positionY = 1684,471
Objectives[41]mission_Actors[2]positionZ = 141,8922
Objectives[41]mission_Actors[2]Heading = 80,11642
Objectives[41]mission_Actors[2]String_Name = g_m_y_salvagoon_03
Objectives[41]mission_Actors[2]Relationship_Group = Enemy1
Objectives[41]mission_Actors[2]AddBlip = False
Objectives[41]mission_Actors[2]ShowCone = False
Objectives[41]mission_Actors[2]Invincible = False
Objectives[41]mission_Actors[2]SetHealth = 100
Objectives[41]mission_Actors[2]DieFromHeadShot = True
Objectives[41]mission_Actors[2]CanExitVehicle = True
Objectives[41]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[2]AlwaysFight = True
Objectives[41]mission_Actors[2]Seeing_Range = 30
Objectives[41]mission_Actors[2]Hearing_Range = 30
Objectives[41]mission_Actors[2]CombatMovement = Offensive
Objectives[41]mission_Actors[2]weapon = Pistol
Objectives[41]mission_Actors[2]Variation = Random
Objectives[41]mission_Actors[2]Task = 99
Objectives[41]mission_Actors[2]Task_Guard_Range = 5
Objectives[41]mission_Actors[2]Task_Stay_In_Range = True
Objectives[41]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[2]Task_Scenario = NONE
Objectives[41]mission_Actors[2]Task_List_Count = 4
Objectives[41]mission_Actors[2]Task_Repeat = False
Objectives[41]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[2]Task_List[0]PositionX = -2622,207
Objectives[41]mission_Actors[2]Task_List[0]PositionY = 1682,701
Objectives[41]mission_Actors[2]Task_List[0]PositionZ = 141,3922
Objectives[41]mission_Actors[2]Task_List[0]Block = True
Objectives[41]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[41]mission_Actors[2]Task_List[1]DestinationX = -2634,396
Objectives[41]mission_Actors[2]Task_List[1]DestinationY = 1682,301
Objectives[41]mission_Actors[2]Task_List[1]DestinationZ = 141,5002
Objectives[41]mission_Actors[2]Task_List[1]Rotation = 80,11632
Objectives[41]mission_Actors[2]Task_List[1]Speed = 2
Objectives[41]mission_Actors[2]Task_List[1]GoStraitToCoord = True
Objectives[41]mission_Actors[2]Task_List[2]Type = WalkTo
Objectives[41]mission_Actors[2]Task_List[2]DestinationX = -2638,008
Objectives[41]mission_Actors[2]Task_List[2]DestinationY = 1687,493
Objectives[41]mission_Actors[2]Task_List[2]DestinationZ = 141,5575
Objectives[41]mission_Actors[2]Task_List[2]Rotation = 80,11632
Objectives[41]mission_Actors[2]Task_List[2]Speed = 2
Objectives[41]mission_Actors[2]Task_List[2]GoStraitToCoord = True
Objectives[41]mission_Actors[2]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[2]Task_List[3]PositionX = -2621,688
Objectives[41]mission_Actors[2]Task_List[3]PositionY = 1683,275
Objectives[41]mission_Actors[2]Task_List[3]PositionZ = 141,3922
Objectives[41]mission_Actors[2]Task_List[3]Block = False
Objectives[41]mission_Actors[3]Survive_Number = 0
Objectives[41]mission_Actors[3]Failed_Text = 
Objectives[41]mission_Actors[3]Remove_After = 0
Objectives[41]mission_Actors[3]positionX = -2622,572
Objectives[41]mission_Actors[3]positionY = 1684,772
Objectives[41]mission_Actors[3]positionZ = 141,8922
Objectives[41]mission_Actors[3]Heading = 80,11623
Objectives[41]mission_Actors[3]String_Name = g_f_y_vagos_01
Objectives[41]mission_Actors[3]Relationship_Group = Enemy1
Objectives[41]mission_Actors[3]AddBlip = False
Objectives[41]mission_Actors[3]ShowCone = False
Objectives[41]mission_Actors[3]Invincible = False
Objectives[41]mission_Actors[3]SetHealth = 100
Objectives[41]mission_Actors[3]DieFromHeadShot = True
Objectives[41]mission_Actors[3]CanExitVehicle = True
Objectives[41]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[3]AlwaysFight = True
Objectives[41]mission_Actors[3]Seeing_Range = 30
Objectives[41]mission_Actors[3]Hearing_Range = 30
Objectives[41]mission_Actors[3]CombatMovement = Offensive
Objectives[41]mission_Actors[3]weapon = Pistol
Objectives[41]mission_Actors[3]Variation = Random
Objectives[41]mission_Actors[3]Task = 99
Objectives[41]mission_Actors[3]Task_Guard_Range = 5
Objectives[41]mission_Actors[3]Task_Stay_In_Range = True
Objectives[41]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[3]Task_Scenario = NONE
Objectives[41]mission_Actors[3]Task_List_Count = 4
Objectives[41]mission_Actors[3]Task_Repeat = False
Objectives[41]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[3]Task_List[0]PositionX = -2622,306
Objectives[41]mission_Actors[3]Task_List[0]PositionY = 1684,98
Objectives[41]mission_Actors[3]Task_List[0]PositionZ = 149,807
Objectives[41]mission_Actors[3]Task_List[0]Block = True
Objectives[41]mission_Actors[3]Task_List[1]Type = WalkTo
Objectives[41]mission_Actors[3]Task_List[1]DestinationX = -2628,2
Objectives[41]mission_Actors[3]Task_List[1]DestinationY = 1683,916
Objectives[41]mission_Actors[3]Task_List[1]DestinationZ = 141,5002
Objectives[41]mission_Actors[3]Task_List[1]Rotation = 80,11632
Objectives[41]mission_Actors[3]Task_List[1]Speed = 2
Objectives[41]mission_Actors[3]Task_List[1]GoStraitToCoord = True
Objectives[41]mission_Actors[3]Task_List[2]Type = WalkTo
Objectives[41]mission_Actors[3]Task_List[2]DestinationX = -2632,625
Objectives[41]mission_Actors[3]Task_List[2]DestinationY = 1694,706
Objectives[41]mission_Actors[3]Task_List[2]DestinationZ = 141,3042
Objectives[41]mission_Actors[3]Task_List[2]Rotation = 80,11632
Objectives[41]mission_Actors[3]Task_List[2]Speed = 2
Objectives[41]mission_Actors[3]Task_List[2]GoStraitToCoord = True
Objectives[41]mission_Actors[3]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[3]Task_List[3]PositionX = -2622,557
Objectives[41]mission_Actors[3]Task_List[3]PositionY = 1684,04
Objectives[41]mission_Actors[3]Task_List[3]PositionZ = 141,3922
Objectives[41]mission_Actors[3]Task_List[3]Block = False
Objectives[41]mission_Actors[4]Survive_Number = 0
Objectives[41]mission_Actors[4]Failed_Text = 
Objectives[41]mission_Actors[4]Remove_After = 0
Objectives[41]mission_Actors[4]positionX = -2627,355
Objectives[41]mission_Actors[4]positionY = 1691,932
Objectives[41]mission_Actors[4]positionZ = 146,3449
Objectives[41]mission_Actors[4]Heading = 60,11632
Objectives[41]mission_Actors[4]String_Name = g_f_y_vagos_01
Objectives[41]mission_Actors[4]Relationship_Group = Enemy1
Objectives[41]mission_Actors[4]AddBlip = False
Objectives[41]mission_Actors[4]ShowCone = False
Objectives[41]mission_Actors[4]Invincible = False
Objectives[41]mission_Actors[4]SetHealth = 100
Objectives[41]mission_Actors[4]DieFromHeadShot = True
Objectives[41]mission_Actors[4]CanExitVehicle = True
Objectives[41]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[4]AlwaysFight = True
Objectives[41]mission_Actors[4]Seeing_Range = 30
Objectives[41]mission_Actors[4]Hearing_Range = 30
Objectives[41]mission_Actors[4]CombatMovement = Offensive
Objectives[41]mission_Actors[4]weapon = Pistol
Objectives[41]mission_Actors[4]Variation = Random
Objectives[41]mission_Actors[4]Task = 1
Objectives[41]mission_Actors[4]Task_Guard_Range = 1
Objectives[41]mission_Actors[4]Task_Stay_In_Range = True
Objectives[41]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[4]Task_Scenario = NONE
Objectives[41]mission_Actors[5]Survive_Number = 0
Objectives[41]mission_Actors[5]Failed_Text = 
Objectives[41]mission_Actors[5]Remove_After = 0
Objectives[41]mission_Actors[5]positionX = -2620,969
Objectives[41]mission_Actors[5]positionY = 1697,162
Objectives[41]mission_Actors[5]positionZ = 146,3428
Objectives[41]mission_Actors[5]Heading = 20,11632
Objectives[41]mission_Actors[5]String_Name = g_m_y_salvagoon_03
Objectives[41]mission_Actors[5]Relationship_Group = Enemy1
Objectives[41]mission_Actors[5]AddBlip = False
Objectives[41]mission_Actors[5]ShowCone = False
Objectives[41]mission_Actors[5]Invincible = False
Objectives[41]mission_Actors[5]SetHealth = 100
Objectives[41]mission_Actors[5]DieFromHeadShot = True
Objectives[41]mission_Actors[5]CanExitVehicle = True
Objectives[41]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[5]AlwaysFight = True
Objectives[41]mission_Actors[5]Seeing_Range = 30
Objectives[41]mission_Actors[5]Hearing_Range = 30
Objectives[41]mission_Actors[5]CombatMovement = Offensive
Objectives[41]mission_Actors[5]weapon = Pistol
Objectives[41]mission_Actors[5]Variation = Random
Objectives[41]mission_Actors[5]Task = 1
Objectives[41]mission_Actors[5]Task_Guard_Range = 1
Objectives[41]mission_Actors[5]Task_Stay_In_Range = True
Objectives[41]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[5]Task_Scenario = NONE
Objectives[41]mission_Actors[6]Survive_Number = 0
Objectives[41]mission_Actors[6]Failed_Text = 
Objectives[41]mission_Actors[6]Remove_After = 0
Objectives[41]mission_Actors[6]positionX = -2622,827
Objectives[41]mission_Actors[6]positionY = 1705,945
Objectives[41]mission_Actors[6]positionZ = 146,3192
Objectives[41]mission_Actors[6]Heading = 35,11632
Objectives[41]mission_Actors[6]String_Name = g_m_y_salvagoon_03
Objectives[41]mission_Actors[6]Relationship_Group = Enemy1
Objectives[41]mission_Actors[6]AddBlip = False
Objectives[41]mission_Actors[6]ShowCone = False
Objectives[41]mission_Actors[6]Invincible = False
Objectives[41]mission_Actors[6]SetHealth = 100
Objectives[41]mission_Actors[6]DieFromHeadShot = True
Objectives[41]mission_Actors[6]CanExitVehicle = True
Objectives[41]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[6]AlwaysFight = True
Objectives[41]mission_Actors[6]Seeing_Range = 30
Objectives[41]mission_Actors[6]Hearing_Range = 30
Objectives[41]mission_Actors[6]CombatMovement = Offensive
Objectives[41]mission_Actors[6]weapon = Pistol
Objectives[41]mission_Actors[6]Variation = Random
Objectives[41]mission_Actors[6]Task = 1
Objectives[41]mission_Actors[6]Task_Guard_Range = 1
Objectives[41]mission_Actors[6]Task_Stay_In_Range = True
Objectives[41]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[6]Task_Scenario = NONE
Objectives[41]mission_Actors[7]Survive_Number = 0
Objectives[41]mission_Actors[7]Failed_Text = 
Objectives[41]mission_Actors[7]Remove_After = 0
Objectives[41]mission_Actors[7]positionX = -2619,809
Objectives[41]mission_Actors[7]positionY = 1711,521
Objectives[41]mission_Actors[7]positionZ = 146,3227
Objectives[41]mission_Actors[7]Heading = 205,1163
Objectives[41]mission_Actors[7]String_Name = g_m_y_salvagoon_02
Objectives[41]mission_Actors[7]Relationship_Group = Enemy1
Objectives[41]mission_Actors[7]AddBlip = False
Objectives[41]mission_Actors[7]ShowCone = False
Objectives[41]mission_Actors[7]Invincible = False
Objectives[41]mission_Actors[7]SetHealth = 100
Objectives[41]mission_Actors[7]DieFromHeadShot = True
Objectives[41]mission_Actors[7]CanExitVehicle = True
Objectives[41]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[7]AlwaysFight = True
Objectives[41]mission_Actors[7]Seeing_Range = 30
Objectives[41]mission_Actors[7]Hearing_Range = 30
Objectives[41]mission_Actors[7]CombatMovement = Offensive
Objectives[41]mission_Actors[7]weapon = Pistol
Objectives[41]mission_Actors[7]Variation = Random
Objectives[41]mission_Actors[7]Task = 1
Objectives[41]mission_Actors[7]Task_Guard_Range = 3
Objectives[41]mission_Actors[7]Task_Stay_In_Range = True
Objectives[41]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[7]Task_Scenario = NONE
Objectives[41]mission_Actors[8]Survive_Number = 0
Objectives[41]mission_Actors[8]Failed_Text = 
Objectives[41]mission_Actors[8]Remove_After = 0
Objectives[41]mission_Actors[8]positionX = -2612,538
Objectives[41]mission_Actors[8]positionY = 1702,919
Objectives[41]mission_Actors[8]positionZ = 146,6354
Objectives[41]mission_Actors[8]Heading = 65,11636
Objectives[41]mission_Actors[8]String_Name = g_m_y_salvagoon_03
Objectives[41]mission_Actors[8]Relationship_Group = Enemy1
Objectives[41]mission_Actors[8]AddBlip = False
Objectives[41]mission_Actors[8]ShowCone = False
Objectives[41]mission_Actors[8]Invincible = False
Objectives[41]mission_Actors[8]SetHealth = 100
Objectives[41]mission_Actors[8]DieFromHeadShot = True
Objectives[41]mission_Actors[8]CanExitVehicle = True
Objectives[41]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[8]AlwaysFight = True
Objectives[41]mission_Actors[8]Seeing_Range = 30
Objectives[41]mission_Actors[8]Hearing_Range = 30
Objectives[41]mission_Actors[8]CombatMovement = Offensive
Objectives[41]mission_Actors[8]weapon = Pistol
Objectives[41]mission_Actors[8]Variation = Random
Objectives[41]mission_Actors[8]Task = 1
Objectives[41]mission_Actors[8]Task_Guard_Range = 1
Objectives[41]mission_Actors[8]Task_Stay_In_Range = True
Objectives[41]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[8]Task_Scenario = NONE
Objectives[41]mission_Actors[9]Survive_Number = 0
Objectives[41]mission_Actors[9]Failed_Text = 
Objectives[41]mission_Actors[9]Remove_After = 0
Objectives[41]mission_Actors[9]positionX = -2609,534
Objectives[41]mission_Actors[9]positionY = 1700,761
Objectives[41]mission_Actors[9]positionZ = 146,3227
Objectives[41]mission_Actors[9]Heading = 250,1165
Objectives[41]mission_Actors[9]String_Name = g_f_y_vagos_01
Objectives[41]mission_Actors[9]Relationship_Group = Enemy1
Objectives[41]mission_Actors[9]AddBlip = False
Objectives[41]mission_Actors[9]ShowCone = False
Objectives[41]mission_Actors[9]Invincible = False
Objectives[41]mission_Actors[9]SetHealth = 100
Objectives[41]mission_Actors[9]DieFromHeadShot = True
Objectives[41]mission_Actors[9]CanExitVehicle = True
Objectives[41]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[9]AlwaysFight = True
Objectives[41]mission_Actors[9]Seeing_Range = 30
Objectives[41]mission_Actors[9]Hearing_Range = 30
Objectives[41]mission_Actors[9]CombatMovement = Offensive
Objectives[41]mission_Actors[9]weapon = Pistol
Objectives[41]mission_Actors[9]Variation = Random
Objectives[41]mission_Actors[9]Task = 1
Objectives[41]mission_Actors[9]Task_Guard_Range = 2
Objectives[41]mission_Actors[9]Task_Stay_In_Range = True
Objectives[41]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[9]Task_Scenario = NONE
Objectives[41]mission_Actors[10]Survive_Number = 0
Objectives[41]mission_Actors[10]Failed_Text = 
Objectives[41]mission_Actors[10]Remove_After = 0
Objectives[41]mission_Actors[10]positionX = -2613,172
Objectives[41]mission_Actors[10]positionY = 1696,602
Objectives[41]mission_Actors[10]positionZ = 146,3227
Objectives[41]mission_Actors[10]Heading = 280,1164
Objectives[41]mission_Actors[10]String_Name = g_m_y_salvagoon_03
Objectives[41]mission_Actors[10]Relationship_Group = Enemy1
Objectives[41]mission_Actors[10]AddBlip = False
Objectives[41]mission_Actors[10]ShowCone = False
Objectives[41]mission_Actors[10]Invincible = False
Objectives[41]mission_Actors[10]SetHealth = 100
Objectives[41]mission_Actors[10]DieFromHeadShot = True
Objectives[41]mission_Actors[10]CanExitVehicle = True
Objectives[41]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[10]AlwaysFight = True
Objectives[41]mission_Actors[10]Seeing_Range = 30
Objectives[41]mission_Actors[10]Hearing_Range = 30
Objectives[41]mission_Actors[10]CombatMovement = Offensive
Objectives[41]mission_Actors[10]weapon = Pistol
Objectives[41]mission_Actors[10]Variation = Random
Objectives[41]mission_Actors[10]Task = 1
Objectives[41]mission_Actors[10]Task_Guard_Range = 3
Objectives[41]mission_Actors[10]Task_Stay_In_Range = True
Objectives[41]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[10]Task_Scenario = NONE
Objectives[41]mission_Actors[11]Survive_Number = 0
Objectives[41]mission_Actors[11]Failed_Text = 
Objectives[41]mission_Actors[11]Remove_After = 0
Objectives[41]mission_Actors[11]positionX = -2605,209
Objectives[41]mission_Actors[11]positionY = 1698,985
Objectives[41]mission_Actors[11]positionZ = 143,8185
Objectives[41]mission_Actors[11]Heading = 120,1163
Objectives[41]mission_Actors[11]String_Name = g_f_y_vagos_01
Objectives[41]mission_Actors[11]Relationship_Group = Enemy1
Objectives[41]mission_Actors[11]AddBlip = False
Objectives[41]mission_Actors[11]ShowCone = False
Objectives[41]mission_Actors[11]Invincible = False
Objectives[41]mission_Actors[11]SetHealth = 100
Objectives[41]mission_Actors[11]DieFromHeadShot = True
Objectives[41]mission_Actors[11]CanExitVehicle = True
Objectives[41]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[11]AlwaysFight = True
Objectives[41]mission_Actors[11]Seeing_Range = 30
Objectives[41]mission_Actors[11]Hearing_Range = 30
Objectives[41]mission_Actors[11]CombatMovement = Offensive
Objectives[41]mission_Actors[11]weapon = Pistol
Objectives[41]mission_Actors[11]Variation = Random
Objectives[41]mission_Actors[11]Task = 1
Objectives[41]mission_Actors[11]Task_Guard_Range = 1
Objectives[41]mission_Actors[11]Task_Stay_In_Range = True
Objectives[41]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[11]Task_Scenario = NONE
Objectives[41]mission_Actors[12]Survive_Number = 0
Objectives[41]mission_Actors[12]Failed_Text = 
Objectives[41]mission_Actors[12]Remove_After = 0
Objectives[41]mission_Actors[12]positionX = -2610,105
Objectives[41]mission_Actors[12]positionY = 1694,109
Objectives[41]mission_Actors[12]positionZ = 142,6666
Objectives[41]mission_Actors[12]Heading = 150,1163
Objectives[41]mission_Actors[12]String_Name = g_m_y_salvagoon_02
Objectives[41]mission_Actors[12]Relationship_Group = Enemy1
Objectives[41]mission_Actors[12]AddBlip = False
Objectives[41]mission_Actors[12]ShowCone = False
Objectives[41]mission_Actors[12]Invincible = False
Objectives[41]mission_Actors[12]SetHealth = 100
Objectives[41]mission_Actors[12]DieFromHeadShot = True
Objectives[41]mission_Actors[12]CanExitVehicle = True
Objectives[41]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[12]AlwaysFight = True
Objectives[41]mission_Actors[12]Seeing_Range = 30
Objectives[41]mission_Actors[12]Hearing_Range = 30
Objectives[41]mission_Actors[12]CombatMovement = Offensive
Objectives[41]mission_Actors[12]weapon = Pistol
Objectives[41]mission_Actors[12]Variation = Random
Objectives[41]mission_Actors[12]Task = 1
Objectives[41]mission_Actors[12]Task_Guard_Range = 3
Objectives[41]mission_Actors[12]Task_Stay_In_Range = True
Objectives[41]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[12]Task_Scenario = NONE
Objectives[41]mission_Actors[13]Survive_Number = 0
Objectives[41]mission_Actors[13]Failed_Text = 
Objectives[41]mission_Actors[13]Remove_After = 0
Objectives[41]mission_Actors[13]positionX = -2613,946
Objectives[41]mission_Actors[13]positionY = 1703,097
Objectives[41]mission_Actors[13]positionZ = 142,3727
Objectives[41]mission_Actors[13]Heading = 175,1165
Objectives[41]mission_Actors[13]String_Name = g_m_y_salvagoon_01
Objectives[41]mission_Actors[13]Relationship_Group = Enemy1
Objectives[41]mission_Actors[13]AddBlip = False
Objectives[41]mission_Actors[13]ShowCone = False
Objectives[41]mission_Actors[13]Invincible = False
Objectives[41]mission_Actors[13]SetHealth = 100
Objectives[41]mission_Actors[13]DieFromHeadShot = True
Objectives[41]mission_Actors[13]CanExitVehicle = True
Objectives[41]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[13]AlwaysFight = True
Objectives[41]mission_Actors[13]Seeing_Range = 30
Objectives[41]mission_Actors[13]Hearing_Range = 30
Objectives[41]mission_Actors[13]CombatMovement = Offensive
Objectives[41]mission_Actors[13]weapon = Pistol
Objectives[41]mission_Actors[13]Variation = Random
Objectives[41]mission_Actors[13]Task = 1
Objectives[41]mission_Actors[13]Task_Guard_Range = 4
Objectives[41]mission_Actors[13]Task_Stay_In_Range = True
Objectives[41]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[13]Task_Scenario = NONE
Objectives[41]mission_Actors[14]Survive_Number = 0
Objectives[41]mission_Actors[14]Failed_Text = 
Objectives[41]mission_Actors[14]Remove_After = 0
Objectives[41]mission_Actors[14]positionX = -2614,068
Objectives[41]mission_Actors[14]positionY = 1713,866
Objectives[41]mission_Actors[14]positionZ = 141,9725
Objectives[41]mission_Actors[14]Heading = 175,1163
Objectives[41]mission_Actors[14]String_Name = g_f_y_vagos_01
Objectives[41]mission_Actors[14]Relationship_Group = Enemy1
Objectives[41]mission_Actors[14]AddBlip = False
Objectives[41]mission_Actors[14]ShowCone = False
Objectives[41]mission_Actors[14]Invincible = False
Objectives[41]mission_Actors[14]SetHealth = 100
Objectives[41]mission_Actors[14]DieFromHeadShot = True
Objectives[41]mission_Actors[14]CanExitVehicle = True
Objectives[41]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[14]AlwaysFight = True
Objectives[41]mission_Actors[14]Seeing_Range = 30
Objectives[41]mission_Actors[14]Hearing_Range = 30
Objectives[41]mission_Actors[14]CombatMovement = Offensive
Objectives[41]mission_Actors[14]weapon = Pistol
Objectives[41]mission_Actors[14]Variation = Random
Objectives[41]mission_Actors[14]Task = 1
Objectives[41]mission_Actors[14]Task_Guard_Range = 3
Objectives[41]mission_Actors[14]Task_Stay_In_Range = True
Objectives[41]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[14]Task_Scenario = NONE
Objectives[41]mission_Actors[15]Survive_Number = 0
Objectives[41]mission_Actors[15]Failed_Text = 
Objectives[41]mission_Actors[15]Remove_After = 0
Objectives[41]mission_Actors[15]positionX = -2618,574
Objectives[41]mission_Actors[15]positionY = 1709,414
Objectives[41]mission_Actors[15]positionZ = 142,3727
Objectives[41]mission_Actors[15]Heading = 125,1163
Objectives[41]mission_Actors[15]String_Name = g_f_y_vagos_01
Objectives[41]mission_Actors[15]Relationship_Group = Enemy1
Objectives[41]mission_Actors[15]AddBlip = False
Objectives[41]mission_Actors[15]ShowCone = False
Objectives[41]mission_Actors[15]Invincible = False
Objectives[41]mission_Actors[15]SetHealth = 100
Objectives[41]mission_Actors[15]DieFromHeadShot = True
Objectives[41]mission_Actors[15]CanExitVehicle = True
Objectives[41]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[15]AlwaysFight = True
Objectives[41]mission_Actors[15]Seeing_Range = 30
Objectives[41]mission_Actors[15]Hearing_Range = 30
Objectives[41]mission_Actors[15]CombatMovement = Offensive
Objectives[41]mission_Actors[15]weapon = Pistol
Objectives[41]mission_Actors[15]Variation = Random
Objectives[41]mission_Actors[15]Task = 1
Objectives[41]mission_Actors[15]Task_Guard_Range = 3
Objectives[41]mission_Actors[15]Task_Stay_In_Range = True
Objectives[41]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[15]Task_Scenario = NONE
Objectives[41]mission_Actors[16]Survive_Number = 0
Objectives[41]mission_Actors[16]Failed_Text = 
Objectives[41]mission_Actors[16]Remove_After = 0
Objectives[41]mission_Actors[16]positionX = -2611,151
Objectives[41]mission_Actors[16]positionY = 1707,364
Objectives[41]mission_Actors[16]positionZ = 142,3727
Objectives[41]mission_Actors[16]Heading = 105,1162
Objectives[41]mission_Actors[16]String_Name = g_m_y_salvagoon_02
Objectives[41]mission_Actors[16]Relationship_Group = Enemy1
Objectives[41]mission_Actors[16]AddBlip = False
Objectives[41]mission_Actors[16]ShowCone = False
Objectives[41]mission_Actors[16]Invincible = False
Objectives[41]mission_Actors[16]SetHealth = 100
Objectives[41]mission_Actors[16]DieFromHeadShot = True
Objectives[41]mission_Actors[16]CanExitVehicle = True
Objectives[41]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[16]AlwaysFight = True
Objectives[41]mission_Actors[16]Seeing_Range = 30
Objectives[41]mission_Actors[16]Hearing_Range = 30
Objectives[41]mission_Actors[16]CombatMovement = Offensive
Objectives[41]mission_Actors[16]weapon = Pistol
Objectives[41]mission_Actors[16]Variation = Random
Objectives[41]mission_Actors[16]Task = 1
Objectives[41]mission_Actors[16]Task_Guard_Range = 2
Objectives[41]mission_Actors[16]Task_Stay_In_Range = True
Objectives[41]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[16]Task_Scenario = NONE
Objectives[41]mission_Actors[17]Survive_Number = 0
Objectives[41]mission_Actors[17]Failed_Text = 
Objectives[41]mission_Actors[17]Remove_After = 0
Objectives[41]mission_Actors[17]positionX = -2622,111
Objectives[41]mission_Actors[17]positionY = 1691,337
Objectives[41]mission_Actors[17]positionZ = 142,3727
Objectives[41]mission_Actors[17]Heading = 305,1164
Objectives[41]mission_Actors[17]String_Name = g_m_y_salvagoon_01
Objectives[41]mission_Actors[17]Relationship_Group = Enemy1
Objectives[41]mission_Actors[17]AddBlip = False
Objectives[41]mission_Actors[17]ShowCone = False
Objectives[41]mission_Actors[17]Invincible = False
Objectives[41]mission_Actors[17]SetHealth = 100
Objectives[41]mission_Actors[17]DieFromHeadShot = True
Objectives[41]mission_Actors[17]CanExitVehicle = True
Objectives[41]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[17]AlwaysFight = True
Objectives[41]mission_Actors[17]Seeing_Range = 30
Objectives[41]mission_Actors[17]Hearing_Range = 30
Objectives[41]mission_Actors[17]CombatMovement = Offensive
Objectives[41]mission_Actors[17]weapon = Pistol
Objectives[41]mission_Actors[17]Variation = Random
Objectives[41]mission_Actors[17]Task = 1
Objectives[41]mission_Actors[17]Task_Guard_Range = 2
Objectives[41]mission_Actors[17]Task_Stay_In_Range = True
Objectives[41]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[17]Task_Scenario = NONE
Objectives[41]mission_Actors[18]Survive_Number = 0
Objectives[41]mission_Actors[18]Failed_Text = 
Objectives[41]mission_Actors[18]Remove_After = 0
Objectives[41]mission_Actors[18]positionX = -2611,531
Objectives[41]mission_Actors[18]positionY = 1685,042
Objectives[41]mission_Actors[18]positionZ = 141,8662
Objectives[41]mission_Actors[18]Heading = 305,1164
Objectives[41]mission_Actors[18]String_Name = g_m_y_salvagoon_01
Objectives[41]mission_Actors[18]Relationship_Group = Enemy1
Objectives[41]mission_Actors[18]AddBlip = False
Objectives[41]mission_Actors[18]ShowCone = False
Objectives[41]mission_Actors[18]Invincible = False
Objectives[41]mission_Actors[18]SetHealth = 100
Objectives[41]mission_Actors[18]DieFromHeadShot = True
Objectives[41]mission_Actors[18]CanExitVehicle = True
Objectives[41]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[18]AlwaysFight = True
Objectives[41]mission_Actors[18]Seeing_Range = 30
Objectives[41]mission_Actors[18]Hearing_Range = 30
Objectives[41]mission_Actors[18]CombatMovement = Offensive
Objectives[41]mission_Actors[18]weapon = Pistol
Objectives[41]mission_Actors[18]Variation = Random
Objectives[41]mission_Actors[18]Task = 1
Objectives[41]mission_Actors[18]Task_Guard_Range = 4
Objectives[41]mission_Actors[18]Task_Stay_In_Range = True
Objectives[41]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[18]Task_Scenario = NONE
Objectives[41]mission_Actors[19]Survive_Number = 0
Objectives[41]mission_Actors[19]Failed_Text = 
Objectives[41]mission_Actors[19]Remove_After = 0
Objectives[41]mission_Actors[19]positionX = -2604,205
Objectives[41]mission_Actors[19]positionY = 1678,66
Objectives[41]mission_Actors[19]positionZ = 141,8654
Objectives[41]mission_Actors[19]Heading = 305,1164
Objectives[41]mission_Actors[19]String_Name = g_m_y_salvagoon_03
Objectives[41]mission_Actors[19]Relationship_Group = Enemy1
Objectives[41]mission_Actors[19]AddBlip = False
Objectives[41]mission_Actors[19]ShowCone = False
Objectives[41]mission_Actors[19]Invincible = False
Objectives[41]mission_Actors[19]SetHealth = 100
Objectives[41]mission_Actors[19]DieFromHeadShot = True
Objectives[41]mission_Actors[19]CanExitVehicle = True
Objectives[41]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[19]AlwaysFight = True
Objectives[41]mission_Actors[19]Seeing_Range = 30
Objectives[41]mission_Actors[19]Hearing_Range = 30
Objectives[41]mission_Actors[19]CombatMovement = Offensive
Objectives[41]mission_Actors[19]weapon = Pistol
Objectives[41]mission_Actors[19]Variation = Random
Objectives[41]mission_Actors[19]Task = 1
Objectives[41]mission_Actors[19]Task_Guard_Range = 7
Objectives[41]mission_Actors[19]Task_Stay_In_Range = True
Objectives[41]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[19]Task_Scenario = NONE
Objectives[41]mission_Vehicles = 6
Objectives[41]mission_Vehicles[0]positionX = -2603,248
Objectives[41]mission_Vehicles[0]positionY = 1661,708
Objectives[41]mission_Vehicles[0]positionZ = 138,8948
Objectives[41]mission_Vehicles[0]Heading = 117,9664
Objectives[41]mission_Vehicles[0]Name = Virgo Classic custom
Objectives[41]mission_Vehicles[0]Model = virgo2
Objectives[41]mission_Vehicles[0]PrimaryColor = MetallicSurfBlue
Objectives[41]mission_Vehicles[0]SecondaryColor = MetaillicVDarkBlue
Objectives[41]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[0]HasPearlescent = False
Objectives[41]mission_Vehicles[0]Livery = -1
Objectives[41]mission_Vehicles[0]DirtLevel = 0
Objectives[41]mission_Vehicles[0]LockedForPlayer = False
Objectives[41]mission_Vehicles[0]Locked = False
Objectives[41]mission_Vehicles[0]Alarm = False
Objectives[41]mission_Vehicles[0]HotWired = False
Objectives[41]mission_Vehicles[0]Invincible = False
Objectives[41]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[0]Remove_After = 0
Objectives[41]mission_Vehicles[0]Survive_Number = 0
Objectives[41]mission_Vehicles[0]Failed_Text = 
Objectives[41]mission_Vehicles[1]positionX = -2608,76
Objectives[41]mission_Vehicles[1]positionY = 1672,974
Objectives[41]mission_Vehicles[1]positionZ = 141,3225
Objectives[41]mission_Vehicles[1]Heading = 92,84237
Objectives[41]mission_Vehicles[1]Name = Moonbeam custom
Objectives[41]mission_Vehicles[1]Model = moonbeam2
Objectives[41]mission_Vehicles[1]PrimaryColor = MetallicSurfBlue
Objectives[41]mission_Vehicles[1]SecondaryColor = MetaillicVDarkBlue
Objectives[41]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[1]HasPearlescent = False
Objectives[41]mission_Vehicles[1]Livery = -1
Objectives[41]mission_Vehicles[1]DirtLevel = 0
Objectives[41]mission_Vehicles[1]LockedForPlayer = False
Objectives[41]mission_Vehicles[1]Locked = False
Objectives[41]mission_Vehicles[1]Alarm = False
Objectives[41]mission_Vehicles[1]HotWired = False
Objectives[41]mission_Vehicles[1]Invincible = False
Objectives[41]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[1]Remove_After = 0
Objectives[41]mission_Vehicles[1]Survive_Number = 0
Objectives[41]mission_Vehicles[1]Failed_Text = 
Objectives[41]mission_Vehicles[2]positionX = -2590,841
Objectives[41]mission_Vehicles[2]positionY = 1654,505
Objectives[41]mission_Vehicles[2]positionZ = 139,9476
Objectives[41]mission_Vehicles[2]Heading = 295,1601
Objectives[41]mission_Vehicles[2]Name = Faction custom
Objectives[41]mission_Vehicles[2]Model = faction2
Objectives[41]mission_Vehicles[2]PrimaryColor = MetallicSurfBlue
Objectives[41]mission_Vehicles[2]SecondaryColor = MetaillicVDarkBlue
Objectives[41]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[2]HasPearlescent = False
Objectives[41]mission_Vehicles[2]Livery = -1
Objectives[41]mission_Vehicles[2]DirtLevel = 0
Objectives[41]mission_Vehicles[2]LockedForPlayer = False
Objectives[41]mission_Vehicles[2]Locked = False
Objectives[41]mission_Vehicles[2]Alarm = False
Objectives[41]mission_Vehicles[2]HotWired = False
Objectives[41]mission_Vehicles[2]Invincible = False
Objectives[41]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[2]Remove_After = 0
Objectives[41]mission_Vehicles[2]Survive_Number = 0
Objectives[41]mission_Vehicles[2]Failed_Text = 
Objectives[41]mission_Vehicles[3]positionX = -2597,204
Objectives[41]mission_Vehicles[3]positionY = 1679,774
Objectives[41]mission_Vehicles[3]positionZ = 141,2309
Objectives[41]mission_Vehicles[3]Heading = 358,5434
Objectives[41]mission_Vehicles[3]Name = Chino custom
Objectives[41]mission_Vehicles[3]Model = chino2
Objectives[41]mission_Vehicles[3]PrimaryColor = MetallicSurfBlue
Objectives[41]mission_Vehicles[3]SecondaryColor = MetaillicVDarkBlue
Objectives[41]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[3]HasPearlescent = False
Objectives[41]mission_Vehicles[3]Livery = -1
Objectives[41]mission_Vehicles[3]DirtLevel = 0
Objectives[41]mission_Vehicles[3]LockedForPlayer = False
Objectives[41]mission_Vehicles[3]Locked = False
Objectives[41]mission_Vehicles[3]Alarm = False
Objectives[41]mission_Vehicles[3]HotWired = False
Objectives[41]mission_Vehicles[3]Invincible = False
Objectives[41]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[3]Remove_After = 0
Objectives[41]mission_Vehicles[3]Survive_Number = 0
Objectives[41]mission_Vehicles[3]Failed_Text = 
Objectives[41]mission_Vehicles[4]positionX = -2597,736
Objectives[41]mission_Vehicles[4]positionY = 1651,505
Objectives[41]mission_Vehicles[4]positionZ = 138,9868
Objectives[41]mission_Vehicles[4]Heading = 295,773
Objectives[41]mission_Vehicles[4]Name = Chino
Objectives[41]mission_Vehicles[4]Model = chino
Objectives[41]mission_Vehicles[4]PrimaryColor = MetallicSurfBlue
Objectives[41]mission_Vehicles[4]SecondaryColor = MetaillicVDarkBlue
Objectives[41]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[4]HasPearlescent = False
Objectives[41]mission_Vehicles[4]Livery = 2
Objectives[41]mission_Vehicles[4]DirtLevel = 0
Objectives[41]mission_Vehicles[4]LockedForPlayer = False
Objectives[41]mission_Vehicles[4]Locked = False
Objectives[41]mission_Vehicles[4]Alarm = False
Objectives[41]mission_Vehicles[4]HotWired = False
Objectives[41]mission_Vehicles[4]Invincible = False
Objectives[41]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[4]Remove_After = 0
Objectives[41]mission_Vehicles[4]Survive_Number = 0
Objectives[41]mission_Vehicles[4]Failed_Text = 
Objectives[41]mission_Vehicles[5]positionX = -2603,133
Objectives[41]mission_Vehicles[5]positionY = 1647,921
Objectives[41]mission_Vehicles[5]positionZ = 137,8392
Objectives[41]mission_Vehicles[5]Heading = 303,7921
Objectives[41]mission_Vehicles[5]Name = Voodoo custom
Objectives[41]mission_Vehicles[5]Model = voodoo
Objectives[41]mission_Vehicles[5]PrimaryColor = MetallicSurfBlue
Objectives[41]mission_Vehicles[5]SecondaryColor = MetaillicVDarkBlue
Objectives[41]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[5]HasPearlescent = False
Objectives[41]mission_Vehicles[5]Livery = -1
Objectives[41]mission_Vehicles[5]DirtLevel = 0
Objectives[41]mission_Vehicles[5]LockedForPlayer = False
Objectives[41]mission_Vehicles[5]Locked = False
Objectives[41]mission_Vehicles[5]Alarm = False
Objectives[41]mission_Vehicles[5]HotWired = False
Objectives[41]mission_Vehicles[5]Invincible = False
Objectives[41]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[5]Remove_After = 0
Objectives[41]mission_Vehicles[5]Survive_Number = 0
Objectives[41]mission_Vehicles[5]Failed_Text = 
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Mission_Settings_Objective
Objectives[42]positionX = -2592,935
Objectives[42]positionY = 1679,616
Objectives[42]positionZ = 140,8657
Objectives[42]MissionSettings_TimesOfDay = Current
Objectives[42]MissionSettings_Weather = Current
Objectives[42]MissionSettings_WantedLevel = 0
Objectives[42]MissionSettings_SetWantedLevelNow = Current
Objectives[42]MissionSettings_StartNightvision = False
Objectives[42]MissionSettings_StopNightvision = False
Objectives[42]MissionSettings_StartSeethrough = False
Objectives[42]MissionSettings_StopSeethrough = False
Objectives[42]MissionSettings_StartMusic = False
Objectives[42]MissionSettings_StopMusic = False
Objectives[42]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Text = 
Objectives[43]Text2 = 
Objectives[43]Type = Kill_Actors
Objectives[43]positionX = -2632,976
Objectives[43]positionY = 1697,313
Objectives[43]positionZ = 140,6917
Objectives[43]KillAll1 = True
Objectives[43]KillAll2 = False
Objectives[43]Kill_Actors_Add_Blips = True
Objectives[43]Kill_Actors_Add_Markers = False
Objectives[43]DropPickups = False
Objectives[43]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 3
Objectives[43]ObjectiveMessages[0]positionX = -3053,695
Objectives[43]ObjectiveMessages[0]positionY = 1777,305
Objectives[43]ObjectiveMessages[0]positionZ = 34,44625
Objectives[43]ObjectiveMessages[0]Message = ~r~Who the fuck are these?
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = -3053,91
Objectives[43]ObjectiveMessages[1]positionY = 1781,019
Objectives[43]ObjectiveMessages[1]positionZ = 34,28263
Objectives[43]ObjectiveMessages[1]Message = ~y~I don't know, but they are inside the house too.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 3
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = -3054,108
Objectives[43]ObjectiveMessages[2]positionY = 1786,698
Objectives[43]ObjectiveMessages[2]positionZ = 34,00983
Objectives[43]ObjectiveMessages[2]Message = ~p~FUCK!
Objectives[43]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = White
Objectives[43]ObjectiveMessages[2]PlayFromStart = False
Objectives[43]ObjectiveMessages[2]Delay = True
Objectives[43]ObjectiveMessages[2]DelayTime = 8
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = True
Objectives[43]ObjectiveMessages[2]TypeTextMesage = False
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[44]Text = 
Objectives[44]Type = Timeout_Objective
Objectives[44]positionX = -2624,376
Objectives[44]positionY = 1708,772
Objectives[44]positionZ = 145,3192
Objectives[44]Timeout_Min = 0
Objectives[44]Timeout_Sec = 1
Objectives[44]mission_ActorsCount = 4
Objectives[44]mission_Actors[0]Survive_Number = 0
Objectives[44]mission_Actors[0]Failed_Text = 
Objectives[44]mission_Actors[0]Remove_After = 48
Objectives[44]mission_Actors[0]positionX = -2624,929
Objectives[44]mission_Actors[0]positionY = 1708,72
Objectives[44]mission_Actors[0]positionZ = 146,3192
Objectives[44]mission_Actors[0]Heading = 230,4482
Objectives[44]mission_Actors[0]String_Name = ig_tonyprince
Objectives[44]mission_Actors[0]Relationship_Group = Friend
Objectives[44]mission_Actors[0]AddBlip = False
Objectives[44]mission_Actors[0]ShowCone = False
Objectives[44]mission_Actors[0]Invincible = True
Objectives[44]mission_Actors[0]SetHealth = 100
Objectives[44]mission_Actors[0]DieFromHeadShot = True
Objectives[44]mission_Actors[0]CanExitVehicle = True
Objectives[44]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[0]AlwaysFight = True
Objectives[44]mission_Actors[0]Seeing_Range = 30
Objectives[44]mission_Actors[0]Hearing_Range = 30
Objectives[44]mission_Actors[0]CombatMovement = Offensive
Objectives[44]mission_Actors[0]weapon = Unarmed
Objectives[44]mission_Actors[0]Variation = Default
Objectives[44]mission_Actors[0]Task = 0
Objectives[44]mission_Actors[0]Task_Guard_Range = 5
Objectives[44]mission_Actors[0]Task_Stay_In_Range = True
Objectives[44]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[0]Task_Scenario = NONE
Objectives[44]mission_Actors[1]Survive_Number = 0
Objectives[44]mission_Actors[1]Failed_Text = 
Objectives[44]mission_Actors[1]Remove_After = 48
Objectives[44]mission_Actors[1]positionX = -2624,999
Objectives[44]mission_Actors[1]positionY = 1708,141
Objectives[44]mission_Actors[1]positionZ = 146,3192
Objectives[44]mission_Actors[1]Heading = 293,3189
Objectives[44]mission_Actors[1]String_Name = a_f_y_eastsa_02
Objectives[44]mission_Actors[1]Relationship_Group = Friend
Objectives[44]mission_Actors[1]AddBlip = False
Objectives[44]mission_Actors[1]ShowCone = False
Objectives[44]mission_Actors[1]Invincible = True
Objectives[44]mission_Actors[1]SetHealth = 100
Objectives[44]mission_Actors[1]DieFromHeadShot = True
Objectives[44]mission_Actors[1]CanExitVehicle = True
Objectives[44]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[1]AlwaysFight = True
Objectives[44]mission_Actors[1]Seeing_Range = 30
Objectives[44]mission_Actors[1]Hearing_Range = 30
Objectives[44]mission_Actors[1]CombatMovement = Offensive
Objectives[44]mission_Actors[1]weapon = Unarmed
Objectives[44]mission_Actors[1]Variation = Random
Objectives[44]mission_Actors[1]Task = 0
Objectives[44]mission_Actors[1]Task_Guard_Range = 5
Objectives[44]mission_Actors[1]Task_Stay_In_Range = True
Objectives[44]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[1]Task_Scenario = NONE
Objectives[44]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[44]mission_Actors[1]NeededForObjectiveHint[0] = 46
Objectives[44]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[44]mission_Actors[1]NeededForObjectiveGoToActor[0] = 45
Objectives[44]mission_Actors[2]Survive_Number = 0
Objectives[44]mission_Actors[2]Failed_Text = 
Objectives[44]mission_Actors[2]Remove_After = 48
Objectives[44]mission_Actors[2]positionX = -2638,476
Objectives[44]mission_Actors[2]positionY = 1701,029
Objectives[44]mission_Actors[2]positionZ = 141,5717
Objectives[44]mission_Actors[2]Heading = 298,5555
Objectives[44]mission_Actors[2]String_Name = a_f_y_rurmeth_01
Objectives[44]mission_Actors[2]Relationship_Group = Friend
Objectives[44]mission_Actors[2]AddBlip = False
Objectives[44]mission_Actors[2]ShowCone = False
Objectives[44]mission_Actors[2]Invincible = True
Objectives[44]mission_Actors[2]SetHealth = 100
Objectives[44]mission_Actors[2]DieFromHeadShot = True
Objectives[44]mission_Actors[2]CanExitVehicle = True
Objectives[44]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[2]AlwaysFight = True
Objectives[44]mission_Actors[2]Seeing_Range = 30
Objectives[44]mission_Actors[2]Hearing_Range = 30
Objectives[44]mission_Actors[2]CombatMovement = Offensive
Objectives[44]mission_Actors[2]weapon = Unarmed
Objectives[44]mission_Actors[2]Variation = Default
Objectives[44]mission_Actors[2]Task = 0
Objectives[44]mission_Actors[2]Task_Guard_Range = 5
Objectives[44]mission_Actors[2]Task_Stay_In_Range = True
Objectives[44]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[2]Task_Scenario = NONE
Objectives[44]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[44]mission_Actors[2]NeededForObjectiveHint[0] = 47
Objectives[44]mission_Actors[3]Survive_Number = 0
Objectives[44]mission_Actors[3]Failed_Text = 
Objectives[44]mission_Actors[3]Remove_After = 48
Objectives[44]mission_Actors[3]positionX = -2638,172
Objectives[44]mission_Actors[3]positionY = 1700,501
Objectives[44]mission_Actors[3]positionZ = 141,5717
Objectives[44]mission_Actors[3]Heading = 320,3901
Objectives[44]mission_Actors[3]String_Name = ig_englishdave
Objectives[44]mission_Actors[3]Relationship_Group = Friend
Objectives[44]mission_Actors[3]AddBlip = False
Objectives[44]mission_Actors[3]ShowCone = False
Objectives[44]mission_Actors[3]Invincible = True
Objectives[44]mission_Actors[3]SetHealth = 100
Objectives[44]mission_Actors[3]DieFromHeadShot = True
Objectives[44]mission_Actors[3]CanExitVehicle = True
Objectives[44]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[3]AlwaysFight = True
Objectives[44]mission_Actors[3]Seeing_Range = 30
Objectives[44]mission_Actors[3]Hearing_Range = 30
Objectives[44]mission_Actors[3]CombatMovement = Offensive
Objectives[44]mission_Actors[3]weapon = Unarmed
Objectives[44]mission_Actors[3]Variation = Default
Objectives[44]mission_Actors[3]Task = 0
Objectives[44]mission_Actors[3]Task_Guard_Range = 5
Objectives[44]mission_Actors[3]Task_Stay_In_Range = True
Objectives[44]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[3]Task_Scenario = NONE
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 3
Objectives[44]ObjectiveMessages[0]positionX = -3053,887
Objectives[44]ObjectiveMessages[0]positionY = 1793,535
Objectives[44]ObjectiveMessages[0]positionZ = 33,67617
Objectives[44]ObjectiveMessages[0]Message = ~p~FUCK, are you all okay?
Objectives[44]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = White
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = True
Objectives[44]ObjectiveMessages[0]TypeTextMesage = False
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = -3053,742
Objectives[44]ObjectiveMessages[1]positionY = 1796,967
Objectives[44]ObjectiveMessages[1]positionZ = 33,50468
Objectives[44]ObjectiveMessages[1]Message = ~y~Yes, I think yes.
Objectives[44]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = White
Objectives[44]ObjectiveMessages[1]PlayFromStart = False
Objectives[44]ObjectiveMessages[1]Delay = True
Objectives[44]ObjectiveMessages[1]DelayTime = 3
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = True
Objectives[44]ObjectiveMessages[1]TypeTextMesage = False
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[2]positionX = -3053,614
Objectives[44]ObjectiveMessages[2]positionY = 1801,37
Objectives[44]ObjectiveMessages[2]positionZ = 33,27489
Objectives[44]ObjectiveMessages[2]Message = ~r~We too.
Objectives[44]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[2]Sender = 
Objectives[44]ObjectiveMessages[2]Subject = 
Objectives[44]ObjectiveMessages[2]MessageColor = White
Objectives[44]ObjectiveMessages[2]PlayFromStart = False
Objectives[44]ObjectiveMessages[2]Delay = True
Objectives[44]ObjectiveMessages[2]DelayTime = 5
Objectives[44]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[2]TypeSubtitle = True
Objectives[44]ObjectiveMessages[2]TypeTextMesage = False
Objectives[44]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[45]Type = GoTo_Actor
Objectives[45]Text = 
Objectives[45]positionX = -2627,395
Objectives[45]positionY = 1707,181
Objectives[45]positionZ = 140,6909
Objectives[45]GoTo_Actor_ChangToCompanion = False
Objectives[45]GoTo_Actor_Distance = 3
Objectives[45]GoTo_Actor_Remove_Blip = True
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Hint_Objective
Objectives[46]Text = 
Objectives[46]positionX = -2626,665
Objectives[46]positionY = 1707,462
Objectives[46]positionZ = 140,7006
Objectives[46]Hint_Time = 19
Objectives[46]Hint_FOV = 40
Objectives[46]Hint_Use_Position = False
Objectives[46]Hint_Use_Player = False
Objectives[46]Hint_Use_Actor = True
Objectives[46]Hint_Use_Vehicle = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 4
Objectives[46]ObjectiveMessages[0]positionX = -3053,335
Objectives[46]ObjectiveMessages[0]positionY = 1808,861
Objectives[46]ObjectiveMessages[0]positionZ = 32,88134
Objectives[46]ObjectiveMessages[0]Message = ~p~Who the fuck were those?
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = White
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = True
Objectives[46]ObjectiveMessages[0]TypeTextMesage = False
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = -3053,227
Objectives[46]ObjectiveMessages[1]positionY = 1812,544
Objectives[46]ObjectiveMessages[1]positionZ = 32,68224
Objectives[46]ObjectiveMessages[1]Message = ~d~Friends of the asshole we kicked out of Dixon's new apartment.
Objectives[46]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = White
Objectives[46]ObjectiveMessages[1]PlayFromStart = False
Objectives[46]ObjectiveMessages[1]Delay = True
Objectives[46]ObjectiveMessages[1]DelayTime = 3
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = True
Objectives[46]ObjectiveMessages[1]TypeTextMesage = False
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[2]positionX = -3052,721
Objectives[46]ObjectiveMessages[2]positionY = 1820,229
Objectives[46]ObjectiveMessages[2]positionZ = 32,25623
Objectives[46]ObjectiveMessages[2]Message = ~d~He was an idiot and a pitiful rapper, but he's a gang member.
Objectives[46]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[2]Sender = 
Objectives[46]ObjectiveMessages[2]Subject = 
Objectives[46]ObjectiveMessages[2]MessageColor = White
Objectives[46]ObjectiveMessages[2]PlayFromStart = False
Objectives[46]ObjectiveMessages[2]Delay = True
Objectives[46]ObjectiveMessages[2]DelayTime = 7
Objectives[46]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[2]TypeSubtitle = True
Objectives[46]ObjectiveMessages[2]TypeTextMesage = False
Objectives[46]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[3]positionX = -3052,225
Objectives[46]ObjectiveMessages[3]positionY = 1825,201
Objectives[46]ObjectiveMessages[3]positionZ = 31,97001
Objectives[46]ObjectiveMessages[3]Message = ~y~Before shooting one of those bitches I made her talk, they kidnapped the DJs.
Objectives[46]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[3]Sender = 
Objectives[46]ObjectiveMessages[3]Subject = 
Objectives[46]ObjectiveMessages[3]MessageColor = White
Objectives[46]ObjectiveMessages[3]PlayFromStart = False
Objectives[46]ObjectiveMessages[3]Delay = True
Objectives[46]ObjectiveMessages[3]DelayTime = 13
Objectives[46]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[3]TypeSubtitle = True
Objectives[46]ObjectiveMessages[3]TypeTextMesage = False
Objectives[46]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[47]Type = Hint_Objective
Objectives[47]Text = 
Objectives[47]positionX = -2637,845
Objectives[47]positionY = 1699,603
Objectives[47]positionZ = 140,5717
Objectives[47]Hint_Time = 15
Objectives[47]Hint_FOV = 20
Objectives[47]Hint_Use_Position = False
Objectives[47]Hint_Use_Player = False
Objectives[47]Hint_Use_Actor = True
Objectives[47]Hint_Use_Vehicle = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 4
Objectives[47]ObjectiveMessages[0]positionX = -3048,593
Objectives[47]ObjectiveMessages[0]positionY = 1834,072
Objectives[47]ObjectiveMessages[0]positionZ = 31,425
Objectives[47]ObjectiveMessages[0]Message = ~p~Shit, we have to get them back.
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = True
Objectives[47]ObjectiveMessages[0]TypeTextMesage = False
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = -3047,52
Objectives[47]ObjectiveMessages[1]positionY = 1840,907
Objectives[47]ObjectiveMessages[1]positionZ = 31,02052
Objectives[47]ObjectiveMessages[1]Message = ~r~And how? We don't know where they are, and I'm also out of ammo.
Objectives[47]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = White
Objectives[47]ObjectiveMessages[1]PlayFromStart = False
Objectives[47]ObjectiveMessages[1]Delay = True
Objectives[47]ObjectiveMessages[1]DelayTime = 3
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = True
Objectives[47]ObjectiveMessages[1]TypeTextMesage = False
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[2]positionX = -3046,762
Objectives[47]ObjectiveMessages[2]positionY = 1846,896
Objectives[47]ObjectiveMessages[2]positionZ = 30,66887
Objectives[47]ObjectiveMessages[2]Message = ~y~Me too.
Objectives[47]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[2]Sender = 
Objectives[47]ObjectiveMessages[2]Subject = 
Objectives[47]ObjectiveMessages[2]MessageColor = White
Objectives[47]ObjectiveMessages[2]PlayFromStart = False
Objectives[47]ObjectiveMessages[2]Delay = True
Objectives[47]ObjectiveMessages[2]DelayTime = 8
Objectives[47]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[2]TypeSubtitle = True
Objectives[47]ObjectiveMessages[2]TypeTextMesage = False
Objectives[47]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[3]positionX = -3045,664
Objectives[47]ObjectiveMessages[3]positionY = 1852,37
Objectives[47]ObjectiveMessages[3]positionZ = 30,34572
Objectives[47]ObjectiveMessages[3]Message = ~c~After you kidnapped them we put a detector on all our DJs cell phones, we can find them.
Objectives[47]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[3]Sender = 
Objectives[47]ObjectiveMessages[3]Subject = 
Objectives[47]ObjectiveMessages[3]MessageColor = White
Objectives[47]ObjectiveMessages[3]PlayFromStart = False
Objectives[47]ObjectiveMessages[3]Delay = True
Objectives[47]ObjectiveMessages[3]DelayTime = 9
Objectives[47]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[3]TypeSubtitle = True
Objectives[47]ObjectiveMessages[3]TypeTextMesage = False
Objectives[47]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[48]Text = 
Objectives[48]FaildText = 
Objectives[48]Type = Enter_Vehicle
Objectives[48]positionX = -2602,649
Objectives[48]positionY = 1679,13
Objectives[48]positionZ = 140,8694
Objectives[48]EnterVehicle_AsPassenger = False
Objectives[48]EnterVehicle_CanExit = True
Objectives[48]EnterVehicle_SetIsWanted = False
Objectives[48]EnterVehicle_SeatIndex = 0
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 3
Objectives[48]ObjectiveMessages[0]positionX = -3043,234
Objectives[48]ObjectiveMessages[0]positionY = 1864,071
Objectives[48]ObjectiveMessages[0]positionZ = 29,66949
Objectives[48]ObjectiveMessages[0]Message = ~p~So let's do it... what the fuck are we waiting for...
Objectives[48]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = White
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = True
Objectives[48]ObjectiveMessages[0]TypeTextMesage = False
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[1]positionX = -3041,758
Objectives[48]ObjectiveMessages[1]positionY = 1869,276
Objectives[48]ObjectiveMessages[1]positionZ = 29,37759
Objectives[48]ObjectiveMessages[1]Message = ~d~Okay, Dave, you and I turn on the detectors, girls get the ammo, we meet at the cars.
Objectives[48]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[1]Sender = 
Objectives[48]ObjectiveMessages[1]Subject = 
Objectives[48]ObjectiveMessages[1]MessageColor = White
Objectives[48]ObjectiveMessages[1]PlayFromStart = False
Objectives[48]ObjectiveMessages[1]Delay = True
Objectives[48]ObjectiveMessages[1]DelayTime = 4
Objectives[48]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[1]TypeSubtitle = True
Objectives[48]ObjectiveMessages[1]TypeTextMesage = False
Objectives[48]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[2]positionX = -3040,19
Objectives[48]ObjectiveMessages[2]positionY = 1874,881
Objectives[48]ObjectiveMessages[2]positionZ = 29,07485
Objectives[48]ObjectiveMessages[2]Message = ~p~Okay, hurry up, I'll wait for you at my Baby.
Objectives[48]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[2]Sender = 
Objectives[48]ObjectiveMessages[2]Subject = 
Objectives[48]ObjectiveMessages[2]MessageColor = White
Objectives[48]ObjectiveMessages[2]PlayFromStart = False
Objectives[48]ObjectiveMessages[2]Delay = True
Objectives[48]ObjectiveMessages[2]DelayTime = 10
Objectives[48]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[2]TypeSubtitle = True
Objectives[48]ObjectiveMessages[2]TypeTextMesage = False
Objectives[48]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[49]Type = Hint_Objective
Objectives[49]Text = 
Objectives[49]positionX = -2603,349
Objectives[49]positionY = 1686,31
Objectives[49]positionZ = 141,6675
Objectives[49]Hint_Time = 4
Objectives[49]Hint_FOV = 60
Objectives[49]Hint_Use_Position = True
Objectives[49]Hint_Use_Player = False
Objectives[49]Hint_Use_Actor = False
Objectives[49]Hint_Use_Vehicle = False
Objectives[49]mission_ActorsCount = 4
Objectives[49]mission_Actors[0]Survive_Number = 0
Objectives[49]mission_Actors[0]Failed_Text = 
Objectives[49]mission_Actors[0]Remove_After = 83
Objectives[49]mission_Actors[0]positionX = -2605,395
Objectives[49]mission_Actors[0]positionY = 1688,255
Objectives[49]mission_Actors[0]positionZ = 142,6725
Objectives[49]mission_Actors[0]Heading = 241,2676
Objectives[49]mission_Actors[0]String_Name = a_f_y_rurmeth_01
Objectives[49]mission_Actors[0]Relationship_Group = Companion
Objectives[49]mission_Actors[0]AddBlip = True
Objectives[49]mission_Actors[0]ShowCone = False
Objectives[49]mission_Actors[0]Invincible = True
Objectives[49]mission_Actors[0]SetHealth = 100
Objectives[49]mission_Actors[0]DieFromHeadShot = True
Objectives[49]mission_Actors[0]CanExitVehicle = True
Objectives[49]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[0]AlwaysFight = True
Objectives[49]mission_Actors[0]Seeing_Range = 30
Objectives[49]mission_Actors[0]Hearing_Range = 30
Objectives[49]mission_Actors[0]CombatMovement = Offensive
Objectives[49]mission_Actors[0]weapon = Pistol
Objectives[49]mission_Actors[0]Variation = Default
Objectives[49]mission_Actors[0]Task = 99
Objectives[49]mission_Actors[0]Task_Guard_Range = 5
Objectives[49]mission_Actors[0]Task_Stay_In_Range = True
Objectives[49]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[0]Task_Scenario = NONE
Objectives[49]mission_Actors[0]Task_List_Count = 4
Objectives[49]mission_Actors[0]Task_Repeat = False
Objectives[49]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[0]Task_List[0]PositionX = -2604,987
Objectives[49]mission_Actors[0]Task_List[0]PositionY = 1687,979
Objectives[49]mission_Actors[0]Task_List[0]PositionZ = 142,1729
Objectives[49]mission_Actors[0]Task_List[0]Block = True
Objectives[49]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[49]mission_Actors[0]Task_List[1]DestinationX = -2603,442
Objectives[49]mission_Actors[0]Task_List[1]DestinationY = 1686,85
Objectives[49]mission_Actors[0]Task_List[1]DestinationZ = 142,1675
Objectives[49]mission_Actors[0]Task_List[1]Rotation = 240,0809
Objectives[49]mission_Actors[0]Task_List[1]Speed = 4
Objectives[49]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[49]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[49]mission_Actors[0]Task_List[2]DestinationX = -2601,27
Objectives[49]mission_Actors[0]Task_List[2]DestinationY = 1681,594
Objectives[49]mission_Actors[0]Task_List[2]DestinationZ = 141,3709
Objectives[49]mission_Actors[0]Task_List[2]Rotation = 240,0809
Objectives[49]mission_Actors[0]Task_List[2]Speed = 4
Objectives[49]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[49]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[0]Task_List[3]PositionX = -2604,987
Objectives[49]mission_Actors[0]Task_List[3]PositionY = 1687,979
Objectives[49]mission_Actors[0]Task_List[3]PositionZ = 142,1729
Objectives[49]mission_Actors[0]Task_List[3]Block = False
Objectives[49]mission_Actors[1]Survive_Number = 0
Objectives[49]mission_Actors[1]Failed_Text = 
Objectives[49]mission_Actors[1]Remove_After = 83
Objectives[49]mission_Actors[1]positionX = -2606,006
Objectives[49]mission_Actors[1]positionY = 1689,307
Objectives[49]mission_Actors[1]positionZ = 142,6717
Objectives[49]mission_Actors[1]Heading = 246,5685
Objectives[49]mission_Actors[1]String_Name = a_f_y_eastsa_02
Objectives[49]mission_Actors[1]Relationship_Group = Companion
Objectives[49]mission_Actors[1]AddBlip = True
Objectives[49]mission_Actors[1]ShowCone = False
Objectives[49]mission_Actors[1]Invincible = True
Objectives[49]mission_Actors[1]SetHealth = 100
Objectives[49]mission_Actors[1]DieFromHeadShot = True
Objectives[49]mission_Actors[1]CanExitVehicle = True
Objectives[49]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[1]AlwaysFight = True
Objectives[49]mission_Actors[1]Seeing_Range = 100
Objectives[49]mission_Actors[1]Hearing_Range = 100
Objectives[49]mission_Actors[1]CombatMovement = Offensive
Objectives[49]mission_Actors[1]weapon = Pistol
Objectives[49]mission_Actors[1]Variation = Random
Objectives[49]mission_Actors[1]Task = 99
Objectives[49]mission_Actors[1]Task_Guard_Range = 5
Objectives[49]mission_Actors[1]Task_Stay_In_Range = True
Objectives[49]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[1]Task_Scenario = NONE
Objectives[49]mission_Actors[1]Task_List_Count = 5
Objectives[49]mission_Actors[1]Task_Repeat = False
Objectives[49]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[1]Task_List[0]PositionX = -2605,314
Objectives[49]mission_Actors[1]Task_List[0]PositionY = 1689,242
Objectives[49]mission_Actors[1]Task_List[0]PositionZ = 142,1721
Objectives[49]mission_Actors[1]Task_List[0]Block = True
Objectives[49]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[49]mission_Actors[1]Task_List[1]DestinationX = -2603,598
Objectives[49]mission_Actors[1]Task_List[1]DestinationY = 1686,962
Objectives[49]mission_Actors[1]Task_List[1]DestinationZ = 142,174
Objectives[49]mission_Actors[1]Task_List[1]Rotation = 245,0809
Objectives[49]mission_Actors[1]Task_List[1]Speed = 4
Objectives[49]mission_Actors[1]Task_List[1]GoStraitToCoord = True
Objectives[49]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[49]mission_Actors[1]Task_List[2]DestinationX = -2602,439
Objectives[49]mission_Actors[1]Task_List[2]DestinationY = 1683,143
Objectives[49]mission_Actors[1]Task_List[2]DestinationZ = 141,3696
Objectives[49]mission_Actors[1]Task_List[2]Rotation = 149,0874
Objectives[49]mission_Actors[1]Task_List[2]Speed = 4
Objectives[49]mission_Actors[1]Task_List[2]GoStraitToCoord = True
Objectives[49]mission_Actors[1]Task_List[3]Type = EnterVehicle
Objectives[49]mission_Actors[1]Task_List[3]PositionX = -2601,43
Objectives[49]mission_Actors[1]Task_List[3]PositionY = 1678,398
Objectives[49]mission_Actors[1]Task_List[3]PositionZ = 141,371
Objectives[49]mission_Actors[1]Task_List[3]Speed = 4
Objectives[49]mission_Actors[1]Task_List[3]SeatIndex = 2
Objectives[49]mission_Actors[1]Task_List[3]TaskIndex = 3
Objectives[49]mission_Actors[1]Task_List[4]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[1]Task_List[4]PositionX = -2605,314
Objectives[49]mission_Actors[1]Task_List[4]PositionY = 1689,242
Objectives[49]mission_Actors[1]Task_List[4]PositionZ = 142,1721
Objectives[49]mission_Actors[1]Task_List[4]Block = False
Objectives[49]mission_Actors[2]Survive_Number = 0
Objectives[49]mission_Actors[2]Failed_Text = 
Objectives[49]mission_Actors[2]Remove_After = 65
Objectives[49]mission_Actors[2]positionX = -2608,319
Objectives[49]mission_Actors[2]positionY = 1691,296
Objectives[49]mission_Actors[2]positionZ = 142,6684
Objectives[49]mission_Actors[2]Heading = 245,0804
Objectives[49]mission_Actors[2]String_Name = ig_englishdave
Objectives[49]mission_Actors[2]Relationship_Group = Friend
Objectives[49]mission_Actors[2]AddBlip = True
Objectives[49]mission_Actors[2]ShowCone = False
Objectives[49]mission_Actors[2]Invincible = True
Objectives[49]mission_Actors[2]SetHealth = 100
Objectives[49]mission_Actors[2]DieFromHeadShot = True
Objectives[49]mission_Actors[2]CanExitVehicle = True
Objectives[49]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[2]AlwaysFight = True
Objectives[49]mission_Actors[2]Seeing_Range = 100
Objectives[49]mission_Actors[2]Hearing_Range = 100
Objectives[49]mission_Actors[2]CombatMovement = Offensive
Objectives[49]mission_Actors[2]weapon = Pistol
Objectives[49]mission_Actors[2]Variation = Default
Objectives[49]mission_Actors[2]Task = 99
Objectives[49]mission_Actors[2]Task_Guard_Range = 5
Objectives[49]mission_Actors[2]Task_Stay_In_Range = True
Objectives[49]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[2]Task_Scenario = NONE
Objectives[49]mission_Actors[2]Task_List_Count = 5
Objectives[49]mission_Actors[2]Task_Repeat = False
Objectives[49]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[2]Task_List[0]PositionX = -2609,055
Objectives[49]mission_Actors[2]Task_List[0]PositionY = 1691,043
Objectives[49]mission_Actors[2]Task_List[0]PositionZ = 142,1661
Objectives[49]mission_Actors[2]Task_List[0]Block = True
Objectives[49]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[49]mission_Actors[2]Task_List[1]DestinationX = -2603,676
Objectives[49]mission_Actors[2]Task_List[1]DestinationY = 1686,82
Objectives[49]mission_Actors[2]Task_List[1]DestinationZ = 142,1675
Objectives[49]mission_Actors[2]Task_List[1]Rotation = 245,0809
Objectives[49]mission_Actors[2]Task_List[1]Speed = 4
Objectives[49]mission_Actors[2]Task_List[1]GoStraitToCoord = True
Objectives[49]mission_Actors[2]Task_List[2]Type = WalkTo
Objectives[49]mission_Actors[2]Task_List[2]DestinationX = -2602,49
Objectives[49]mission_Actors[2]Task_List[2]DestinationY = 1682,931
Objectives[49]mission_Actors[2]Task_List[2]DestinationZ = 141,3696
Objectives[49]mission_Actors[2]Task_List[2]Rotation = 245,0809
Objectives[49]mission_Actors[2]Task_List[2]Speed = 4
Objectives[49]mission_Actors[2]Task_List[2]GoStraitToCoord = True
Objectives[49]mission_Actors[2]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[2]Task_List[3]PositionX = -2609,055
Objectives[49]mission_Actors[2]Task_List[3]PositionY = 1691,043
Objectives[49]mission_Actors[2]Task_List[3]PositionZ = 142,1661
Objectives[49]mission_Actors[2]Task_List[3]Block = False
Objectives[49]mission_Actors[2]Task_List[4]Type = EnterVehicle
Objectives[49]mission_Actors[2]Task_List[4]PositionX = -2606,566
Objectives[49]mission_Actors[2]Task_List[4]PositionY = 1678,47
Objectives[49]mission_Actors[2]Task_List[4]PositionZ = 141,3641
Objectives[49]mission_Actors[2]Task_List[4]Speed = 4
Objectives[49]mission_Actors[2]Task_List[4]SeatIndex = -1
Objectives[49]mission_Actors[2]Task_List[4]TaskIndex = 4
Objectives[49]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[49]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 51
Objectives[49]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 61
Objectives[49]mission_Actors[3]Survive_Number = 0
Objectives[49]mission_Actors[3]Failed_Text = 
Objectives[49]mission_Actors[3]Remove_After = 65
Objectives[49]mission_Actors[3]positionX = -2607,518
Objectives[49]mission_Actors[3]positionY = 1690,558
Objectives[49]mission_Actors[3]positionZ = 142,6691
Objectives[49]mission_Actors[3]Heading = 215,0809
Objectives[49]mission_Actors[3]String_Name = ig_tonyprince
Objectives[49]mission_Actors[3]Relationship_Group = Friend
Objectives[49]mission_Actors[3]AddBlip = True
Objectives[49]mission_Actors[3]ShowCone = False
Objectives[49]mission_Actors[3]Invincible = True
Objectives[49]mission_Actors[3]SetHealth = 100
Objectives[49]mission_Actors[3]DieFromHeadShot = True
Objectives[49]mission_Actors[3]CanExitVehicle = False
Objectives[49]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[3]AlwaysFight = True
Objectives[49]mission_Actors[3]Seeing_Range = 100
Objectives[49]mission_Actors[3]Hearing_Range = 100
Objectives[49]mission_Actors[3]CombatMovement = Offensive
Objectives[49]mission_Actors[3]weapon = Pistol
Objectives[49]mission_Actors[3]Variation = Default
Objectives[49]mission_Actors[3]Task = 99
Objectives[49]mission_Actors[3]Task_Guard_Range = 5
Objectives[49]mission_Actors[3]Task_Stay_In_Range = True
Objectives[49]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[3]Task_Scenario = NONE
Objectives[49]mission_Actors[3]Task_List_Count = 5
Objectives[49]mission_Actors[3]Task_Repeat = False
Objectives[49]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[3]Task_List[0]PositionX = -2607,933
Objectives[49]mission_Actors[3]Task_List[0]PositionY = 1690,814
Objectives[49]mission_Actors[3]Task_List[0]PositionZ = 142,1684
Objectives[49]mission_Actors[3]Task_List[0]Block = True
Objectives[49]mission_Actors[3]Task_List[1]Type = WalkTo
Objectives[49]mission_Actors[3]Task_List[1]DestinationX = -2603,569
Objectives[49]mission_Actors[3]Task_List[1]DestinationY = 1686,885
Objectives[49]mission_Actors[3]Task_List[1]DestinationZ = 142,1675
Objectives[49]mission_Actors[3]Task_List[1]Rotation = 215,0809
Objectives[49]mission_Actors[3]Task_List[1]Speed = 4
Objectives[49]mission_Actors[3]Task_List[1]GoStraitToCoord = True
Objectives[49]mission_Actors[3]Task_List[2]Type = WalkTo
Objectives[49]mission_Actors[3]Task_List[2]DestinationX = -2602,767
Objectives[49]mission_Actors[3]Task_List[2]DestinationY = 1683,574
Objectives[49]mission_Actors[3]Task_List[2]DestinationZ = 141,3692
Objectives[49]mission_Actors[3]Task_List[2]Rotation = 215,0809
Objectives[49]mission_Actors[3]Task_List[2]Speed = 4
Objectives[49]mission_Actors[3]Task_List[2]GoStraitToCoord = True
Objectives[49]mission_Actors[3]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[3]Task_List[3]PositionX = -2607,914
Objectives[49]mission_Actors[3]Task_List[3]PositionY = 1690,824
Objectives[49]mission_Actors[3]Task_List[3]PositionZ = 142,1684
Objectives[49]mission_Actors[3]Task_List[3]Block = False
Objectives[49]mission_Actors[3]Task_List[4]Type = EnterVehicle
Objectives[49]mission_Actors[3]Task_List[4]PositionX = -2606,538
Objectives[49]mission_Actors[3]Task_List[4]PositionY = 1678,649
Objectives[49]mission_Actors[3]Task_List[4]PositionZ = 141,364
Objectives[49]mission_Actors[3]Task_List[4]Speed = 4
Objectives[49]mission_Actors[3]Task_List[4]SeatIndex = 0
Objectives[49]mission_Actors[3]Task_List[4]TaskIndex = 4
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 2
Objectives[49]ObjectiveMessages[0]positionX = -3028,872
Objectives[49]ObjectiveMessages[0]positionY = 1849,701
Objectives[49]ObjectiveMessages[0]positionZ = 30,34115
Objectives[49]ObjectiveMessages[0]Message = ~p~Fuck, hurry up!
Objectives[49]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = White
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = True
Objectives[49]ObjectiveMessages[0]TypeTextMesage = False
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = -3029,439
Objectives[49]ObjectiveMessages[1]positionY = 1845,977
Objectives[49]ObjectiveMessages[1]positionZ = 30,56827
Objectives[49]ObjectiveMessages[1]Message = ~r~We are here.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = White
Objectives[49]ObjectiveMessages[1]PlayFromStart = False
Objectives[49]ObjectiveMessages[1]Delay = True
Objectives[49]ObjectiveMessages[1]DelayTime = 2
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = True
Objectives[49]ObjectiveMessages[1]TypeTextMesage = False
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[50]Type = Mission_Settings_Objective
Objectives[50]positionX = -2637,446
Objectives[50]positionY = 1590,128
Objectives[50]positionZ = 122,6523
Objectives[50]MissionSettings_TimesOfDay = Current
Objectives[50]MissionSettings_Weather = Current
Objectives[50]MissionSettings_WantedLevel = 2
Objectives[50]MissionSettings_SetWantedLevelNow = Current
Objectives[50]MissionSettings_StartNightvision = False
Objectives[50]MissionSettings_StopNightvision = False
Objectives[50]MissionSettings_StartSeethrough = False
Objectives[50]MissionSettings_StopSeethrough = False
Objectives[50]MissionSettings_StartMusic = False
Objectives[50]MissionSettings_StopMusic = False
Objectives[50]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[50]mission_ActorsCount = 8
Objectives[50]mission_Actors[0]SpawnInVehicle = True
Objectives[50]mission_Actors[0]SeatIndex = -1
Objectives[50]mission_Actors[0]Survive_Number = 0
Objectives[50]mission_Actors[0]Failed_Text = 
Objectives[50]mission_Actors[0]Remove_After = 0
Objectives[50]mission_Actors[0]positionX = -2709,113
Objectives[50]mission_Actors[0]positionY = 1496,721
Objectives[50]mission_Actors[0]positionZ = 105,639
Objectives[50]mission_Actors[0]Heading = 135,5981
Objectives[50]mission_Actors[0]String_Name = g_f_y_vagos_01
Objectives[50]mission_Actors[0]Relationship_Group = Enemy1
Objectives[50]mission_Actors[0]AddBlip = True
Objectives[50]mission_Actors[0]ShowCone = False
Objectives[50]mission_Actors[0]Invincible = False
Objectives[50]mission_Actors[0]SetHealth = 500
Objectives[50]mission_Actors[0]DieFromHeadShot = True
Objectives[50]mission_Actors[0]CanExitVehicle = False
Objectives[50]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[50]mission_Actors[0]AlwaysFight = False
Objectives[50]mission_Actors[0]Seeing_Range = 30
Objectives[50]mission_Actors[0]Hearing_Range = 30
Objectives[50]mission_Actors[0]CombatMovement = Defensive
Objectives[50]mission_Actors[0]weapon = Unarmed
Objectives[50]mission_Actors[0]Variation = Random
Objectives[50]mission_Actors[0]Task = 99
Objectives[50]mission_Actors[0]Task_Guard_Range = 5
Objectives[50]mission_Actors[0]Task_Stay_In_Range = True
Objectives[50]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[0]Task_Scenario = NONE
Objectives[50]mission_Actors[0]Task_List_Count = 4
Objectives[50]mission_Actors[0]Task_Repeat = False
Objectives[50]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[50]mission_Actors[0]Task_List[0]PositionX = -2628,467
Objectives[50]mission_Actors[0]Task_List[0]PositionY = 1631,02
Objectives[50]mission_Actors[0]Task_List[0]PositionZ = 131,3287
Objectives[50]mission_Actors[0]Task_List[0]Speed = 4
Objectives[50]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[50]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[50]mission_Actors[0]Task_List[1]Type = Drive
Objectives[50]mission_Actors[0]Task_List[1]PositionX = -3148,031
Objectives[50]mission_Actors[0]Task_List[1]PositionY = 863,4355
Objectives[50]mission_Actors[0]Task_List[1]PositionZ = 14,84282
Objectives[50]mission_Actors[0]Task_List[1]Speed = 20
Objectives[50]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[50]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[50]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[50]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[50]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[50]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[50]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[50]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[50]mission_Actors[0]Task_List[1]Reverse = False
Objectives[50]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[50]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[50]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[50]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[50]mission_Actors[0]Task_List[2]Type = Drive
Objectives[50]mission_Actors[0]Task_List[2]PositionX = -2232,529
Objectives[50]mission_Actors[0]Task_List[2]PositionY = -350,8875
Objectives[50]mission_Actors[0]Task_List[2]PositionZ = 12,93911
Objectives[50]mission_Actors[0]Task_List[2]Speed = 20
Objectives[50]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[50]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[50]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[50]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[50]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[50]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[50]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[50]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[50]mission_Actors[0]Task_List[2]Reverse = False
Objectives[50]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[50]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[50]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[50]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[50]mission_Actors[0]Task_List[3]Type = Drive
Objectives[50]mission_Actors[0]Task_List[3]PositionX = 1177,999
Objectives[50]mission_Actors[0]Task_List[3]PositionY = -1559,997
Objectives[50]mission_Actors[0]Task_List[3]PositionZ = 34,19256
Objectives[50]mission_Actors[0]Task_List[3]Speed = 20
Objectives[50]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[50]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[50]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[50]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[50]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[50]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[50]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[50]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[50]mission_Actors[0]Task_List[3]Reverse = False
Objectives[50]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[50]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[50]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[50]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[50]mission_Actors[1]SpawnInVehicle = True
Objectives[50]mission_Actors[1]SeatIndex = -1
Objectives[50]mission_Actors[1]Survive_Number = 0
Objectives[50]mission_Actors[1]Failed_Text = 
Objectives[50]mission_Actors[1]Remove_After = 0
Objectives[50]mission_Actors[1]positionX = -2635,345
Objectives[50]mission_Actors[1]positionY = 1470,595
Objectives[50]mission_Actors[1]positionZ = 124,8834
Objectives[50]mission_Actors[1]Heading = 190,5357
Objectives[50]mission_Actors[1]String_Name = g_f_y_vagos_01
Objectives[50]mission_Actors[1]Relationship_Group = Enemy2
Objectives[50]mission_Actors[1]AddBlip = True
Objectives[50]mission_Actors[1]ShowCone = False
Objectives[50]mission_Actors[1]Invincible = False
Objectives[50]mission_Actors[1]SetHealth = 400
Objectives[50]mission_Actors[1]DieFromHeadShot = True
Objectives[50]mission_Actors[1]CanExitVehicle = False
Objectives[50]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[50]mission_Actors[1]AlwaysFight = False
Objectives[50]mission_Actors[1]Seeing_Range = 30
Objectives[50]mission_Actors[1]Hearing_Range = 30
Objectives[50]mission_Actors[1]CombatMovement = Defensive
Objectives[50]mission_Actors[1]weapon = Unarmed
Objectives[50]mission_Actors[1]Variation = Random
Objectives[50]mission_Actors[1]Task = 99
Objectives[50]mission_Actors[1]Task_Guard_Range = 5
Objectives[50]mission_Actors[1]Task_Stay_In_Range = True
Objectives[50]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[1]Task_Scenario = NONE
Objectives[50]mission_Actors[1]Task_List_Count = 7
Objectives[50]mission_Actors[1]Task_Repeat = False
Objectives[50]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[50]mission_Actors[1]Task_List[0]PositionX = -532,1625
Objectives[50]mission_Actors[1]Task_List[0]PositionY = 677,1843
Objectives[50]mission_Actors[1]Task_List[0]PositionZ = 143,9406
Objectives[50]mission_Actors[1]Task_List[0]Block = True
Objectives[50]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[50]mission_Actors[1]Task_List[1]PositionX = -2632,711
Objectives[50]mission_Actors[1]Task_List[1]PositionY = 1619,764
Objectives[50]mission_Actors[1]Task_List[1]PositionZ = 128,7485
Objectives[50]mission_Actors[1]Task_List[1]Speed = 4
Objectives[50]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[50]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[50]mission_Actors[1]Task_List[2]Type = Drive
Objectives[50]mission_Actors[1]Task_List[2]PositionX = -2163,321
Objectives[50]mission_Actors[1]Task_List[2]PositionY = 1000,891
Objectives[50]mission_Actors[1]Task_List[2]PositionZ = 187,6344
Objectives[50]mission_Actors[1]Task_List[2]Speed = 20
Objectives[50]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[50]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[50]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[50]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[50]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[50]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[50]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[50]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[50]mission_Actors[1]Task_List[2]Reverse = False
Objectives[50]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[50]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[50]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[50]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[50]mission_Actors[1]Task_List[3]Type = Drive
Objectives[50]mission_Actors[1]Task_List[3]PositionX = -1367,714
Objectives[50]mission_Actors[1]Task_List[3]PositionY = 742,7684
Objectives[50]mission_Actors[1]Task_List[3]PositionZ = 183,3916
Objectives[50]mission_Actors[1]Task_List[3]Speed = 20
Objectives[50]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[50]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[50]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[50]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[50]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[50]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[50]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[50]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[50]mission_Actors[1]Task_List[3]Reverse = False
Objectives[50]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[50]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[50]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[50]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[50]mission_Actors[1]Task_List[4]Type = Drive
Objectives[50]mission_Actors[1]Task_List[4]PositionX = -532,1625
Objectives[50]mission_Actors[1]Task_List[4]PositionY = 677,1843
Objectives[50]mission_Actors[1]Task_List[4]PositionZ = 143,9406
Objectives[50]mission_Actors[1]Task_List[4]Speed = 20
Objectives[50]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[50]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[50]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[50]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[50]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[50]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[50]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[50]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[50]mission_Actors[1]Task_List[4]Reverse = False
Objectives[50]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[50]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[50]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[50]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[50]mission_Actors[1]Task_List[5]Type = BlockNonTemporaryEvents
Objectives[50]mission_Actors[1]Task_List[5]PositionX = -532,1625
Objectives[50]mission_Actors[1]Task_List[5]PositionY = 677,1843
Objectives[50]mission_Actors[1]Task_List[5]PositionZ = 143,9406
Objectives[50]mission_Actors[1]Task_List[5]Block = False
Objectives[50]mission_Actors[1]Task_List[6]Type = Drive
Objectives[50]mission_Actors[1]Task_List[6]PositionX = 1180,622
Objectives[50]mission_Actors[1]Task_List[6]PositionY = -1560,057
Objectives[50]mission_Actors[1]Task_List[6]PositionZ = 34,19256
Objectives[50]mission_Actors[1]Task_List[6]Speed = 20
Objectives[50]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[50]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[50]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[50]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[50]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[50]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[50]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[50]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[50]mission_Actors[1]Task_List[6]Reverse = False
Objectives[50]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[50]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[50]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[50]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[50]mission_Actors[2]SpawnInVehicle = True
Objectives[50]mission_Actors[2]SeatIndex = 0
Objectives[50]mission_Actors[2]Survive_Number = 0
Objectives[50]mission_Actors[2]Failed_Text = 
Objectives[50]mission_Actors[2]Remove_After = 0
Objectives[50]mission_Actors[2]positionX = -2709,113
Objectives[50]mission_Actors[2]positionY = 1496,721
Objectives[50]mission_Actors[2]positionZ = 105,639
Objectives[50]mission_Actors[2]Heading = 135,5981
Objectives[50]mission_Actors[2]String_Name = g_m_y_salvagoon_03
Objectives[50]mission_Actors[2]Relationship_Group = Enemy1
Objectives[50]mission_Actors[2]AddBlip = True
Objectives[50]mission_Actors[2]ShowCone = False
Objectives[50]mission_Actors[2]Invincible = False
Objectives[50]mission_Actors[2]SetHealth = 100
Objectives[50]mission_Actors[2]DieFromHeadShot = True
Objectives[50]mission_Actors[2]CanExitVehicle = True
Objectives[50]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[2]AlwaysFight = True
Objectives[50]mission_Actors[2]Seeing_Range = 30
Objectives[50]mission_Actors[2]Hearing_Range = 30
Objectives[50]mission_Actors[2]CombatMovement = Offensive
Objectives[50]mission_Actors[2]weapon = Pistol
Objectives[50]mission_Actors[2]Variation = Random
Objectives[50]mission_Actors[2]Task = 0
Objectives[50]mission_Actors[2]Task_Guard_Range = 5
Objectives[50]mission_Actors[2]Task_Stay_In_Range = True
Objectives[50]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[2]Task_Scenario = NONE
Objectives[50]mission_Actors[3]SpawnInVehicle = True
Objectives[50]mission_Actors[3]SeatIndex = 1
Objectives[50]mission_Actors[3]Survive_Number = 0
Objectives[50]mission_Actors[3]Failed_Text = 
Objectives[50]mission_Actors[3]Remove_After = 0
Objectives[50]mission_Actors[3]positionX = -2635,345
Objectives[50]mission_Actors[3]positionY = 1470,595
Objectives[50]mission_Actors[3]positionZ = 124,8834
Objectives[50]mission_Actors[3]Heading = 190,5357
Objectives[50]mission_Actors[3]String_Name = g_m_y_salvagoon_03
Objectives[50]mission_Actors[3]Relationship_Group = Enemy2
Objectives[50]mission_Actors[3]AddBlip = True
Objectives[50]mission_Actors[3]ShowCone = False
Objectives[50]mission_Actors[3]Invincible = False
Objectives[50]mission_Actors[3]SetHealth = 100
Objectives[50]mission_Actors[3]DieFromHeadShot = True
Objectives[50]mission_Actors[3]CanExitVehicle = True
Objectives[50]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[3]AlwaysFight = True
Objectives[50]mission_Actors[3]Seeing_Range = 30
Objectives[50]mission_Actors[3]Hearing_Range = 30
Objectives[50]mission_Actors[3]CombatMovement = Offensive
Objectives[50]mission_Actors[3]weapon = Pistol
Objectives[50]mission_Actors[3]Variation = Random
Objectives[50]mission_Actors[3]Task = 0
Objectives[50]mission_Actors[3]Task_Guard_Range = 5
Objectives[50]mission_Actors[3]Task_Stay_In_Range = True
Objectives[50]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[3]Task_Scenario = NONE
Objectives[50]mission_Actors[4]SpawnInVehicle = True
Objectives[50]mission_Actors[4]SeatIndex = 2
Objectives[50]mission_Actors[4]Survive_Number = 0
Objectives[50]mission_Actors[4]Failed_Text = 
Objectives[50]mission_Actors[4]Remove_After = 0
Objectives[50]mission_Actors[4]positionX = -2709,113
Objectives[50]mission_Actors[4]positionY = 1496,721
Objectives[50]mission_Actors[4]positionZ = 105,639
Objectives[50]mission_Actors[4]Heading = 135,5981
Objectives[50]mission_Actors[4]String_Name = g_m_y_salvagoon_02
Objectives[50]mission_Actors[4]Relationship_Group = Enemy1
Objectives[50]mission_Actors[4]AddBlip = True
Objectives[50]mission_Actors[4]ShowCone = False
Objectives[50]mission_Actors[4]Invincible = False
Objectives[50]mission_Actors[4]SetHealth = 100
Objectives[50]mission_Actors[4]DieFromHeadShot = True
Objectives[50]mission_Actors[4]CanExitVehicle = True
Objectives[50]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[4]AlwaysFight = True
Objectives[50]mission_Actors[4]Seeing_Range = 30
Objectives[50]mission_Actors[4]Hearing_Range = 30
Objectives[50]mission_Actors[4]CombatMovement = Offensive
Objectives[50]mission_Actors[4]weapon = Pistol
Objectives[50]mission_Actors[4]Variation = Random
Objectives[50]mission_Actors[4]Task = 0
Objectives[50]mission_Actors[4]Task_Guard_Range = 5
Objectives[50]mission_Actors[4]Task_Stay_In_Range = True
Objectives[50]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[4]Task_Scenario = NONE
Objectives[50]mission_Actors[5]SpawnInVehicle = True
Objectives[50]mission_Actors[5]SeatIndex = 0
Objectives[50]mission_Actors[5]Survive_Number = 0
Objectives[50]mission_Actors[5]Failed_Text = 
Objectives[50]mission_Actors[5]Remove_After = 0
Objectives[50]mission_Actors[5]positionX = -2635,345
Objectives[50]mission_Actors[5]positionY = 1470,595
Objectives[50]mission_Actors[5]positionZ = 124,8834
Objectives[50]mission_Actors[5]Heading = 190,5357
Objectives[50]mission_Actors[5]String_Name = g_m_y_salvagoon_01
Objectives[50]mission_Actors[5]Relationship_Group = Enemy2
Objectives[50]mission_Actors[5]AddBlip = True
Objectives[50]mission_Actors[5]ShowCone = False
Objectives[50]mission_Actors[5]Invincible = False
Objectives[50]mission_Actors[5]SetHealth = 100
Objectives[50]mission_Actors[5]DieFromHeadShot = True
Objectives[50]mission_Actors[5]CanExitVehicle = True
Objectives[50]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[5]AlwaysFight = True
Objectives[50]mission_Actors[5]Seeing_Range = 30
Objectives[50]mission_Actors[5]Hearing_Range = 30
Objectives[50]mission_Actors[5]CombatMovement = Offensive
Objectives[50]mission_Actors[5]weapon = Pistol
Objectives[50]mission_Actors[5]Variation = Random
Objectives[50]mission_Actors[5]Task = 0
Objectives[50]mission_Actors[5]Task_Guard_Range = 5
Objectives[50]mission_Actors[5]Task_Stay_In_Range = True
Objectives[50]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[5]Task_Scenario = NONE
Objectives[50]mission_Actors[6]SpawnInVehicle = True
Objectives[50]mission_Actors[6]SeatIndex = 2
Objectives[50]mission_Actors[6]Survive_Number = 0
Objectives[50]mission_Actors[6]Failed_Text = 
Objectives[50]mission_Actors[6]Remove_After = 0
Objectives[50]mission_Actors[6]positionX = -2635,345
Objectives[50]mission_Actors[6]positionY = 1470,595
Objectives[50]mission_Actors[6]positionZ = 124,8834
Objectives[50]mission_Actors[6]Heading = 190,5357
Objectives[50]mission_Actors[6]String_Name = ig_sol
Objectives[50]mission_Actors[6]Relationship_Group = Neutral
Objectives[50]mission_Actors[6]AddBlip = False
Objectives[50]mission_Actors[6]ShowCone = False
Objectives[50]mission_Actors[6]Invincible = True
Objectives[50]mission_Actors[6]SetHealth = 100
Objectives[50]mission_Actors[6]DieFromHeadShot = True
Objectives[50]mission_Actors[6]CanExitVehicle = False
Objectives[50]mission_Actors[6]CanFightArmedPedsWhenNotArmed = False
Objectives[50]mission_Actors[6]AlwaysFight = False
Objectives[50]mission_Actors[6]Seeing_Range = 30
Objectives[50]mission_Actors[6]Hearing_Range = 30
Objectives[50]mission_Actors[6]CombatMovement = Stationary
Objectives[50]mission_Actors[6]weapon = Pistol
Objectives[50]mission_Actors[6]Variation = Default
Objectives[50]mission_Actors[6]Task = 99
Objectives[50]mission_Actors[6]Task_Guard_Range = 5
Objectives[50]mission_Actors[6]Task_Stay_In_Range = True
Objectives[50]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[6]Task_Scenario = NONE
Objectives[50]mission_Actors[6]Task_List_Count = 1
Objectives[50]mission_Actors[6]Task_Repeat = False
Objectives[50]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[50]mission_Actors[6]Task_List[0]PositionX = -2632,427
Objectives[50]mission_Actors[6]Task_List[0]PositionY = 1621,328
Objectives[50]mission_Actors[6]Task_List[0]PositionZ = 129,0689
Objectives[50]mission_Actors[6]Task_List[0]Block = True
Objectives[50]mission_Actors[6]NeededForObjectiveHintCount = 1
Objectives[50]mission_Actors[6]NeededForObjectiveHint[0] = 59
Objectives[50]mission_Actors[6]NeededForObjectiveSetPlayerActorCount = 1
Objectives[50]mission_Actors[6]NeededForObjectiveSetPlayerActor[0] = 60
Objectives[50]mission_Actors[6]NeededForObjectiveGoToActorCount = 1
Objectives[50]mission_Actors[6]NeededForObjectiveGoToActor[0] = 58
Objectives[50]mission_Actors[6]NeededForSetPlayerActorTaskCount = 1
Objectives[50]mission_Actors[6]NeededForSetPlayerActorTaskObjectiveNumber[0] = 51
Objectives[50]mission_Actors[6]NeededForSetPlayerActorTaskIndex[0] = 4
Objectives[50]mission_Actors[7]SpawnInVehicle = True
Objectives[50]mission_Actors[7]SeatIndex = 1
Objectives[50]mission_Actors[7]Survive_Number = 0
Objectives[50]mission_Actors[7]Failed_Text = 
Objectives[50]mission_Actors[7]Remove_After = 0
Objectives[50]mission_Actors[7]positionX = -2709,113
Objectives[50]mission_Actors[7]positionY = 1496,721
Objectives[50]mission_Actors[7]positionZ = 105,639
Objectives[50]mission_Actors[7]Heading = 135,5981
Objectives[50]mission_Actors[7]String_Name = ig_djblamadon
Objectives[50]mission_Actors[7]Relationship_Group = Neutral
Objectives[50]mission_Actors[7]AddBlip = False
Objectives[50]mission_Actors[7]ShowCone = False
Objectives[50]mission_Actors[7]Invincible = True
Objectives[50]mission_Actors[7]SetHealth = 100
Objectives[50]mission_Actors[7]DieFromHeadShot = True
Objectives[50]mission_Actors[7]CanExitVehicle = False
Objectives[50]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[7]AlwaysFight = False
Objectives[50]mission_Actors[7]Seeing_Range = 30
Objectives[50]mission_Actors[7]Hearing_Range = 30
Objectives[50]mission_Actors[7]CombatMovement = Offensive
Objectives[50]mission_Actors[7]weapon = Pistol
Objectives[50]mission_Actors[7]Variation = Default
Objectives[50]mission_Actors[7]Task = 99
Objectives[50]mission_Actors[7]Task_Guard_Range = 5
Objectives[50]mission_Actors[7]Task_Stay_In_Range = True
Objectives[50]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[7]Task_Scenario = NONE
Objectives[50]mission_Actors[7]Task_List_Count = 1
Objectives[50]mission_Actors[7]Task_Repeat = False
Objectives[50]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[50]mission_Actors[7]Task_List[0]PositionX = -2627,222
Objectives[50]mission_Actors[7]Task_List[0]PositionY = 1631,842
Objectives[50]mission_Actors[7]Task_List[0]PositionZ = 131,6258
Objectives[50]mission_Actors[7]Task_List[0]Block = True
Objectives[50]mission_Actors[7]NeededForObjectiveHintCount = 1
Objectives[50]mission_Actors[7]NeededForObjectiveHint[0] = 55
Objectives[50]mission_Actors[7]NeededForObjectiveGoToActorCount = 1
Objectives[50]mission_Actors[7]NeededForObjectiveGoToActor[0] = 53
Objectives[50]mission_Vehicles = 2
Objectives[50]mission_Vehicles[0]positionX = -2709,113
Objectives[50]mission_Vehicles[0]positionY = 1496,721
Objectives[50]mission_Vehicles[0]positionZ = 105,639
Objectives[50]mission_Vehicles[0]Heading = 135,5981
Objectives[50]mission_Vehicles[0]Name = Minivan custom
Objectives[50]mission_Vehicles[0]Model = minivan2
Objectives[50]mission_Vehicles[0]PrimaryColor = MetallicSurfBlue
Objectives[50]mission_Vehicles[0]SecondaryColor = MetaillicVDarkBlue
Objectives[50]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[50]mission_Vehicles[0]HasPearlescent = False
Objectives[50]mission_Vehicles[0]Livery = -1
Objectives[50]mission_Vehicles[0]DirtLevel = 0
Objectives[50]mission_Vehicles[0]LockedForPlayer = False
Objectives[50]mission_Vehicles[0]Locked = False
Objectives[50]mission_Vehicles[0]Alarm = False
Objectives[50]mission_Vehicles[0]HotWired = False
Objectives[50]mission_Vehicles[0]Invincible = False
Objectives[50]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[50]mission_Vehicles[0]Remove_After = 0
Objectives[50]mission_Vehicles[0]Survive_Number = 0
Objectives[50]mission_Vehicles[0]Failed_Text = 
Objectives[50]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[50]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 50
Objectives[50]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[50]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[50]mission_Vehicles[1]positionX = -2635,345
Objectives[50]mission_Vehicles[1]positionY = 1470,595
Objectives[50]mission_Vehicles[1]positionZ = 124,8834
Objectives[50]mission_Vehicles[1]Heading = 190,5357
Objectives[50]mission_Vehicles[1]Name = Moonbeam custom
Objectives[50]mission_Vehicles[1]Model = moonbeam2
Objectives[50]mission_Vehicles[1]PrimaryColor = MetallicSurfBlue
Objectives[50]mission_Vehicles[1]SecondaryColor = MetaillicVDarkBlue
Objectives[50]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[50]mission_Vehicles[1]HasPearlescent = False
Objectives[50]mission_Vehicles[1]Livery = -1
Objectives[50]mission_Vehicles[1]DirtLevel = 0
Objectives[50]mission_Vehicles[1]LockedForPlayer = False
Objectives[50]mission_Vehicles[1]Locked = False
Objectives[50]mission_Vehicles[1]Alarm = False
Objectives[50]mission_Vehicles[1]HotWired = False
Objectives[50]mission_Vehicles[1]Invincible = False
Objectives[50]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[50]mission_Vehicles[1]Remove_After = 0
Objectives[50]mission_Vehicles[1]Survive_Number = 0
Objectives[50]mission_Vehicles[1]Failed_Text = 
Objectives[50]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[50]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 50
Objectives[50]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[50]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = -2595,77
Objectives[51]positionY = 1684,012
Objectives[51]positionZ = 140,8677
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 5
Objectives[51]Task_List[0]Type = EnterVehicle
Objectives[51]Task_List[0]PositionX = -2605,671
Objectives[51]Task_List[0]PositionY = 1677,92
Objectives[51]Task_List[0]PositionZ = 141,3635
Objectives[51]Task_List[0]Speed = 4
Objectives[51]Task_List[0]SeatIndex = -1
Objectives[51]Task_List[0]TaskIndex = 0
Objectives[51]Task_List[0]Warp = True
Objectives[51]Task_List[1]Type = Pause
Objectives[51]Task_List[1]positionX = -2600,257
Objectives[51]Task_List[1]positionY = 1673,803
Objectives[51]Task_List[1]positionZ = 141,37
Objectives[51]Task_List[1]time = 10
Objectives[51]Task_List[2]Type = Drive
Objectives[51]Task_List[2]PositionX = -2594,17
Objectives[51]Task_List[2]PositionY = 1663,746
Objectives[51]Task_List[2]PositionZ = 140,1716
Objectives[51]Task_List[2]Speed = 30
Objectives[51]Task_List[2]StopBeforeVehicles = False
Objectives[51]Task_List[2]StopBeforeActors = False
Objectives[51]Task_List[2]AvoidVehicles = True
Objectives[51]Task_List[2]AvoidEmptyVehicles = True
Objectives[51]Task_List[2]AvoidActors = True
Objectives[51]Task_List[2]AvoidObjects = True
Objectives[51]Task_List[2]StopAtLights = False
Objectives[51]Task_List[2]UseBlinkers = True
Objectives[51]Task_List[2]AllowGoingWrongWay = True
Objectives[51]Task_List[2]Reverse = False
Objectives[51]Task_List[2]TakeShortestPath = True
Objectives[51]Task_List[2]IgnoreRoads = True
Objectives[51]Task_List[2]IgnoreAllPathing = True
Objectives[51]Task_List[2]AvoidHighWays = True
Objectives[51]Task_List[3]Type = Drive
Objectives[51]Task_List[3]PositionX = -2653,906
Objectives[51]Task_List[3]PositionY = 1516,62
Objectives[51]Task_List[3]PositionZ = 116,4506
Objectives[51]Task_List[3]Speed = 30
Objectives[51]Task_List[3]StopBeforeVehicles = False
Objectives[51]Task_List[3]StopBeforeActors = False
Objectives[51]Task_List[3]AvoidVehicles = True
Objectives[51]Task_List[3]AvoidEmptyVehicles = True
Objectives[51]Task_List[3]AvoidActors = True
Objectives[51]Task_List[3]AvoidObjects = True
Objectives[51]Task_List[3]StopAtLights = False
Objectives[51]Task_List[3]UseBlinkers = True
Objectives[51]Task_List[3]AllowGoingWrongWay = True
Objectives[51]Task_List[3]Reverse = False
Objectives[51]Task_List[3]TakeShortestPath = False
Objectives[51]Task_List[3]IgnoreRoads = False
Objectives[51]Task_List[3]IgnoreAllPathing = False
Objectives[51]Task_List[3]AvoidHighWays = False
Objectives[51]Task_List[4]Type = VehicleFollowActor
Objectives[51]Task_List[4]positionX = -2634,37
Objectives[51]Task_List[4]positionY = 1625,17
Objectives[51]Task_List[4]positionZ = 129,5885
Objectives[51]Task_List[4]minDistance = 5
Objectives[51]Task_List[4]TaskIndex = 4
Objectives[51]Task_List[4]Speed = 100
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = 
Objectives[52]Text2 = 
Objectives[52]Type = Kill_Actors
Objectives[52]positionX = -2707,703
Objectives[52]positionY = 1494,289
Objectives[52]positionZ = 104,7065
Objectives[52]KillAll1 = True
Objectives[52]KillAll2 = False
Objectives[52]Kill_Actors_Add_Blips = True
Objectives[52]Kill_Actors_Add_Markers = False
Objectives[52]DropPickups = False
Objectives[52]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 3
Objectives[52]ObjectiveMessages[0]positionX = -3030,465
Objectives[52]ObjectiveMessages[0]positionY = 1834,728
Objectives[52]ObjectiveMessages[0]positionZ = 31,25424
Objectives[52]ObjectiveMessages[0]Message = ~d~I'm looking at the detectors, they're splitting, one goes right, the other left.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = White
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = True
Objectives[52]ObjectiveMessages[0]TypeTextMesage = False
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = -3030,832
Objectives[52]ObjectiveMessages[1]positionY = 1831,693
Objectives[52]ObjectiveMessages[1]positionZ = 31,44019
Objectives[52]ObjectiveMessages[1]Message = ~p~Okay, we go right, you go left.
Objectives[52]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = White
Objectives[52]ObjectiveMessages[1]PlayFromStart = False
Objectives[52]ObjectiveMessages[1]Delay = True
Objectives[52]ObjectiveMessages[1]DelayTime = 5
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = True
Objectives[52]ObjectiveMessages[1]TypeTextMesage = False
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[2]positionX = -3030,515
Objectives[52]ObjectiveMessages[2]positionY = 1823,417
Objectives[52]ObjectiveMessages[2]positionZ = 31,93748
Objectives[52]ObjectiveMessages[2]Message = ~c~Okay.
Objectives[52]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[2]Sender = 
Objectives[52]ObjectiveMessages[2]Subject = 
Objectives[52]ObjectiveMessages[2]MessageColor = White
Objectives[52]ObjectiveMessages[2]PlayFromStart = False
Objectives[52]ObjectiveMessages[2]Delay = True
Objectives[52]ObjectiveMessages[2]DelayTime = 9
Objectives[52]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[2]TypeSubtitle = True
Objectives[52]ObjectiveMessages[2]TypeTextMesage = False
Objectives[52]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[53]Type = GoTo_Actor
Objectives[53]Text = 
Objectives[53]positionX = -2624,287
Objectives[53]positionY = 1627,156
Objectives[53]positionZ = 130,4807
Objectives[53]GoTo_Actor_ChangToCompanion = True
Objectives[53]GoTo_Actor_Distance = 5
Objectives[53]GoTo_Actor_Remove_Blip = False
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Mission_Settings_Objective
Objectives[54]positionX = -2634,37
Objectives[54]positionY = 1625,17
Objectives[54]positionZ = 129,0885
Objectives[54]MissionSettings_TimesOfDay = Current
Objectives[54]MissionSettings_Weather = Current
Objectives[54]MissionSettings_WantedLevel = 0
Objectives[54]MissionSettings_SetWantedLevelNow = Current
Objectives[54]MissionSettings_StartNightvision = False
Objectives[54]MissionSettings_StopNightvision = False
Objectives[54]MissionSettings_StartSeethrough = False
Objectives[54]MissionSettings_StopSeethrough = False
Objectives[54]MissionSettings_StartMusic = False
Objectives[54]MissionSettings_StopMusic = False
Objectives[54]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Hint_Objective
Objectives[55]Text = 
Objectives[55]positionX = -2640,037
Objectives[55]positionY = 1628,608
Objectives[55]positionZ = 129,049
Objectives[55]Hint_Time = 13
Objectives[55]Hint_FOV = 40
Objectives[55]Hint_Use_Position = False
Objectives[55]Hint_Use_Player = False
Objectives[55]Hint_Use_Actor = True
Objectives[55]Hint_Use_Vehicle = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 3
Objectives[55]ObjectiveMessages[0]positionX = -3030,646
Objectives[55]ObjectiveMessages[0]positionY = 1812,04
Objectives[55]ObjectiveMessages[0]positionZ = 32,61285
Objectives[55]ObjectiveMessages[0]Message = ~r~Is Black Madonna.
Objectives[55]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = White
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = True
Objectives[55]ObjectiveMessages[0]TypeTextMesage = False
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = -3030,637
Objectives[55]ObjectiveMessages[1]positionY = 1804,61
Objectives[55]ObjectiveMessages[1]positionZ = 33,03588
Objectives[55]ObjectiveMessages[1]Message = ~o~Glad to see you girls.
Objectives[55]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = White
Objectives[55]ObjectiveMessages[1]PlayFromStart = False
Objectives[55]ObjectiveMessages[1]Delay = True
Objectives[55]ObjectiveMessages[1]DelayTime = 3
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = True
Objectives[55]ObjectiveMessages[1]TypeTextMesage = False
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = -3030,674
Objectives[55]ObjectiveMessages[2]positionY = 1800,276
Objectives[55]ObjectiveMessages[2]positionZ = 33,27776
Objectives[55]ObjectiveMessages[2]Message = ~p~Well, but it's not over yet, let's go see if the others found Dixon and Solomun, all in the car.
Objectives[55]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = White
Objectives[55]ObjectiveMessages[2]PlayFromStart = False
Objectives[55]ObjectiveMessages[2]Delay = True
Objectives[55]ObjectiveMessages[2]DelayTime = 6
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = True
Objectives[55]ObjectiveMessages[2]TypeTextMesage = False
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[56]Text = 
Objectives[56]FaildText = 
Objectives[56]Type = Enter_Vehicle
Objectives[56]positionX = -2606,255
Objectives[56]positionY = 1668,395
Objectives[56]positionZ = 141,6629
Objectives[56]EnterVehicle_AsPassenger = False
Objectives[56]EnterVehicle_CanExit = True
Objectives[56]EnterVehicle_SetIsWanted = False
Objectives[56]EnterVehicle_SeatIndex = 0
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Text = 
Objectives[57]Text2 = 
Objectives[57]Type = Kill_Actors
Objectives[57]positionX = -2711,9
Objectives[57]positionY = 1493,38
Objectives[57]positionZ = 104,0704
Objectives[57]KillAll1 = False
Objectives[57]KillAll2 = True
Objectives[57]Kill_Actors_Add_Blips = True
Objectives[57]Kill_Actors_Add_Markers = False
Objectives[57]DropPickups = False
Objectives[57]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = GoTo_Actor
Objectives[58]Text = 
Objectives[58]positionX = -2634,37
Objectives[58]positionY = 1625,17
Objectives[58]positionZ = 129,0885
Objectives[58]GoTo_Actor_ChangToCompanion = True
Objectives[58]GoTo_Actor_Distance = 5
Objectives[58]GoTo_Actor_Remove_Blip = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Hint_Objective
Objectives[59]Text = 
Objectives[59]positionX = -2635,233
Objectives[59]positionY = 1624,787
Objectives[59]positionZ = 128,9319
Objectives[59]Hint_Time = 13
Objectives[59]Hint_FOV = 40
Objectives[59]Hint_Use_Position = False
Objectives[59]Hint_Use_Player = False
Objectives[59]Hint_Use_Actor = True
Objectives[59]Hint_Use_Vehicle = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 3
Objectives[59]ObjectiveMessages[0]positionX = -3031,79
Objectives[59]ObjectiveMessages[0]positionY = 1767,102
Objectives[59]ObjectiveMessages[0]positionZ = 34,85307
Objectives[59]ObjectiveMessages[0]Message = ~p~There's only Solomun, where is Dixon?
Objectives[59]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[59]ObjectiveMessages[0]Sender = 
Objectives[59]ObjectiveMessages[0]Subject = 
Objectives[59]ObjectiveMessages[0]MessageColor = White
Objectives[59]ObjectiveMessages[0]PlayFromStart = True
Objectives[59]ObjectiveMessages[0]Delay = False
Objectives[59]ObjectiveMessages[0]DelayTime = 0
Objectives[59]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[0]TypeSubtitle = True
Objectives[59]ObjectiveMessages[0]TypeTextMesage = False
Objectives[59]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[1]positionX = -3031,148
Objectives[59]ObjectiveMessages[1]positionY = 1763,268
Objectives[59]ObjectiveMessages[1]positionZ = 34,99873
Objectives[59]ObjectiveMessages[1]Message = ~g~He wasn't with me, he was in another van, I heard them talking about a fire station and a hospital.
Objectives[59]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[59]ObjectiveMessages[1]Sender = 
Objectives[59]ObjectiveMessages[1]Subject = 
Objectives[59]ObjectiveMessages[1]MessageColor = White
Objectives[59]ObjectiveMessages[1]PlayFromStart = False
Objectives[59]ObjectiveMessages[1]Delay = True
Objectives[59]ObjectiveMessages[1]DelayTime = 4
Objectives[59]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[1]TypeSubtitle = True
Objectives[59]ObjectiveMessages[1]TypeTextMesage = False
Objectives[59]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[2]positionX = -3030,176
Objectives[59]ObjectiveMessages[2]positionY = 1757,462
Objectives[59]ObjectiveMessages[2]positionZ = 35,19688
Objectives[59]ObjectiveMessages[2]Message = ~c~Probably at El Burro Heights, the guy was from there.
Objectives[59]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[59]ObjectiveMessages[2]Sender = 
Objectives[59]ObjectiveMessages[2]Subject = 
Objectives[59]ObjectiveMessages[2]MessageColor = White
Objectives[59]ObjectiveMessages[2]PlayFromStart = False
Objectives[59]ObjectiveMessages[2]Delay = True
Objectives[59]ObjectiveMessages[2]DelayTime = 10
Objectives[59]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[2]TypeSubtitle = True
Objectives[59]ObjectiveMessages[2]TypeTextMesage = False
Objectives[59]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = -2638,292
Objectives[60]positionY = 1624,967
Objectives[60]positionZ = 128,6002
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = True
Objectives[60]SetPlayerActor_RelationshipGroup = Friend
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 1
Objectives[60]Task_List[0]Type = EnterVehicle
Objectives[60]Task_List[0]PositionX = -2606,566
Objectives[60]Task_List[0]PositionY = 1678,376
Objectives[60]Task_List[0]PositionZ = 141,3641
Objectives[60]Task_List[0]Speed = 4
Objectives[60]Task_List[0]SeatIndex = 1
Objectives[60]Task_List[0]TaskIndex = 0
Objectives[60]Task_List[0]Warp = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = -2609,604
Objectives[61]positionY = 1695,798
Objectives[61]positionZ = 141,668
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = False
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]TaskListCount = 3
Objectives[61]Task_List[0]Type = EnterVehicle
Objectives[61]Task_List[0]PositionX = -2606,57
Objectives[61]Task_List[0]PositionY = 1678,469
Objectives[61]Task_List[0]PositionZ = 141,3641
Objectives[61]Task_List[0]Speed = 4
Objectives[61]Task_List[0]SeatIndex = -1
Objectives[61]Task_List[0]TaskIndex = 0
Objectives[61]Task_List[0]Warp = False
Objectives[61]Task_List[1]Type = Pause
Objectives[61]Task_List[1]positionX = -2606,469
Objectives[61]Task_List[1]positionY = 1678,506
Objectives[61]Task_List[1]positionZ = 141,364
Objectives[61]Task_List[1]time = 6
Objectives[61]Task_List[2]Type = VehicleFollow(Player)
Objectives[61]Task_List[2]positionX = -2606,469
Objectives[61]Task_List[2]positionY = 1678,506
Objectives[61]Task_List[2]positionZ = 141,364
Objectives[61]Task_List[2]speed = 100
Objectives[61]Task_List[2]minDistance = 10
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Text = 
Objectives[62]Text2 = 
Objectives[62]Text3 = 
Objectives[62]Failed_Text = 
Objectives[62]Type = Checkpoint
Objectives[62]Checkpoint_Type = 45
Objectives[62]Reserved = 1
Objectives[62]ColorR = 255
Objectives[62]ColorG = 255
Objectives[62]ColorB = 0
Objectives[62]ColorA = 255
Objectives[62]IconColorR = 255
Objectives[62]IconColorG = 255
Objectives[62]IconColorB = 0
Objectives[62]IconColorA = 255
Objectives[62]positionX = 1174,181
Objectives[62]positionY = -1496,334
Objectives[62]positionZ = 51,02493
Objectives[62]Heading = 149,0874
Objectives[62]Diameter = 1
Objectives[62]minimum_hight = 1
Objectives[62]maximum_hight = 10
Objectives[62]TriggerDistance = 100
Objectives[62]PlaySound = False
Objectives[62]LoseWanted = False
Objectives[62]Stop_Vehicle = False
Objectives[62]DeliverVehicleOnly = False
Objectives[62]DeliverTrailor = False
Objectives[62]DeliverTowTruck = False
Objectives[62]DeliverVehicleCargobob = False
Objectives[62]DeliverPropCargobob = False
Objectives[62]mission_ActorsCount = 16
Objectives[62]mission_Actors[0]Survive_Number = 0
Objectives[62]mission_Actors[0]Failed_Text = 
Objectives[62]mission_Actors[0]Remove_After = 0
Objectives[62]mission_Actors[0]positionX = 1194,117
Objectives[62]mission_Actors[0]positionY = -1539,25
Objectives[62]mission_Actors[0]positionZ = 34,69255
Objectives[62]mission_Actors[0]Heading = 149,0874
Objectives[62]mission_Actors[0]String_Name = g_m_y_salvagoon_01
Objectives[62]mission_Actors[0]Relationship_Group = Enemy1
Objectives[62]mission_Actors[0]AddBlip = False
Objectives[62]mission_Actors[0]ShowCone = False
Objectives[62]mission_Actors[0]Invincible = False
Objectives[62]mission_Actors[0]SetHealth = 100
Objectives[62]mission_Actors[0]DieFromHeadShot = True
Objectives[62]mission_Actors[0]CanExitVehicle = True
Objectives[62]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[0]AlwaysFight = True
Objectives[62]mission_Actors[0]Seeing_Range = 30
Objectives[62]mission_Actors[0]Hearing_Range = 30
Objectives[62]mission_Actors[0]CombatMovement = Offensive
Objectives[62]mission_Actors[0]weapon = Pistol
Objectives[62]mission_Actors[0]Variation = Random
Objectives[62]mission_Actors[0]Task = 1
Objectives[62]mission_Actors[0]Task_Guard_Range = 50
Objectives[62]mission_Actors[0]Task_Stay_In_Range = True
Objectives[62]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[0]Task_Scenario = NONE
Objectives[62]mission_Actors[1]Survive_Number = 0
Objectives[62]mission_Actors[1]Failed_Text = 
Objectives[62]mission_Actors[1]Remove_After = 0
Objectives[62]mission_Actors[1]positionX = 1191,703
Objectives[62]mission_Actors[1]positionY = -1556,998
Objectives[62]mission_Actors[1]positionZ = 34,69256
Objectives[62]mission_Actors[1]Heading = 149,0874
Objectives[62]mission_Actors[1]String_Name = g_m_y_salvagoon_02
Objectives[62]mission_Actors[1]Relationship_Group = Enemy1
Objectives[62]mission_Actors[1]AddBlip = False
Objectives[62]mission_Actors[1]ShowCone = False
Objectives[62]mission_Actors[1]Invincible = False
Objectives[62]mission_Actors[1]SetHealth = 100
Objectives[62]mission_Actors[1]DieFromHeadShot = True
Objectives[62]mission_Actors[1]CanExitVehicle = True
Objectives[62]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[1]AlwaysFight = True
Objectives[62]mission_Actors[1]Seeing_Range = 30
Objectives[62]mission_Actors[1]Hearing_Range = 30
Objectives[62]mission_Actors[1]CombatMovement = Offensive
Objectives[62]mission_Actors[1]weapon = Pistol
Objectives[62]mission_Actors[1]Variation = Random
Objectives[62]mission_Actors[1]Task = 1
Objectives[62]mission_Actors[1]Task_Guard_Range = 50
Objectives[62]mission_Actors[1]Task_Stay_In_Range = True
Objectives[62]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[1]Task_Scenario = NONE
Objectives[62]mission_Actors[2]Survive_Number = 0
Objectives[62]mission_Actors[2]Failed_Text = 
Objectives[62]mission_Actors[2]Remove_After = 0
Objectives[62]mission_Actors[2]positionX = 1176,368
Objectives[62]mission_Actors[2]positionY = -1558,876
Objectives[62]mission_Actors[2]positionZ = 34,69256
Objectives[62]mission_Actors[2]Heading = 149,0874
Objectives[62]mission_Actors[2]String_Name = g_m_y_salvagoon_03
Objectives[62]mission_Actors[2]Relationship_Group = Enemy1
Objectives[62]mission_Actors[2]AddBlip = False
Objectives[62]mission_Actors[2]ShowCone = False
Objectives[62]mission_Actors[2]Invincible = False
Objectives[62]mission_Actors[2]SetHealth = 100
Objectives[62]mission_Actors[2]DieFromHeadShot = True
Objectives[62]mission_Actors[2]CanExitVehicle = True
Objectives[62]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[2]AlwaysFight = True
Objectives[62]mission_Actors[2]Seeing_Range = 30
Objectives[62]mission_Actors[2]Hearing_Range = 30
Objectives[62]mission_Actors[2]CombatMovement = Offensive
Objectives[62]mission_Actors[2]weapon = Pistol
Objectives[62]mission_Actors[2]Variation = Random
Objectives[62]mission_Actors[2]Task = 1
Objectives[62]mission_Actors[2]Task_Guard_Range = 50
Objectives[62]mission_Actors[2]Task_Stay_In_Range = True
Objectives[62]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[2]Task_Scenario = NONE
Objectives[62]mission_Actors[3]Survive_Number = 0
Objectives[62]mission_Actors[3]Failed_Text = 
Objectives[62]mission_Actors[3]Remove_After = 0
Objectives[62]mission_Actors[3]positionX = 1182,539
Objectives[62]mission_Actors[3]positionY = -1577,818
Objectives[62]mission_Actors[3]positionZ = 34,69256
Objectives[62]mission_Actors[3]Heading = 149,0874
Objectives[62]mission_Actors[3]String_Name = g_f_y_vagos_01
Objectives[62]mission_Actors[3]Relationship_Group = Enemy1
Objectives[62]mission_Actors[3]AddBlip = False
Objectives[62]mission_Actors[3]ShowCone = False
Objectives[62]mission_Actors[3]Invincible = False
Objectives[62]mission_Actors[3]SetHealth = 100
Objectives[62]mission_Actors[3]DieFromHeadShot = True
Objectives[62]mission_Actors[3]CanExitVehicle = True
Objectives[62]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[3]AlwaysFight = True
Objectives[62]mission_Actors[3]Seeing_Range = 30
Objectives[62]mission_Actors[3]Hearing_Range = 30
Objectives[62]mission_Actors[3]CombatMovement = Offensive
Objectives[62]mission_Actors[3]weapon = Pistol
Objectives[62]mission_Actors[3]Variation = Random
Objectives[62]mission_Actors[3]Task = 1
Objectives[62]mission_Actors[3]Task_Guard_Range = 20
Objectives[62]mission_Actors[3]Task_Stay_In_Range = True
Objectives[62]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[3]Task_Scenario = NONE
Objectives[62]mission_Actors[4]Survive_Number = 0
Objectives[62]mission_Actors[4]Failed_Text = 
Objectives[62]mission_Actors[4]Remove_After = 0
Objectives[62]mission_Actors[4]positionX = 1169,122
Objectives[62]mission_Actors[4]positionY = -1541,055
Objectives[62]mission_Actors[4]positionZ = 34,69255
Objectives[62]mission_Actors[4]Heading = 149,0874
Objectives[62]mission_Actors[4]String_Name = g_m_y_salvagoon_03
Objectives[62]mission_Actors[4]Relationship_Group = Enemy1
Objectives[62]mission_Actors[4]AddBlip = False
Objectives[62]mission_Actors[4]ShowCone = False
Objectives[62]mission_Actors[4]Invincible = False
Objectives[62]mission_Actors[4]SetHealth = 100
Objectives[62]mission_Actors[4]DieFromHeadShot = True
Objectives[62]mission_Actors[4]CanExitVehicle = True
Objectives[62]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[4]AlwaysFight = True
Objectives[62]mission_Actors[4]Seeing_Range = 30
Objectives[62]mission_Actors[4]Hearing_Range = 30
Objectives[62]mission_Actors[4]CombatMovement = Offensive
Objectives[62]mission_Actors[4]weapon = Pistol
Objectives[62]mission_Actors[4]Variation = Random
Objectives[62]mission_Actors[4]Task = 1
Objectives[62]mission_Actors[4]Task_Guard_Range = 15
Objectives[62]mission_Actors[4]Task_Stay_In_Range = True
Objectives[62]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[4]Task_Scenario = NONE
Objectives[62]mission_Actors[5]Survive_Number = 0
Objectives[62]mission_Actors[5]Failed_Text = 
Objectives[62]mission_Actors[5]Remove_After = 0
Objectives[62]mission_Actors[5]positionX = 1191,436
Objectives[62]mission_Actors[5]positionY = -1535,604
Objectives[62]mission_Actors[5]positionZ = 39,40096
Objectives[62]mission_Actors[5]Heading = 149,0874
Objectives[62]mission_Actors[5]String_Name = g_m_y_salvagoon_02
Objectives[62]mission_Actors[5]Relationship_Group = Enemy1
Objectives[62]mission_Actors[5]AddBlip = False
Objectives[62]mission_Actors[5]ShowCone = False
Objectives[62]mission_Actors[5]Invincible = False
Objectives[62]mission_Actors[5]SetHealth = 100
Objectives[62]mission_Actors[5]DieFromHeadShot = True
Objectives[62]mission_Actors[5]CanExitVehicle = True
Objectives[62]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[5]AlwaysFight = True
Objectives[62]mission_Actors[5]Seeing_Range = 30
Objectives[62]mission_Actors[5]Hearing_Range = 30
Objectives[62]mission_Actors[5]CombatMovement = Offensive
Objectives[62]mission_Actors[5]weapon = Pistol
Objectives[62]mission_Actors[5]Variation = Random
Objectives[62]mission_Actors[5]Task = 1
Objectives[62]mission_Actors[5]Task_Guard_Range = 10
Objectives[62]mission_Actors[5]Task_Stay_In_Range = True
Objectives[62]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[5]Task_Scenario = NONE
Objectives[62]mission_Actors[6]Survive_Number = 0
Objectives[62]mission_Actors[6]Failed_Text = 
Objectives[62]mission_Actors[6]Remove_After = 0
Objectives[62]mission_Actors[6]positionX = 1179,276
Objectives[62]mission_Actors[6]positionY = -1558,704
Objectives[62]mission_Actors[6]positionZ = 39,40092
Objectives[62]mission_Actors[6]Heading = 149,0874
Objectives[62]mission_Actors[6]String_Name = g_m_y_salvagoon_03
Objectives[62]mission_Actors[6]Relationship_Group = Enemy1
Objectives[62]mission_Actors[6]AddBlip = False
Objectives[62]mission_Actors[6]ShowCone = False
Objectives[62]mission_Actors[6]Invincible = False
Objectives[62]mission_Actors[6]SetHealth = 100
Objectives[62]mission_Actors[6]DieFromHeadShot = True
Objectives[62]mission_Actors[6]CanExitVehicle = True
Objectives[62]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[6]AlwaysFight = True
Objectives[62]mission_Actors[6]Seeing_Range = 30
Objectives[62]mission_Actors[6]Hearing_Range = 30
Objectives[62]mission_Actors[6]CombatMovement = Offensive
Objectives[62]mission_Actors[6]weapon = Pistol
Objectives[62]mission_Actors[6]Variation = Random
Objectives[62]mission_Actors[6]Task = 1
Objectives[62]mission_Actors[6]Task_Guard_Range = 20
Objectives[62]mission_Actors[6]Task_Stay_In_Range = True
Objectives[62]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[6]Task_Scenario = NONE
Objectives[62]mission_Actors[7]Survive_Number = 0
Objectives[62]mission_Actors[7]Failed_Text = 
Objectives[62]mission_Actors[7]Remove_After = 0
Objectives[62]mission_Actors[7]positionX = 1205,445
Objectives[62]mission_Actors[7]positionY = -1552,543
Objectives[62]mission_Actors[7]positionZ = 39,40196
Objectives[62]mission_Actors[7]Heading = 149,0874
Objectives[62]mission_Actors[7]String_Name = g_m_y_salvagoon_03
Objectives[62]mission_Actors[7]Relationship_Group = Enemy1
Objectives[62]mission_Actors[7]AddBlip = False
Objectives[62]mission_Actors[7]ShowCone = False
Objectives[62]mission_Actors[7]Invincible = False
Objectives[62]mission_Actors[7]SetHealth = 100
Objectives[62]mission_Actors[7]DieFromHeadShot = True
Objectives[62]mission_Actors[7]CanExitVehicle = True
Objectives[62]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[7]AlwaysFight = True
Objectives[62]mission_Actors[7]Seeing_Range = 30
Objectives[62]mission_Actors[7]Hearing_Range = 30
Objectives[62]mission_Actors[7]CombatMovement = Offensive
Objectives[62]mission_Actors[7]weapon = Pistol
Objectives[62]mission_Actors[7]Variation = Random
Objectives[62]mission_Actors[7]Task = 1
Objectives[62]mission_Actors[7]Task_Guard_Range = 15
Objectives[62]mission_Actors[7]Task_Stay_In_Range = True
Objectives[62]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[7]Task_Scenario = NONE
Objectives[62]mission_Actors[8]Survive_Number = 0
Objectives[62]mission_Actors[8]Failed_Text = 
Objectives[62]mission_Actors[8]Remove_After = 0
Objectives[62]mission_Actors[8]positionX = 1204,323
Objectives[62]mission_Actors[8]positionY = -1506,472
Objectives[62]mission_Actors[8]positionZ = 34,69255
Objectives[62]mission_Actors[8]Heading = 149,0874
Objectives[62]mission_Actors[8]String_Name = g_f_y_vagos_01
Objectives[62]mission_Actors[8]Relationship_Group = Enemy1
Objectives[62]mission_Actors[8]AddBlip = False
Objectives[62]mission_Actors[8]ShowCone = False
Objectives[62]mission_Actors[8]Invincible = False
Objectives[62]mission_Actors[8]SetHealth = 100
Objectives[62]mission_Actors[8]DieFromHeadShot = True
Objectives[62]mission_Actors[8]CanExitVehicle = True
Objectives[62]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[8]AlwaysFight = True
Objectives[62]mission_Actors[8]Seeing_Range = 30
Objectives[62]mission_Actors[8]Hearing_Range = 30
Objectives[62]mission_Actors[8]CombatMovement = Offensive
Objectives[62]mission_Actors[8]weapon = Pistol
Objectives[62]mission_Actors[8]Variation = Random
Objectives[62]mission_Actors[8]Task = 1
Objectives[62]mission_Actors[8]Task_Guard_Range = 15
Objectives[62]mission_Actors[8]Task_Stay_In_Range = True
Objectives[62]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[8]Task_Scenario = NONE
Objectives[62]mission_Actors[9]Survive_Number = 0
Objectives[62]mission_Actors[9]Failed_Text = 
Objectives[62]mission_Actors[9]Remove_After = 0
Objectives[62]mission_Actors[9]positionX = 1216,276
Objectives[62]mission_Actors[9]positionY = -1521,334
Objectives[62]mission_Actors[9]positionZ = 34,69629
Objectives[62]mission_Actors[9]Heading = 149,0874
Objectives[62]mission_Actors[9]String_Name = g_m_y_salvagoon_03
Objectives[62]mission_Actors[9]Relationship_Group = Enemy1
Objectives[62]mission_Actors[9]AddBlip = False
Objectives[62]mission_Actors[9]ShowCone = False
Objectives[62]mission_Actors[9]Invincible = False
Objectives[62]mission_Actors[9]SetHealth = 100
Objectives[62]mission_Actors[9]DieFromHeadShot = True
Objectives[62]mission_Actors[9]CanExitVehicle = True
Objectives[62]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[9]AlwaysFight = True
Objectives[62]mission_Actors[9]Seeing_Range = 30
Objectives[62]mission_Actors[9]Hearing_Range = 30
Objectives[62]mission_Actors[9]CombatMovement = Offensive
Objectives[62]mission_Actors[9]weapon = Pistol
Objectives[62]mission_Actors[9]Variation = Random
Objectives[62]mission_Actors[9]Task = 1
Objectives[62]mission_Actors[9]Task_Guard_Range = 10
Objectives[62]mission_Actors[9]Task_Stay_In_Range = True
Objectives[62]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[9]Task_Scenario = NONE
Objectives[62]mission_Actors[10]Survive_Number = 0
Objectives[62]mission_Actors[10]Failed_Text = 
Objectives[62]mission_Actors[10]Remove_After = 0
Objectives[62]mission_Actors[10]positionX = 1235,236
Objectives[62]mission_Actors[10]positionY = -1497,473
Objectives[62]mission_Actors[10]positionZ = 34,69255
Objectives[62]mission_Actors[10]Heading = 149,0874
Objectives[62]mission_Actors[10]String_Name = g_m_y_salvagoon_02
Objectives[62]mission_Actors[10]Relationship_Group = Enemy1
Objectives[62]mission_Actors[10]AddBlip = False
Objectives[62]mission_Actors[10]ShowCone = False
Objectives[62]mission_Actors[10]Invincible = False
Objectives[62]mission_Actors[10]SetHealth = 100
Objectives[62]mission_Actors[10]DieFromHeadShot = True
Objectives[62]mission_Actors[10]CanExitVehicle = True
Objectives[62]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[10]AlwaysFight = True
Objectives[62]mission_Actors[10]Seeing_Range = 30
Objectives[62]mission_Actors[10]Hearing_Range = 30
Objectives[62]mission_Actors[10]CombatMovement = Offensive
Objectives[62]mission_Actors[10]weapon = Pistol
Objectives[62]mission_Actors[10]Variation = Random
Objectives[62]mission_Actors[10]Task = 1
Objectives[62]mission_Actors[10]Task_Guard_Range = 20
Objectives[62]mission_Actors[10]Task_Stay_In_Range = True
Objectives[62]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[10]Task_Scenario = NONE
Objectives[62]mission_Actors[11]Survive_Number = 0
Objectives[62]mission_Actors[11]Failed_Text = 
Objectives[62]mission_Actors[11]Remove_After = 0
Objectives[62]mission_Actors[11]positionX = 1212,822
Objectives[62]mission_Actors[11]positionY = -1502,26
Objectives[62]mission_Actors[11]positionZ = 34,69255
Objectives[62]mission_Actors[11]Heading = 149,0874
Objectives[62]mission_Actors[11]String_Name = g_f_y_vagos_01
Objectives[62]mission_Actors[11]Relationship_Group = Enemy1
Objectives[62]mission_Actors[11]AddBlip = False
Objectives[62]mission_Actors[11]ShowCone = False
Objectives[62]mission_Actors[11]Invincible = False
Objectives[62]mission_Actors[11]SetHealth = 100
Objectives[62]mission_Actors[11]DieFromHeadShot = True
Objectives[62]mission_Actors[11]CanExitVehicle = True
Objectives[62]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[11]AlwaysFight = True
Objectives[62]mission_Actors[11]Seeing_Range = 30
Objectives[62]mission_Actors[11]Hearing_Range = 30
Objectives[62]mission_Actors[11]CombatMovement = Offensive
Objectives[62]mission_Actors[11]weapon = Pistol
Objectives[62]mission_Actors[11]Variation = Random
Objectives[62]mission_Actors[11]Task = 1
Objectives[62]mission_Actors[11]Task_Guard_Range = 10
Objectives[62]mission_Actors[11]Task_Stay_In_Range = True
Objectives[62]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[11]Task_Scenario = NONE
Objectives[62]mission_Actors[12]Survive_Number = 0
Objectives[62]mission_Actors[12]Failed_Text = 
Objectives[62]mission_Actors[12]Remove_After = 0
Objectives[62]mission_Actors[12]positionX = 1182,48
Objectives[62]mission_Actors[12]positionY = -1509,271
Objectives[62]mission_Actors[12]positionZ = 34,69255
Objectives[62]mission_Actors[12]Heading = 149,0874
Objectives[62]mission_Actors[12]String_Name = g_m_y_salvagoon_02
Objectives[62]mission_Actors[12]Relationship_Group = Enemy1
Objectives[62]mission_Actors[12]AddBlip = False
Objectives[62]mission_Actors[12]ShowCone = False
Objectives[62]mission_Actors[12]Invincible = False
Objectives[62]mission_Actors[12]SetHealth = 100
Objectives[62]mission_Actors[12]DieFromHeadShot = True
Objectives[62]mission_Actors[12]CanExitVehicle = True
Objectives[62]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[12]AlwaysFight = True
Objectives[62]mission_Actors[12]Seeing_Range = 30
Objectives[62]mission_Actors[12]Hearing_Range = 30
Objectives[62]mission_Actors[12]CombatMovement = Offensive
Objectives[62]mission_Actors[12]weapon = Pistol
Objectives[62]mission_Actors[12]Variation = Random
Objectives[62]mission_Actors[12]Task = 1
Objectives[62]mission_Actors[12]Task_Guard_Range = 9
Objectives[62]mission_Actors[12]Task_Stay_In_Range = True
Objectives[62]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[12]Task_Scenario = NONE
Objectives[62]mission_Actors[13]Survive_Number = 0
Objectives[62]mission_Actors[13]Failed_Text = 
Objectives[62]mission_Actors[13]Remove_After = 0
Objectives[62]mission_Actors[13]positionX = 1149,185
Objectives[62]mission_Actors[13]positionY = -1504,297
Objectives[62]mission_Actors[13]positionZ = 34,69254
Objectives[62]mission_Actors[13]Heading = 149,0874
Objectives[62]mission_Actors[13]String_Name = g_m_y_salvagoon_01
Objectives[62]mission_Actors[13]Relationship_Group = Enemy1
Objectives[62]mission_Actors[13]AddBlip = False
Objectives[62]mission_Actors[13]ShowCone = False
Objectives[62]mission_Actors[13]Invincible = False
Objectives[62]mission_Actors[13]SetHealth = 100
Objectives[62]mission_Actors[13]DieFromHeadShot = True
Objectives[62]mission_Actors[13]CanExitVehicle = True
Objectives[62]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[13]AlwaysFight = True
Objectives[62]mission_Actors[13]Seeing_Range = 30
Objectives[62]mission_Actors[13]Hearing_Range = 30
Objectives[62]mission_Actors[13]CombatMovement = Offensive
Objectives[62]mission_Actors[13]weapon = Pistol
Objectives[62]mission_Actors[13]Variation = Random
Objectives[62]mission_Actors[13]Task = 1
Objectives[62]mission_Actors[13]Task_Guard_Range = 10
Objectives[62]mission_Actors[13]Task_Stay_In_Range = True
Objectives[62]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[13]Task_Scenario = NONE
Objectives[62]mission_Actors[14]Survive_Number = 0
Objectives[62]mission_Actors[14]Failed_Text = 
Objectives[62]mission_Actors[14]Remove_After = 0
Objectives[62]mission_Actors[14]positionX = 1173,313
Objectives[62]mission_Actors[14]positionY = -1496,127
Objectives[62]mission_Actors[14]positionZ = 43,01281
Objectives[62]mission_Actors[14]Heading = 149,0874
Objectives[62]mission_Actors[14]String_Name = g_f_y_vagos_01
Objectives[62]mission_Actors[14]Relationship_Group = Enemy1
Objectives[62]mission_Actors[14]AddBlip = False
Objectives[62]mission_Actors[14]ShowCone = False
Objectives[62]mission_Actors[14]Invincible = False
Objectives[62]mission_Actors[14]SetHealth = 100
Objectives[62]mission_Actors[14]DieFromHeadShot = True
Objectives[62]mission_Actors[14]CanExitVehicle = True
Objectives[62]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[14]AlwaysFight = True
Objectives[62]mission_Actors[14]Seeing_Range = 30
Objectives[62]mission_Actors[14]Hearing_Range = 30
Objectives[62]mission_Actors[14]CombatMovement = Offensive
Objectives[62]mission_Actors[14]weapon = Pistol
Objectives[62]mission_Actors[14]Variation = Random
Objectives[62]mission_Actors[14]Task = 1
Objectives[62]mission_Actors[14]Task_Guard_Range = 5
Objectives[62]mission_Actors[14]Task_Stay_In_Range = True
Objectives[62]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[14]Task_Scenario = NONE
Objectives[62]mission_Actors[15]Survive_Number = 0
Objectives[62]mission_Actors[15]Failed_Text = 
Objectives[62]mission_Actors[15]Remove_After = 0
Objectives[62]mission_Actors[15]positionX = 1172,313
Objectives[62]mission_Actors[15]positionY = -1497,711
Objectives[62]mission_Actors[15]positionZ = 52,01994
Objectives[62]mission_Actors[15]Heading = 149,0874
Objectives[62]mission_Actors[15]String_Name = g_m_y_salvagoon_03
Objectives[62]mission_Actors[15]Relationship_Group = Enemy1
Objectives[62]mission_Actors[15]AddBlip = False
Objectives[62]mission_Actors[15]ShowCone = False
Objectives[62]mission_Actors[15]Invincible = False
Objectives[62]mission_Actors[15]SetHealth = 100
Objectives[62]mission_Actors[15]DieFromHeadShot = True
Objectives[62]mission_Actors[15]CanExitVehicle = True
Objectives[62]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[15]AlwaysFight = True
Objectives[62]mission_Actors[15]Seeing_Range = 30
Objectives[62]mission_Actors[15]Hearing_Range = 30
Objectives[62]mission_Actors[15]CombatMovement = Offensive
Objectives[62]mission_Actors[15]weapon = Pistol
Objectives[62]mission_Actors[15]Variation = Random
Objectives[62]mission_Actors[15]Task = 1
Objectives[62]mission_Actors[15]Task_Guard_Range = 3
Objectives[62]mission_Actors[15]Task_Stay_In_Range = True
Objectives[62]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[15]Task_Scenario = NONE
Objectives[62]mission_Vehicles = 1
Objectives[62]mission_Vehicles[0]positionX = 1166,994
Objectives[62]mission_Vehicles[0]positionY = -1489,839
Objectives[62]mission_Vehicles[0]positionZ = 34,84165
Objectives[62]mission_Vehicles[0]Heading = 169,9188
Objectives[62]mission_Vehicles[0]Name = Autopompa
Objectives[62]mission_Vehicles[0]Model = firetruk
Objectives[62]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[62]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[62]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[0]HasPearlescent = False
Objectives[62]mission_Vehicles[0]Livery = 0
Objectives[62]mission_Vehicles[0]DirtLevel = 0
Objectives[62]mission_Vehicles[0]LockedForPlayer = False
Objectives[62]mission_Vehicles[0]Locked = False
Objectives[62]mission_Vehicles[0]Alarm = False
Objectives[62]mission_Vehicles[0]HotWired = False
Objectives[62]mission_Vehicles[0]Invincible = False
Objectives[62]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[0]Remove_After = 0
Objectives[62]mission_Vehicles[0]Survive_Number = 0
Objectives[62]mission_Vehicles[0]Failed_Text = 
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 1
Objectives[62]ObjectiveMessages[0]positionX = -3029,414
Objectives[62]ObjectiveMessages[0]positionY = 1747,274
Objectives[62]ObjectiveMessages[0]positionZ = 35,48912
Objectives[62]ObjectiveMessages[0]Message = ~p~Okay, so let's go see, everybody in the car, let's hurry up!
Objectives[62]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = White
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = True
Objectives[62]ObjectiveMessages[0]TypeTextMesage = False
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[63]Type = Cutscenes_Objective
Objectives[63]Text = 
Objectives[63]positionX = 1149,449
Objectives[63]positionY = -1505,917
Objectives[63]positionZ = 33,69256
Objectives[63]Cutscenes_Time = 1
Objectives[63]Cutscenes_Trans_Time = 2
Objectives[63]Cutscenes_FOV = 60
Objectives[63]Cutscenes_Shake = Hand
Objectives[63]Cutscenes_Amplitude = 0
Objectives[63]Cutscenes_FadeOut = False
Objectives[63]Cutscenes_FadeIn = False
Objectives[63]Cutscenes_End = False
Objectives[63]Cutscenes_Point_At_Position = True
Objectives[63]Cutscenes_Point_At_Player = False
Objectives[63]Cutscenes_Point_At_Actor = False
Objectives[63]Cutscenes_Point_At_Vehicle = False
Objectives[63]Cutscenes_Follow_Player = False
Objectives[63]Cutscenes_Follow_Actor = False
Objectives[63]Cutscenes_Follow_Vehicle = False
Objectives[63]Cutscenes_Follow_Distancee = 50
Objectives[63]Cutscenes_Follow_Hieght = 2
Objectives[63]Cutscenes_Follow_Angle = 0
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 1
Objectives[63]ObjectiveMessages[0]positionX = -3027,559
Objectives[63]ObjectiveMessages[0]positionY = 1737,104
Objectives[63]ObjectiveMessages[0]positionZ = 35,69322
Objectives[63]ObjectiveMessages[0]Message = ~r~Yeah, it has to be here, those bastards are everywhere.
Objectives[63]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[0]Sender = 
Objectives[63]ObjectiveMessages[0]Subject = 
Objectives[63]ObjectiveMessages[0]MessageColor = White
Objectives[63]ObjectiveMessages[0]PlayFromStart = True
Objectives[63]ObjectiveMessages[0]Delay = False
Objectives[63]ObjectiveMessages[0]DelayTime = 0
Objectives[63]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[0]TypeSubtitle = True
Objectives[63]ObjectiveMessages[0]TypeTextMesage = False
Objectives[63]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[64]Type = Cutscenes_Objective
Objectives[64]Text = 
Objectives[64]positionX = 1222,484
Objectives[64]positionY = -1514,962
Objectives[64]positionZ = 33,69434
Objectives[64]Cutscenes_Time = 0
Objectives[64]Cutscenes_Trans_Time = 3
Objectives[64]Cutscenes_FOV = 60
Objectives[64]Cutscenes_Shake = Hand
Objectives[64]Cutscenes_Amplitude = 0
Objectives[64]Cutscenes_FadeOut = False
Objectives[64]Cutscenes_FadeIn = False
Objectives[64]Cutscenes_End = False
Objectives[64]Cutscenes_Point_At_Position = True
Objectives[64]Cutscenes_Point_At_Player = False
Objectives[64]Cutscenes_Point_At_Actor = False
Objectives[64]Cutscenes_Point_At_Vehicle = False
Objectives[64]Cutscenes_Follow_Player = False
Objectives[64]Cutscenes_Follow_Actor = False
Objectives[64]Cutscenes_Follow_Vehicle = False
Objectives[64]Cutscenes_Follow_Distancee = 75
Objectives[64]Cutscenes_Follow_Hieght = 2
Objectives[64]Cutscenes_Follow_Angle = 275
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Cutscenes_Objective
Objectives[65]Text = 
Objectives[65]positionX = 1178,938
Objectives[65]positionY = -1534,679
Objectives[65]positionZ = 38,40096
Objectives[65]Cutscenes_Time = 0
Objectives[65]Cutscenes_Trans_Time = 3
Objectives[65]Cutscenes_FOV = 60
Objectives[65]Cutscenes_Shake = Hand
Objectives[65]Cutscenes_Amplitude = 0
Objectives[65]Cutscenes_FadeOut = False
Objectives[65]Cutscenes_FadeIn = False
Objectives[65]Cutscenes_End = False
Objectives[65]Cutscenes_Point_At_Position = True
Objectives[65]Cutscenes_Point_At_Player = False
Objectives[65]Cutscenes_Point_At_Actor = False
Objectives[65]Cutscenes_Point_At_Vehicle = False
Objectives[65]Cutscenes_Follow_Player = False
Objectives[65]Cutscenes_Follow_Actor = False
Objectives[65]Cutscenes_Follow_Vehicle = False
Objectives[65]Cutscenes_Follow_Distancee = 40
Objectives[65]Cutscenes_Follow_Hieght = 2
Objectives[65]Cutscenes_Follow_Angle = 160
Objectives[65]mission_ActorsCount = 3
Objectives[65]mission_Actors[0]SpawnInVehicle = True
Objectives[65]mission_Actors[0]SeatIndex = 1
Objectives[65]mission_Actors[0]Survive_Number = 0
Objectives[65]mission_Actors[0]Failed_Text = 
Objectives[65]mission_Actors[0]Remove_After = 83
Objectives[65]mission_Actors[0]positionX = 1034,338
Objectives[65]mission_Actors[0]positionY = -1444,184
Objectives[65]mission_Actors[0]positionZ = 35,94493
Objectives[65]mission_Actors[0]Heading = 274,9389
Objectives[65]mission_Actors[0]String_Name = ig_sol
Objectives[65]mission_Actors[0]Relationship_Group = Friend
Objectives[65]mission_Actors[0]AddBlip = True
Objectives[65]mission_Actors[0]ShowCone = False
Objectives[65]mission_Actors[0]Invincible = True
Objectives[65]mission_Actors[0]SetHealth = 100
Objectives[65]mission_Actors[0]DieFromHeadShot = True
Objectives[65]mission_Actors[0]CanExitVehicle = False
Objectives[65]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[0]AlwaysFight = True
Objectives[65]mission_Actors[0]Seeing_Range = 30
Objectives[65]mission_Actors[0]Hearing_Range = 30
Objectives[65]mission_Actors[0]CombatMovement = Offensive
Objectives[65]mission_Actors[0]weapon = Pistol
Objectives[65]mission_Actors[0]Variation = Default
Objectives[65]mission_Actors[0]Task = 0
Objectives[65]mission_Actors[0]Task_Guard_Range = 5
Objectives[65]mission_Actors[0]Task_Stay_In_Range = True
Objectives[65]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[0]Task_Scenario = NONE
Objectives[65]mission_Actors[1]SpawnInVehicle = True
Objectives[65]mission_Actors[1]SeatIndex = 0
Objectives[65]mission_Actors[1]Survive_Number = 0
Objectives[65]mission_Actors[1]Failed_Text = 
Objectives[65]mission_Actors[1]Remove_After = 83
Objectives[65]mission_Actors[1]positionX = 1034,338
Objectives[65]mission_Actors[1]positionY = -1444,184
Objectives[65]mission_Actors[1]positionZ = 35,94493
Objectives[65]mission_Actors[1]Heading = 274,9389
Objectives[65]mission_Actors[1]String_Name = ig_tonyprince
Objectives[65]mission_Actors[1]Relationship_Group = Friend
Objectives[65]mission_Actors[1]AddBlip = True
Objectives[65]mission_Actors[1]ShowCone = False
Objectives[65]mission_Actors[1]Invincible = True
Objectives[65]mission_Actors[1]SetHealth = 100
Objectives[65]mission_Actors[1]DieFromHeadShot = True
Objectives[65]mission_Actors[1]CanExitVehicle = False
Objectives[65]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[1]AlwaysFight = True
Objectives[65]mission_Actors[1]Seeing_Range = 30
Objectives[65]mission_Actors[1]Hearing_Range = 30
Objectives[65]mission_Actors[1]CombatMovement = Offensive
Objectives[65]mission_Actors[1]weapon = Pistol
Objectives[65]mission_Actors[1]Variation = Default
Objectives[65]mission_Actors[1]Task = 0
Objectives[65]mission_Actors[1]Task_Guard_Range = 5
Objectives[65]mission_Actors[1]Task_Stay_In_Range = True
Objectives[65]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[1]Task_Scenario = NONE
Objectives[65]mission_Actors[2]SpawnInVehicle = True
Objectives[65]mission_Actors[2]SeatIndex = -1
Objectives[65]mission_Actors[2]Survive_Number = 0
Objectives[65]mission_Actors[2]Failed_Text = 
Objectives[65]mission_Actors[2]Remove_After = 83
Objectives[65]mission_Actors[2]positionX = 1034,338
Objectives[65]mission_Actors[2]positionY = -1444,184
Objectives[65]mission_Actors[2]positionZ = 35,94493
Objectives[65]mission_Actors[2]Heading = 274,9389
Objectives[65]mission_Actors[2]String_Name = ig_englishdave
Objectives[65]mission_Actors[2]Relationship_Group = Friend
Objectives[65]mission_Actors[2]AddBlip = True
Objectives[65]mission_Actors[2]ShowCone = False
Objectives[65]mission_Actors[2]Invincible = True
Objectives[65]mission_Actors[2]SetHealth = 100
Objectives[65]mission_Actors[2]DieFromHeadShot = True
Objectives[65]mission_Actors[2]CanExitVehicle = True
Objectives[65]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[2]AlwaysFight = True
Objectives[65]mission_Actors[2]Seeing_Range = 30
Objectives[65]mission_Actors[2]Hearing_Range = 30
Objectives[65]mission_Actors[2]CombatMovement = Offensive
Objectives[65]mission_Actors[2]weapon = Pistol
Objectives[65]mission_Actors[2]Variation = Default
Objectives[65]mission_Actors[2]Task = 99
Objectives[65]mission_Actors[2]Task_Guard_Range = 5
Objectives[65]mission_Actors[2]Task_Stay_In_Range = True
Objectives[65]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[2]Task_Scenario = NONE
Objectives[65]mission_Actors[2]Task_List_Count = 2
Objectives[65]mission_Actors[2]Task_Repeat = False
Objectives[65]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[65]mission_Actors[2]Task_List[0]PositionX = 1033,867
Objectives[65]mission_Actors[2]Task_List[0]PositionY = -1445,68
Objectives[65]mission_Actors[2]Task_List[0]PositionZ = 36,04938
Objectives[65]mission_Actors[2]Task_List[0]Speed = 1
Objectives[65]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[65]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[65]mission_Actors[2]Task_List[1]Type = VehicleFollow(Player)
Objectives[65]mission_Actors[2]Task_List[1]PositionX = 1033,867
Objectives[65]mission_Actors[2]Task_List[1]PositionY = -1445,68
Objectives[65]mission_Actors[2]Task_List[1]PositionZ = 36,04938
Objectives[65]mission_Actors[2]Task_List[1]speed = 100
Objectives[65]mission_Actors[2]Task_List[1]minDistance = 10
Objectives[65]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[65]mission_Actors[2]NeededForObjectiveHint[0] = 73
Objectives[65]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[65]mission_Actors[2]NeededForObjectiveGoToActor[0] = 72
Objectives[65]mission_Vehicles = 1
Objectives[65]mission_Vehicles[0]positionX = 1034,338
Objectives[65]mission_Vehicles[0]positionY = -1444,184
Objectives[65]mission_Vehicles[0]positionZ = 35,94493
Objectives[65]mission_Vehicles[0]Heading = 274,9389
Objectives[65]mission_Vehicles[0]Name = Stafford
Objectives[65]mission_Vehicles[0]Model = stafford
Objectives[65]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[65]mission_Vehicles[0]SecondaryColor = MetallicUltraBlue
Objectives[65]mission_Vehicles[0]PearlescentColor = MetallicBlue
Objectives[65]mission_Vehicles[0]HasPearlescent = True
Objectives[65]mission_Vehicles[0]Livery = 8
Objectives[65]mission_Vehicles[0]DirtLevel = 0
Objectives[65]mission_Vehicles[0]LockedForPlayer = True
Objectives[65]mission_Vehicles[0]Locked = False
Objectives[65]mission_Vehicles[0]Alarm = False
Objectives[65]mission_Vehicles[0]HotWired = False
Objectives[65]mission_Vehicles[0]Invincible = True
Objectives[65]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[65]mission_Vehicles[0]Remove_After = 83
Objectives[65]mission_Vehicles[0]Survive_Number = 0
Objectives[65]mission_Vehicles[0]Failed_Text = 
Objectives[65]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[65]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 65
Objectives[65]mission_Vehicles[0]NeededForActorIndex[0] = 2
Objectives[65]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[65]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[65]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 74
Objectives[65]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 5
Objectives[65]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[65]mission_Pickup_Props[0]Value = 99999
Objectives[65]mission_Pickup_Props[0]positionX = 1210,981
Objectives[65]mission_Pickup_Props[0]positionY = -1505,78
Objectives[65]mission_Pickup_Props[0]positionZ = 34,19255
Objectives[65]mission_Pickup_Props[0]rotationX = 0
Objectives[65]mission_Pickup_Props[0]rotationY = 0
Objectives[65]mission_Pickup_Props[0]rotationZ = 175
Objectives[65]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[65]mission_Pickup_Props[1]Value = 99999
Objectives[65]mission_Pickup_Props[1]positionX = 1217,038
Objectives[65]mission_Pickup_Props[1]positionY = -1532,689
Objectives[65]mission_Pickup_Props[1]positionZ = 36,50262
Objectives[65]mission_Pickup_Props[1]rotationX = 0
Objectives[65]mission_Pickup_Props[1]rotationY = 0
Objectives[65]mission_Pickup_Props[1]rotationZ = 175
Objectives[65]mission_Pickup_Props[2]Model = PICKUP_HEALTH_STANDARD
Objectives[65]mission_Pickup_Props[2]Value = 99999
Objectives[65]mission_Pickup_Props[2]positionX = 1163,544
Objectives[65]mission_Pickup_Props[2]positionY = -1577,436
Objectives[65]mission_Pickup_Props[2]positionZ = 36,50217
Objectives[65]mission_Pickup_Props[2]rotationX = 0
Objectives[65]mission_Pickup_Props[2]rotationY = 0
Objectives[65]mission_Pickup_Props[2]rotationZ = 175
Objectives[65]mission_Pickup_Props[3]Model = PICKUP_HEALTH_STANDARD
Objectives[65]mission_Pickup_Props[3]Value = 99999
Objectives[65]mission_Pickup_Props[3]positionX = 1189,393
Objectives[65]mission_Pickup_Props[3]positionY = -1528,394
Objectives[65]mission_Pickup_Props[3]positionZ = 34,19255
Objectives[65]mission_Pickup_Props[3]rotationX = 0
Objectives[65]mission_Pickup_Props[3]rotationY = 0
Objectives[65]mission_Pickup_Props[3]rotationZ = 175
Objectives[65]mission_Pickup_Props[4]Model = PICKUP_ARMOUR_STANDARD
Objectives[65]mission_Pickup_Props[4]Value = 99999
Objectives[65]mission_Pickup_Props[4]positionX = 1172,182
Objectives[65]mission_Pickup_Props[4]positionY = -1528,304
Objectives[65]mission_Pickup_Props[4]positionZ = 34,34342
Objectives[65]mission_Pickup_Props[4]rotationX = 0
Objectives[65]mission_Pickup_Props[4]rotationY = 0
Objectives[65]mission_Pickup_Props[4]rotationZ = 175
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Cutscenes_Objective
Objectives[66]Text = 
Objectives[66]positionX = 1230,55
Objectives[66]positionY = -1536,936
Objectives[66]positionZ = 36,10823
Objectives[66]Cutscenes_Time = 0
Objectives[66]Cutscenes_Trans_Time = 0
Objectives[66]Cutscenes_FOV = 30
Objectives[66]Cutscenes_Shake = Hand
Objectives[66]Cutscenes_Amplitude = 0
Objectives[66]Cutscenes_FadeOut = False
Objectives[66]Cutscenes_FadeIn = False
Objectives[66]Cutscenes_End = True
Objectives[66]Cutscenes_Point_At_Position = False
Objectives[66]Cutscenes_Point_At_Player = False
Objectives[66]Cutscenes_Point_At_Actor = False
Objectives[66]Cutscenes_Point_At_Vehicle = False
Objectives[66]Cutscenes_Follow_Player = False
Objectives[66]Cutscenes_Follow_Actor = False
Objectives[66]Cutscenes_Follow_Vehicle = False
Objectives[66]Cutscenes_Follow_Distancee = 10
Objectives[66]Cutscenes_Follow_Hieght = 1
Objectives[66]Cutscenes_Follow_Angle = 0
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Text = 
Objectives[67]Text2 = 
Objectives[67]Type = Kill_Actors
Objectives[67]positionX = 1227,253
Objectives[67]positionY = -1542,333
Objectives[67]positionZ = 36,6722
Objectives[67]KillAll1 = True
Objectives[67]KillAll2 = False
Objectives[67]Kill_Actors_Add_Blips = True
Objectives[67]Kill_Actors_Add_Markers = False
Objectives[67]DropPickups = False
Objectives[67]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 4
Objectives[67]ObjectiveMessages[0]positionX = -3025,26
Objectives[67]ObjectiveMessages[0]positionY = 1721,935
Objectives[67]ObjectiveMessages[0]positionZ = 35,75605
Objectives[67]ObjectiveMessages[0]Message = ~y~What do we do?
Objectives[67]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = White
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = True
Objectives[67]ObjectiveMessages[0]TypeTextMesage = False
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[1]positionX = -3024,626
Objectives[67]ObjectiveMessages[1]positionY = 1718,045
Objectives[67]ObjectiveMessages[1]positionZ = 35,70319
Objectives[67]ObjectiveMessages[1]Message = ~p~Let's go inside and get Dixon back.
Objectives[67]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[1]Sender = 
Objectives[67]ObjectiveMessages[1]Subject = 
Objectives[67]ObjectiveMessages[1]MessageColor = White
Objectives[67]ObjectiveMessages[1]PlayFromStart = False
Objectives[67]ObjectiveMessages[1]Delay = True
Objectives[67]ObjectiveMessages[1]DelayTime = 2
Objectives[67]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[1]TypeSubtitle = True
Objectives[67]ObjectiveMessages[1]TypeTextMesage = False
Objectives[67]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[2]positionX = -3022,826
Objectives[67]ObjectiveMessages[2]positionY = 1709,874
Objectives[67]ObjectiveMessages[2]positionZ = 35,49184
Objectives[67]ObjectiveMessages[2]Message = ~r~Yeah, let's do it!
Objectives[67]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[2]Sender = 
Objectives[67]ObjectiveMessages[2]Subject = 
Objectives[67]ObjectiveMessages[2]MessageColor = White
Objectives[67]ObjectiveMessages[2]PlayFromStart = False
Objectives[67]ObjectiveMessages[2]Delay = True
Objectives[67]ObjectiveMessages[2]DelayTime = 6
Objectives[67]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[2]TypeSubtitle = True
Objectives[67]ObjectiveMessages[2]TypeTextMesage = False
Objectives[67]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[3]positionX = -3022,004
Objectives[67]ObjectiveMessages[3]positionY = 1705,396
Objectives[67]ObjectiveMessages[3]positionZ = 35,32967
Objectives[67]ObjectiveMessages[3]Message = ~o~Yeah!
Objectives[67]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[3]Sender = 
Objectives[67]ObjectiveMessages[3]Subject = 
Objectives[67]ObjectiveMessages[3]MessageColor = White
Objectives[67]ObjectiveMessages[3]PlayFromStart = False
Objectives[67]ObjectiveMessages[3]Delay = True
Objectives[67]ObjectiveMessages[3]DelayTime = 8
Objectives[67]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[3]TypeSubtitle = True
Objectives[67]ObjectiveMessages[3]TypeTextMesage = False
Objectives[67]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[68]Text = 
Objectives[68]Type = Timeout_Objective
Objectives[68]positionX = 1173,51
Objectives[68]positionY = -1494,684
Objectives[68]positionZ = 46,44
Objectives[68]Timeout_Min = 0
Objectives[68]Timeout_Sec = 10
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 3
Objectives[68]ObjectiveMessages[0]positionX = -3020,001
Objectives[68]ObjectiveMessages[0]positionY = 1697,824
Objectives[68]ObjectiveMessages[0]positionZ = 34,99
Objectives[68]ObjectiveMessages[0]Message = ~p~Are they finished? Has anyone seen Dixon?
Objectives[68]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = White
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = True
Objectives[68]ObjectiveMessages[0]TypeTextMesage = False
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = -3018,471
Objectives[68]ObjectiveMessages[1]positionY = 1691,976
Objectives[68]ObjectiveMessages[1]positionZ = 34,67496
Objectives[68]ObjectiveMessages[1]Message = ~r~Emh... no.
Objectives[68]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = White
Objectives[68]ObjectiveMessages[1]PlayFromStart = False
Objectives[68]ObjectiveMessages[1]Delay = True
Objectives[68]ObjectiveMessages[1]DelayTime = 5
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = True
Objectives[68]ObjectiveMessages[1]TypeTextMesage = False
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[2]positionX = -3017
Objectives[68]ObjectiveMessages[2]positionY = 1686,611
Objectives[68]ObjectiveMessages[2]positionZ = 34,35289
Objectives[68]ObjectiveMessages[2]Message = ~p~COWARD, WHERE ARE YOU?
Objectives[68]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[2]Sender = 
Objectives[68]ObjectiveMessages[2]Subject = 
Objectives[68]ObjectiveMessages[2]MessageColor = White
Objectives[68]ObjectiveMessages[2]PlayFromStart = False
Objectives[68]ObjectiveMessages[2]Delay = True
Objectives[68]ObjectiveMessages[2]DelayTime = 6
Objectives[68]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[2]TypeSubtitle = True
Objectives[68]ObjectiveMessages[2]TypeTextMesage = False
Objectives[68]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[69]Type = Hint_Objective
Objectives[69]Text = 
Objectives[69]positionX = 1172,652
Objectives[69]positionY = -1496,843
Objectives[69]positionZ = 46,44
Objectives[69]Hint_Time = 5
Objectives[69]Hint_FOV = 20
Objectives[69]Hint_Use_Position = True
Objectives[69]Hint_Use_Player = False
Objectives[69]Hint_Use_Actor = False
Objectives[69]Hint_Use_Vehicle = False
Objectives[69]mission_ActorsCount = 1
Objectives[69]mission_Actors[0]Survive_Number = 0
Objectives[69]mission_Actors[0]Failed_Text = 
Objectives[69]mission_Actors[0]Remove_After = 72
Objectives[69]mission_Actors[0]positionX = 1174,501
Objectives[69]mission_Actors[0]positionY = -1493,91
Objectives[69]mission_Actors[0]positionZ = 47,43501
Objectives[69]mission_Actors[0]Heading = 140,9379
Objectives[69]mission_Actors[0]String_Name = ig_dix
Objectives[69]mission_Actors[0]Relationship_Group = Friend
Objectives[69]mission_Actors[0]AddBlip = True
Objectives[69]mission_Actors[0]ShowCone = False
Objectives[69]mission_Actors[0]Invincible = True
Objectives[69]mission_Actors[0]SetHealth = 100
Objectives[69]mission_Actors[0]DieFromHeadShot = True
Objectives[69]mission_Actors[0]CanExitVehicle = True
Objectives[69]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[69]mission_Actors[0]AlwaysFight = True
Objectives[69]mission_Actors[0]Seeing_Range = 30
Objectives[69]mission_Actors[0]Hearing_Range = 30
Objectives[69]mission_Actors[0]CombatMovement = Offensive
Objectives[69]mission_Actors[0]weapon = Unarmed
Objectives[69]mission_Actors[0]Variation = Default
Objectives[69]mission_Actors[0]Task = 3
Objectives[69]mission_Actors[0]Task_Guard_Range = 5
Objectives[69]mission_Actors[0]Task_Stay_In_Range = True
Objectives[69]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[69]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[69]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[69]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[69]mission_Actors[0]NeededForObjectiveHint[0] = 71
Objectives[69]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[69]mission_Actors[0]NeededForObjectiveGoToActor[0] = 70
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 2
Objectives[69]ObjectiveMessages[0]positionX = -3013,008
Objectives[69]ObjectiveMessages[0]positionY = 1674,662
Objectives[69]ObjectiveMessages[0]positionZ = 33,52725
Objectives[69]ObjectiveMessages[0]Message = ~b~I'M UP HERE!
Objectives[69]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[0]Sender = 
Objectives[69]ObjectiveMessages[0]Subject = 
Objectives[69]ObjectiveMessages[0]MessageColor = White
Objectives[69]ObjectiveMessages[0]PlayFromStart = True
Objectives[69]ObjectiveMessages[0]Delay = False
Objectives[69]ObjectiveMessages[0]DelayTime = 0
Objectives[69]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[0]TypeSubtitle = True
Objectives[69]ObjectiveMessages[0]TypeTextMesage = False
Objectives[69]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[1]positionX = -3011,019
Objectives[69]ObjectiveMessages[1]positionY = 1668,604
Objectives[69]ObjectiveMessages[1]positionZ = 33,08018
Objectives[69]ObjectiveMessages[1]Message = ~p~I'M COMING!
Objectives[69]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[1]Sender = 
Objectives[69]ObjectiveMessages[1]Subject = 
Objectives[69]ObjectiveMessages[1]MessageColor = White
Objectives[69]ObjectiveMessages[1]PlayFromStart = False
Objectives[69]ObjectiveMessages[1]Delay = True
Objectives[69]ObjectiveMessages[1]DelayTime = 2
Objectives[69]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[1]TypeSubtitle = True
Objectives[69]ObjectiveMessages[1]TypeTextMesage = False
Objectives[69]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[70]Type = GoTo_Actor
Objectives[70]Text = 
Objectives[70]positionX = 1174,848
Objectives[70]positionY = -1494,502
Objectives[70]positionZ = 46,44
Objectives[70]GoTo_Actor_ChangToCompanion = True
Objectives[70]GoTo_Actor_Distance = 3
Objectives[70]GoTo_Actor_Remove_Blip = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Type = Hint_Objective
Objectives[71]Text = 
Objectives[71]positionX = 1176,426
Objectives[71]positionY = -1495,919
Objectives[71]positionZ = 33,84872
Objectives[71]Hint_Time = 16
Objectives[71]Hint_FOV = 40
Objectives[71]Hint_Use_Position = False
Objectives[71]Hint_Use_Player = False
Objectives[71]Hint_Use_Actor = True
Objectives[71]Hint_Use_Vehicle = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 5
Objectives[71]ObjectiveMessages[0]positionX = -3005,61
Objectives[71]ObjectiveMessages[0]positionY = 1654,966
Objectives[71]ObjectiveMessages[0]positionZ = 31,99438
Objectives[71]ObjectiveMessages[0]Message = ~p~Coward, are you okay?
Objectives[71]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = White
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = True
Objectives[71]ObjectiveMessages[0]TypeTextMesage = False
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[1]positionX = -3004,372
Objectives[71]ObjectiveMessages[1]positionY = 1651,672
Objectives[71]ObjectiveMessages[1]positionZ = 31,73131
Objectives[71]ObjectiveMessages[1]Message = ~b~Yeah... and I wasn't scared, I knew you were coming to save me.
Objectives[71]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[1]Sender = 
Objectives[71]ObjectiveMessages[1]Subject = 
Objectives[71]ObjectiveMessages[1]MessageColor = White
Objectives[71]ObjectiveMessages[1]PlayFromStart = False
Objectives[71]ObjectiveMessages[1]Delay = True
Objectives[71]ObjectiveMessages[1]DelayTime = 3
Objectives[71]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[1]TypeSubtitle = True
Objectives[71]ObjectiveMessages[1]TypeTextMesage = False
Objectives[71]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[2]positionX = -3001,225
Objectives[71]ObjectiveMessages[2]positionY = 1645,02
Objectives[71]ObjectiveMessages[2]positionZ = 31,18633
Objectives[71]ObjectiveMessages[2]Message = ~p~Umh... but you cried.
Objectives[71]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[2]Sender = 
Objectives[71]ObjectiveMessages[2]Subject = 
Objectives[71]ObjectiveMessages[2]MessageColor = White
Objectives[71]ObjectiveMessages[2]PlayFromStart = False
Objectives[71]ObjectiveMessages[2]Delay = True
Objectives[71]ObjectiveMessages[2]DelayTime = 8
Objectives[71]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[2]TypeSubtitle = True
Objectives[71]ObjectiveMessages[2]TypeTextMesage = False
Objectives[71]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[3]positionX = -2998,561
Objectives[71]ObjectiveMessages[3]positionY = 1638,886
Objectives[71]ObjectiveMessages[3]positionZ = 30,70545
Objectives[71]ObjectiveMessages[3]Message = ~b~Just a little...
Objectives[71]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[3]Sender = 
Objectives[71]ObjectiveMessages[3]Subject = 
Objectives[71]ObjectiveMessages[3]MessageColor = White
Objectives[71]ObjectiveMessages[3]PlayFromStart = False
Objectives[71]ObjectiveMessages[3]Delay = True
Objectives[71]ObjectiveMessages[3]DelayTime = 10
Objectives[71]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[3]TypeSubtitle = True
Objectives[71]ObjectiveMessages[3]TypeTextMesage = False
Objectives[71]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[4]positionX = -2996,749
Objectives[71]ObjectiveMessages[4]positionY = 1634,603
Objectives[71]ObjectiveMessages[4]positionZ = 30,38622
Objectives[71]ObjectiveMessages[4]Message = ~p~Okay... let's get out of here.
Objectives[71]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[4]Sender = 
Objectives[71]ObjectiveMessages[4]Subject = 
Objectives[71]ObjectiveMessages[4]MessageColor = White
Objectives[71]ObjectiveMessages[4]PlayFromStart = False
Objectives[71]ObjectiveMessages[4]Delay = True
Objectives[71]ObjectiveMessages[4]DelayTime = 12
Objectives[71]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[4]TypeSubtitle = True
Objectives[71]ObjectiveMessages[4]TypeTextMesage = False
Objectives[71]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[72]Type = GoTo_Actor
Objectives[72]Text = 
Objectives[72]positionX = -2604,536
Objectives[72]positionY = 1694,485
Objectives[72]positionZ = 140,8665
Objectives[72]GoTo_Actor_ChangToCompanion = False
Objectives[72]GoTo_Actor_Distance = 4
Objectives[72]GoTo_Actor_Remove_Blip = True
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Hint_Objective
Objectives[73]Text = 
Objectives[73]positionX = -2606,127
Objectives[73]positionY = 1692,664
Objectives[73]positionZ = 140,8663
Objectives[73]Hint_Time = 10
Objectives[73]Hint_FOV = 40
Objectives[73]Hint_Use_Position = False
Objectives[73]Hint_Use_Player = False
Objectives[73]Hint_Use_Actor = True
Objectives[73]Hint_Use_Vehicle = False
Objectives[73]mission_ActorsCount = 1
Objectives[73]mission_Actors[0]Survive_Number = 0
Objectives[73]mission_Actors[0]Failed_Text = 
Objectives[73]mission_Actors[0]Remove_After = 83
Objectives[73]mission_Actors[0]positionX = 1169,563
Objectives[73]mission_Actors[0]positionY = -1497,482
Objectives[73]mission_Actors[0]positionZ = 34,84872
Objectives[73]mission_Actors[0]Heading = 199,7384
Objectives[73]mission_Actors[0]String_Name = ig_dix
Objectives[73]mission_Actors[0]Relationship_Group = Companion
Objectives[73]mission_Actors[0]AddBlip = True
Objectives[73]mission_Actors[0]ShowCone = False
Objectives[73]mission_Actors[0]Invincible = True
Objectives[73]mission_Actors[0]SetHealth = 100
Objectives[73]mission_Actors[0]DieFromHeadShot = True
Objectives[73]mission_Actors[0]CanExitVehicle = True
Objectives[73]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[0]AlwaysFight = True
Objectives[73]mission_Actors[0]Seeing_Range = 30
Objectives[73]mission_Actors[0]Hearing_Range = 30
Objectives[73]mission_Actors[0]CombatMovement = Offensive
Objectives[73]mission_Actors[0]weapon = Unarmed
Objectives[73]mission_Actors[0]Variation = Default
Objectives[73]mission_Actors[0]Task = 0
Objectives[73]mission_Actors[0]Task_Guard_Range = 5
Objectives[73]mission_Actors[0]Task_Stay_In_Range = True
Objectives[73]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[0]Task_Scenario = NONE
Objectives[73]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[73]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 74
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 2
Objectives[73]ObjectiveMessages[0]positionX = -2993,394
Objectives[73]ObjectiveMessages[0]positionY = 1626,249
Objectives[73]ObjectiveMessages[0]positionZ = 29,94604
Objectives[73]ObjectiveMessages[0]Message = ~c~It's better if we don't stay alone for a while.
Objectives[73]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[73]ObjectiveMessages[0]Sender = 
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = White
Objectives[73]ObjectiveMessages[0]PlayFromStart = True
Objectives[73]ObjectiveMessages[0]Delay = False
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = True
Objectives[73]ObjectiveMessages[0]TypeTextMesage = False
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[73]ObjectiveMessages[1]positionX = -2991,214
Objectives[73]ObjectiveMessages[1]positionY = 1622,227
Objectives[73]ObjectiveMessages[1]positionZ = 29,69629
Objectives[73]ObjectiveMessages[1]Message = ~d~We're organizing security in Dixon's new apartment, we all go there.
Objectives[73]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[73]ObjectiveMessages[1]Sender = 
Objectives[73]ObjectiveMessages[1]Subject = 
Objectives[73]ObjectiveMessages[1]MessageColor = White
Objectives[73]ObjectiveMessages[1]PlayFromStart = False
Objectives[73]ObjectiveMessages[1]Delay = True
Objectives[73]ObjectiveMessages[1]DelayTime = 4
Objectives[73]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[1]TypeSubtitle = True
Objectives[73]ObjectiveMessages[1]TypeTextMesage = False
Objectives[73]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = 
Objectives[74]positionX = -2604,94
Objectives[74]positionY = 1691,608
Objectives[74]positionZ = 140,8664
Objectives[74]SetPlayerActor_Use_Player = False
Objectives[74]SetPlayerActor_Player_Controllable = True
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[74]SetPlayerActor_Use_Actor = True
Objectives[74]SetPlayerActor_RelationshipGroup_Change = True
Objectives[74]SetPlayerActor_RelationshipGroup = Friend
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 99
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = False
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = NONE
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]TaskListCount = 1
Objectives[74]Task_List[0]Type = EnterVehicle
Objectives[74]Task_List[0]PositionX = 1035,457
Objectives[74]Task_List[0]PositionY = -1445,25
Objectives[74]Task_List[0]PositionZ = 35,92625
Objectives[74]Task_List[0]Speed = 4
Objectives[74]Task_List[0]SeatIndex = 2
Objectives[74]Task_List[0]TaskIndex = 0
Objectives[74]Task_List[0]Warp = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = 
Objectives[75]FaildText = 
Objectives[75]Type = Enter_Vehicle
Objectives[75]positionX = -2594,086
Objectives[75]positionY = 1688,885
Objectives[75]positionZ = 139,861
Objectives[75]EnterVehicle_AsPassenger = False
Objectives[75]EnterVehicle_CanExit = True
Objectives[75]EnterVehicle_SetIsWanted = False
Objectives[75]EnterVehicle_SeatIndex = 0
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 1
Objectives[75]mission_Pickup_Props[0]Model = PICKUP_VEHICLE_HEALTH_STANDARD
Objectives[75]mission_Pickup_Props[0]Value = 99999
Objectives[75]mission_Pickup_Props[0]positionX = 1149,585
Objectives[75]mission_Pickup_Props[0]positionY = -1458,572
Objectives[75]mission_Pickup_Props[0]positionZ = 34,19175
Objectives[75]mission_Pickup_Props[0]rotationX = 0
Objectives[75]mission_Pickup_Props[0]rotationY = 0
Objectives[75]mission_Pickup_Props[0]rotationZ = 175
Objectives[75]ObjectiveMessages = 1
Objectives[75]ObjectiveMessages[0]positionX = -2987,767
Objectives[75]ObjectiveMessages[0]positionY = 1614,291
Objectives[75]ObjectiveMessages[0]positionZ = 29,26785
Objectives[75]ObjectiveMessages[0]Message = ~p~Okay, let's go.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = White
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = True
Objectives[75]ObjectiveMessages[0]TypeTextMesage = False
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[76]Text = 
Objectives[76]Type = Leave_Area
Objectives[76]positionX = 1170,149
Objectives[76]positionY = -1508,985
Objectives[76]positionZ = 33,69255
Objectives[76]Leave_Area_Distance = 50
Objectives[76]Leave_Area_Use_Objective_Position = True
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Set_Player_Actor_Objective
Objectives[77]Text = 
Objectives[77]positionX = -2655,287
Objectives[77]positionY = 1660,013
Objectives[77]positionZ = 107,7167
Objectives[77]SetPlayerActor_Use_Player = True
Objectives[77]SetPlayerActor_Player_Controllable = True
Objectives[77]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[77]SetPlayerActor_Use_Actor = False
Objectives[77]SetPlayerActor_RelationshipGroup_Change = False
Objectives[77]SetPlayerActor_RelationshipGroup = Neutral
Objectives[77]SetPlayerActor_Invincible_Change = False
Objectives[77]SetPlayerActor_Invincible = False
Objectives[77]SetPlayerActor_NewTask = True
Objectives[77]Int_Task = 99
Objectives[77]Task_Repeat = False
Objectives[77]Task_Timeout = False
Objectives[77]Task_Guard_Range = 10
Objectives[77]Task_Stay_In_Range = True
Objectives[77]Task_Wander_Range = 10
Objectives[77]Task_Scenario = NONE
Objectives[77]Task_TalkingAnimation = mic_chatter
Objectives[77]Task_Time = 1
Objectives[77]TaskListCount = 2
Objectives[77]Task_List[0]Type = EnterVehicle
Objectives[77]Task_List[0]PositionX = -2600,803
Objectives[77]Task_List[0]PositionY = 1679,119
Objectives[77]Task_List[0]PositionZ = 141,3716
Objectives[77]Task_List[0]Speed = 4
Objectives[77]Task_List[0]SeatIndex = -1
Objectives[77]Task_List[0]TaskIndex = 0
Objectives[77]Task_List[0]Warp = False
Objectives[77]Task_List[1]Type = Drive
Objectives[77]Task_List[1]PositionX = -2031,272
Objectives[77]Task_List[1]PositionY = -477,185
Objectives[77]Task_List[1]PositionZ = 11,04218
Objectives[77]Task_List[1]Speed = 50
Objectives[77]Task_List[1]StopBeforeVehicles = False
Objectives[77]Task_List[1]StopBeforeActors = False
Objectives[77]Task_List[1]AvoidVehicles = True
Objectives[77]Task_List[1]AvoidEmptyVehicles = True
Objectives[77]Task_List[1]AvoidActors = True
Objectives[77]Task_List[1]AvoidObjects = True
Objectives[77]Task_List[1]StopAtLights = False
Objectives[77]Task_List[1]UseBlinkers = True
Objectives[77]Task_List[1]AllowGoingWrongWay = True
Objectives[77]Task_List[1]Reverse = False
Objectives[77]Task_List[1]TakeShortestPath = False
Objectives[77]Task_List[1]IgnoreRoads = False
Objectives[77]Task_List[1]IgnoreAllPathing = False
Objectives[77]Task_List[1]AvoidHighWays = False
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Cutscenes_Objective
Objectives[78]Text = 
Objectives[78]positionX = -2084,037
Objectives[78]positionY = -478,0739
Objectives[78]positionZ = 7,386799
Objectives[78]Cutscenes_Time = 18
Objectives[78]Cutscenes_Trans_Time = 6
Objectives[78]Cutscenes_FOV = 60
Objectives[78]Cutscenes_Shake = Hand
Objectives[78]Cutscenes_Amplitude = 0
Objectives[78]Cutscenes_FadeOut = False
Objectives[78]Cutscenes_FadeIn = False
Objectives[78]Cutscenes_End = False
Objectives[78]Cutscenes_Point_At_Position = False
Objectives[78]Cutscenes_Point_At_Player = False
Objectives[78]Cutscenes_Point_At_Actor = False
Objectives[78]Cutscenes_Point_At_Vehicle = False
Objectives[78]Cutscenes_Follow_Player = True
Objectives[78]Cutscenes_Follow_Actor = False
Objectives[78]Cutscenes_Follow_Vehicle = False
Objectives[78]Cutscenes_Follow_Distancee = 1,4
Objectives[78]Cutscenes_Follow_Hieght = 0,7
Objectives[78]Cutscenes_Follow_Angle = 155
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 5
Objectives[78]ObjectiveMessages[0]positionX = -2985,188
Objectives[78]ObjectiveMessages[0]positionY = 1606,265
Objectives[78]ObjectiveMessages[0]positionZ = 28,85289
Objectives[78]ObjectiveMessages[0]Message = ~y~Hey Sweetie, you seemed really worried about that idiot.
Objectives[78]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[0]Sender = 
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = White
Objectives[78]ObjectiveMessages[0]PlayFromStart = True
Objectives[78]ObjectiveMessages[0]Delay = False
Objectives[78]ObjectiveMessages[0]DelayTime = 0
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = True
Objectives[78]ObjectiveMessages[0]TypeTextMesage = False
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = -2983,668
Objectives[78]ObjectiveMessages[1]positionY = 1602,226
Objectives[78]ObjectiveMessages[1]positionZ = 28,75497
Objectives[78]ObjectiveMessages[1]Message = ~p~What do you mean? They pay me to stay with him, I was worried about my money.
Objectives[78]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[1]Sender = 
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = White
Objectives[78]ObjectiveMessages[1]PlayFromStart = False
Objectives[78]ObjectiveMessages[1]Delay = True
Objectives[78]ObjectiveMessages[1]DelayTime = 5
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = True
Objectives[78]ObjectiveMessages[1]TypeTextMesage = False
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[2]positionX = -2981,852
Objectives[78]ObjectiveMessages[2]positionY = 1597,294
Objectives[78]ObjectiveMessages[2]positionZ = 28,70715
Objectives[78]ObjectiveMessages[2]Message = ~y~Okay... but you looked very worried...
Objectives[78]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[2]Sender = 
Objectives[78]ObjectiveMessages[2]Subject = 
Objectives[78]ObjectiveMessages[2]MessageColor = White
Objectives[78]ObjectiveMessages[2]PlayFromStart = False
Objectives[78]ObjectiveMessages[2]Delay = True
Objectives[78]ObjectiveMessages[2]DelayTime = 12
Objectives[78]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[2]TypeSubtitle = True
Objectives[78]ObjectiveMessages[2]TypeTextMesage = False
Objectives[78]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[3]positionX = -2979,782
Objectives[78]ObjectiveMessages[3]positionY = 1591,682
Objectives[78]ObjectiveMessages[3]positionZ = 28,56961
Objectives[78]ObjectiveMessages[3]Message = ~p~...because they pay me a lot of money...
Objectives[78]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[3]Sender = 
Objectives[78]ObjectiveMessages[3]Subject = 
Objectives[78]ObjectiveMessages[3]MessageColor = White
Objectives[78]ObjectiveMessages[3]PlayFromStart = False
Objectives[78]ObjectiveMessages[3]Delay = True
Objectives[78]ObjectiveMessages[3]DelayTime = 16
Objectives[78]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[3]TypeSubtitle = True
Objectives[78]ObjectiveMessages[3]TypeTextMesage = False
Objectives[78]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[4]positionX = -2976,862
Objectives[78]ObjectiveMessages[4]positionY = 1584,433
Objectives[78]ObjectiveMessages[4]positionZ = 28,52003
Objectives[78]ObjectiveMessages[4]Message = ~r~Umh... I think you are growing fond of him.
Objectives[78]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[4]Sender = 
Objectives[78]ObjectiveMessages[4]Subject = 
Objectives[78]ObjectiveMessages[4]MessageColor = White
Objectives[78]ObjectiveMessages[4]PlayFromStart = False
Objectives[78]ObjectiveMessages[4]Delay = True
Objectives[78]ObjectiveMessages[4]DelayTime = 20
Objectives[78]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[4]TypeSubtitle = True
Objectives[78]ObjectiveMessages[4]TypeTextMesage = False
Objectives[78]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[79]Type = Cutscenes_Objective
Objectives[79]Text = 
Objectives[79]positionX = -2098,446
Objectives[79]positionY = -474,4123
Objectives[79]positionZ = 5,84597
Objectives[79]Cutscenes_Time = 1
Objectives[79]Cutscenes_Trans_Time = 18
Objectives[79]Cutscenes_FOV = 60
Objectives[79]Cutscenes_Shake = Hand
Objectives[79]Cutscenes_Amplitude = 0
Objectives[79]Cutscenes_FadeOut = False
Objectives[79]Cutscenes_FadeIn = False
Objectives[79]Cutscenes_End = False
Objectives[79]Cutscenes_Point_At_Position = False
Objectives[79]Cutscenes_Point_At_Player = False
Objectives[79]Cutscenes_Point_At_Actor = False
Objectives[79]Cutscenes_Point_At_Vehicle = False
Objectives[79]Cutscenes_Follow_Player = True
Objectives[79]Cutscenes_Follow_Actor = False
Objectives[79]Cutscenes_Follow_Vehicle = False
Objectives[79]Cutscenes_Follow_Distancee = 1,6
Objectives[79]Cutscenes_Follow_Hieght = 0,7
Objectives[79]Cutscenes_Follow_Angle = 20
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 6
Objectives[79]ObjectiveMessages[0]positionX = -2974,268
Objectives[79]ObjectiveMessages[0]positionY = 1573,312
Objectives[79]ObjectiveMessages[0]positionZ = 28,12147
Objectives[79]ObjectiveMessages[0]Message = ~p~WHAT THE FUCK ARE YOU SAYING, YOU FOOL? IT'S JUST WORK!
Objectives[79]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[0]Sender = 
Objectives[79]ObjectiveMessages[0]Subject = 
Objectives[79]ObjectiveMessages[0]MessageColor = White
Objectives[79]ObjectiveMessages[0]PlayFromStart = True
Objectives[79]ObjectiveMessages[0]Delay = False
Objectives[79]ObjectiveMessages[0]DelayTime = 0
Objectives[79]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[0]TypeSubtitle = True
Objectives[79]ObjectiveMessages[0]TypeTextMesage = False
Objectives[79]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[1]positionX = -2973,265
Objectives[79]ObjectiveMessages[1]positionY = 1569,339
Objectives[79]ObjectiveMessages[1]positionZ = 28,0542
Objectives[79]ObjectiveMessages[1]Message = ~r~Umh... I don't know... I think you made a friend...
Objectives[79]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[1]Sender = 
Objectives[79]ObjectiveMessages[1]Subject = 
Objectives[79]ObjectiveMessages[1]MessageColor = White
Objectives[79]ObjectiveMessages[1]PlayFromStart = False
Objectives[79]ObjectiveMessages[1]Delay = True
Objectives[79]ObjectiveMessages[1]DelayTime = 5
Objectives[79]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[1]TypeSubtitle = True
Objectives[79]ObjectiveMessages[1]TypeTextMesage = False
Objectives[79]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[2]positionX = -2971,224
Objectives[79]ObjectiveMessages[2]positionY = 1560,599
Objectives[79]ObjectiveMessages[2]positionZ = 27,83287
Objectives[79]ObjectiveMessages[2]Message = ~p~DON'T TALK BULLSHIT!
Objectives[79]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[2]Sender = 
Objectives[79]ObjectiveMessages[2]Subject = 
Objectives[79]ObjectiveMessages[2]MessageColor = White
Objectives[79]ObjectiveMessages[2]PlayFromStart = False
Objectives[79]ObjectiveMessages[2]Delay = True
Objectives[79]ObjectiveMessages[2]DelayTime = 9
Objectives[79]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[2]TypeSubtitle = True
Objectives[79]ObjectiveMessages[2]TypeTextMesage = False
Objectives[79]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[3]positionX = -2969,973
Objectives[79]ObjectiveMessages[3]positionY = 1555,249
Objectives[79]ObjectiveMessages[3]positionZ = 27,72893
Objectives[79]ObjectiveMessages[3]Message = ~o~Yeah... they look like friends.
Objectives[79]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[3]Sender = 
Objectives[79]ObjectiveMessages[3]Subject = 
Objectives[79]ObjectiveMessages[3]MessageColor = White
Objectives[79]ObjectiveMessages[3]PlayFromStart = False
Objectives[79]ObjectiveMessages[3]Delay = True
Objectives[79]ObjectiveMessages[3]DelayTime = 11
Objectives[79]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[3]TypeSubtitle = True
Objectives[79]ObjectiveMessages[3]TypeTextMesage = False
Objectives[79]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[4]positionX = -2968,902
Objectives[79]ObjectiveMessages[4]positionY = 1547,365
Objectives[79]ObjectiveMessages[4]positionZ = 27,57399
Objectives[79]ObjectiveMessages[4]Message = ~y~Right?
Objectives[79]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[4]Sender = 
Objectives[79]ObjectiveMessages[4]Subject = 
Objectives[79]ObjectiveMessages[4]MessageColor = White
Objectives[79]ObjectiveMessages[4]PlayFromStart = False
Objectives[79]ObjectiveMessages[4]Delay = True
Objectives[79]ObjectiveMessages[4]DelayTime = 14
Objectives[79]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[4]TypeSubtitle = True
Objectives[79]ObjectiveMessages[4]TypeTextMesage = False
Objectives[79]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[5]positionX = -2968,461
Objectives[79]ObjectiveMessages[5]positionY = 1540,43
Objectives[79]ObjectiveMessages[5]positionZ = 27,44889
Objectives[79]ObjectiveMessages[5]Message = ~p~All of you, go fuck yourself, bitches.
Objectives[79]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[5]Sender = 
Objectives[79]ObjectiveMessages[5]Subject = 
Objectives[79]ObjectiveMessages[5]MessageColor = White
Objectives[79]ObjectiveMessages[5]PlayFromStart = False
Objectives[79]ObjectiveMessages[5]Delay = True
Objectives[79]ObjectiveMessages[5]DelayTime = 15
Objectives[79]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[5]TypeSubtitle = True
Objectives[79]ObjectiveMessages[5]TypeTextMesage = False
Objectives[79]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[80]Type = Cutscenes_Objective
Objectives[80]Text = 
Objectives[80]positionX = -2109,039
Objectives[80]positionY = -480,0487
Objectives[80]positionZ = 4,08847
Objectives[80]Cutscenes_Time = 0
Objectives[80]Cutscenes_Trans_Time = 0
Objectives[80]Cutscenes_FOV = 30
Objectives[80]Cutscenes_Shake = Hand
Objectives[80]Cutscenes_Amplitude = 0
Objectives[80]Cutscenes_FadeOut = False
Objectives[80]Cutscenes_FadeIn = False
Objectives[80]Cutscenes_End = True
Objectives[80]Cutscenes_Point_At_Position = False
Objectives[80]Cutscenes_Point_At_Player = False
Objectives[80]Cutscenes_Point_At_Actor = False
Objectives[80]Cutscenes_Point_At_Vehicle = False
Objectives[80]Cutscenes_Follow_Player = False
Objectives[80]Cutscenes_Follow_Actor = False
Objectives[80]Cutscenes_Follow_Vehicle = False
Objectives[80]Cutscenes_Follow_Distancee = 10
Objectives[80]Cutscenes_Follow_Hieght = 1
Objectives[80]Cutscenes_Follow_Angle = 0
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = -2125,27
Objectives[81]positionY = -475,0911
Objectives[81]positionZ = 3,253502
Objectives[81]SetPlayerActor_Use_Player = True
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[81]SetPlayerActor_Use_Actor = False
Objectives[81]SetPlayerActor_RelationshipGroup_Change = False
Objectives[81]SetPlayerActor_RelationshipGroup = Neutral
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 1
Objectives[81]Task_List[0]Type = Pause
Objectives[81]Task_List[0]positionX = -2125,27
Objectives[81]Task_List[0]positionY = -475,0911
Objectives[81]Task_List[0]positionZ = 3,753502
Objectives[81]Task_List[0]time = 1
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Text = 
Objectives[82]Text2 = 
Objectives[82]Text3 = 
Objectives[82]Failed_Text = 
Objectives[82]Type = Checkpoint
Objectives[82]Checkpoint_Type = 45
Objectives[82]Reserved = 1
Objectives[82]ColorR = 255
Objectives[82]ColorG = 255
Objectives[82]ColorB = 0
Objectives[82]ColorA = 255
Objectives[82]IconColorR = 255
Objectives[82]IconColorG = 255
Objectives[82]IconColorB = 0
Objectives[82]IconColorA = 255
Objectives[82]positionX = -1991,726
Objectives[82]positionY = -516,8302
Objectives[82]positionZ = 11,32479
Objectives[82]Heading = 149,0874
Objectives[82]Diameter = 1
Objectives[82]minimum_hight = 1
Objectives[82]maximum_hight = 10
Objectives[82]TriggerDistance = 1
Objectives[82]PlaySound = False
Objectives[82]LoseWanted = False
Objectives[82]Stop_Vehicle = False
Objectives[82]DeliverVehicleOnly = False
Objectives[82]DeliverTrailor = False
Objectives[82]DeliverTowTruck = False
Objectives[82]DeliverVehicleCargobob = False
Objectives[82]DeliverPropCargobob = False
Objectives[82]mission_ActorsCount = 5
Objectives[82]mission_Actors[0]Survive_Number = 0
Objectives[82]mission_Actors[0]Failed_Text = 
Objectives[82]mission_Actors[0]Remove_After = 0
Objectives[82]mission_Actors[0]positionX = -1995,156
Objectives[82]mission_Actors[0]positionY = -517,8708
Objectives[82]mission_Actors[0]positionZ = 11,76649
Objectives[82]mission_Actors[0]Heading = 152,4194
Objectives[82]mission_Actors[0]String_Name = s_m_m_bouncer_01
Objectives[82]mission_Actors[0]Relationship_Group = Friend
Objectives[82]mission_Actors[0]AddBlip = False
Objectives[82]mission_Actors[0]ShowCone = False
Objectives[82]mission_Actors[0]Invincible = False
Objectives[82]mission_Actors[0]SetHealth = 100
Objectives[82]mission_Actors[0]DieFromHeadShot = True
Objectives[82]mission_Actors[0]CanExitVehicle = True
Objectives[82]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[82]mission_Actors[0]AlwaysFight = True
Objectives[82]mission_Actors[0]Seeing_Range = 30
Objectives[82]mission_Actors[0]Hearing_Range = 30
Objectives[82]mission_Actors[0]CombatMovement = Offensive
Objectives[82]mission_Actors[0]weapon = Unarmed
Objectives[82]mission_Actors[0]Variation = Random
Objectives[82]mission_Actors[0]Task = 3
Objectives[82]mission_Actors[0]Task_Guard_Range = 5
Objectives[82]mission_Actors[0]Task_Stay_In_Range = True
Objectives[82]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[82]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[82]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[82]mission_Actors[1]Survive_Number = 0
Objectives[82]mission_Actors[1]Failed_Text = 
Objectives[82]mission_Actors[1]Remove_After = 0
Objectives[82]mission_Actors[1]positionX = -1992,62
Objectives[82]mission_Actors[1]positionY = -520,1559
Objectives[82]mission_Actors[1]positionZ = 11,76178
Objectives[82]mission_Actors[1]Heading = 147,3173
Objectives[82]mission_Actors[1]String_Name = s_m_m_bouncer_01
Objectives[82]mission_Actors[1]Relationship_Group = Friend
Objectives[82]mission_Actors[1]AddBlip = False
Objectives[82]mission_Actors[1]ShowCone = False
Objectives[82]mission_Actors[1]Invincible = False
Objectives[82]mission_Actors[1]SetHealth = 100
Objectives[82]mission_Actors[1]DieFromHeadShot = True
Objectives[82]mission_Actors[1]CanExitVehicle = True
Objectives[82]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[82]mission_Actors[1]AlwaysFight = True
Objectives[82]mission_Actors[1]Seeing_Range = 30
Objectives[82]mission_Actors[1]Hearing_Range = 30
Objectives[82]mission_Actors[1]CombatMovement = Offensive
Objectives[82]mission_Actors[1]weapon = Unarmed
Objectives[82]mission_Actors[1]Variation = Random
Objectives[82]mission_Actors[1]Task = 3
Objectives[82]mission_Actors[1]Task_Guard_Range = 5
Objectives[82]mission_Actors[1]Task_Stay_In_Range = True
Objectives[82]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[82]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[82]mission_Actors[1]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[82]mission_Actors[2]Survive_Number = 0
Objectives[82]mission_Actors[2]Failed_Text = 
Objectives[82]mission_Actors[2]Remove_After = 0
Objectives[82]mission_Actors[2]positionX = -1985,158
Objectives[82]mission_Actors[2]positionY = -510,8889
Objectives[82]mission_Actors[2]positionZ = 12,17796
Objectives[82]mission_Actors[2]Heading = 223,0972
Objectives[82]mission_Actors[2]String_Name = s_m_m_bouncer_01
Objectives[82]mission_Actors[2]Relationship_Group = Friend
Objectives[82]mission_Actors[2]AddBlip = False
Objectives[82]mission_Actors[2]ShowCone = False
Objectives[82]mission_Actors[2]Invincible = False
Objectives[82]mission_Actors[2]SetHealth = 100
Objectives[82]mission_Actors[2]DieFromHeadShot = True
Objectives[82]mission_Actors[2]CanExitVehicle = True
Objectives[82]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[82]mission_Actors[2]AlwaysFight = True
Objectives[82]mission_Actors[2]Seeing_Range = 30
Objectives[82]mission_Actors[2]Hearing_Range = 30
Objectives[82]mission_Actors[2]CombatMovement = Offensive
Objectives[82]mission_Actors[2]weapon = Unarmed
Objectives[82]mission_Actors[2]Variation = Random
Objectives[82]mission_Actors[2]Task = 3
Objectives[82]mission_Actors[2]Task_Guard_Range = 5
Objectives[82]mission_Actors[2]Task_Stay_In_Range = True
Objectives[82]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[82]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[82]mission_Actors[2]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[82]mission_Actors[3]Survive_Number = 0
Objectives[82]mission_Actors[3]Failed_Text = 
Objectives[82]mission_Actors[3]Remove_After = 0
Objectives[82]mission_Actors[3]positionX = -1980,115
Objectives[82]mission_Actors[3]positionY = -492,1575
Objectives[82]mission_Actors[3]positionZ = 12,1776
Objectives[82]mission_Actors[3]Heading = 248,0728
Objectives[82]mission_Actors[3]String_Name = s_m_m_bouncer_01
Objectives[82]mission_Actors[3]Relationship_Group = Friend
Objectives[82]mission_Actors[3]AddBlip = False
Objectives[82]mission_Actors[3]ShowCone = False
Objectives[82]mission_Actors[3]Invincible = False
Objectives[82]mission_Actors[3]SetHealth = 100
Objectives[82]mission_Actors[3]DieFromHeadShot = True
Objectives[82]mission_Actors[3]CanExitVehicle = True
Objectives[82]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[82]mission_Actors[3]AlwaysFight = True
Objectives[82]mission_Actors[3]Seeing_Range = 30
Objectives[82]mission_Actors[3]Hearing_Range = 30
Objectives[82]mission_Actors[3]CombatMovement = Offensive
Objectives[82]mission_Actors[3]weapon = Unarmed
Objectives[82]mission_Actors[3]Variation = Random
Objectives[82]mission_Actors[3]Task = 3
Objectives[82]mission_Actors[3]Task_Guard_Range = 5
Objectives[82]mission_Actors[3]Task_Stay_In_Range = True
Objectives[82]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[82]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[82]mission_Actors[3]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[82]mission_Actors[4]Survive_Number = 0
Objectives[82]mission_Actors[4]Failed_Text = 
Objectives[82]mission_Actors[4]Remove_After = 0
Objectives[82]mission_Actors[4]positionX = -1976,176
Objectives[82]mission_Actors[4]positionY = -494,7053
Objectives[82]mission_Actors[4]positionZ = 12,17828
Objectives[82]mission_Actors[4]Heading = 58,21444
Objectives[82]mission_Actors[4]String_Name = s_m_m_bouncer_01
Objectives[82]mission_Actors[4]Relationship_Group = Friend
Objectives[82]mission_Actors[4]AddBlip = False
Objectives[82]mission_Actors[4]ShowCone = False
Objectives[82]mission_Actors[4]Invincible = False
Objectives[82]mission_Actors[4]SetHealth = 100
Objectives[82]mission_Actors[4]DieFromHeadShot = True
Objectives[82]mission_Actors[4]CanExitVehicle = True
Objectives[82]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[82]mission_Actors[4]AlwaysFight = True
Objectives[82]mission_Actors[4]Seeing_Range = 30
Objectives[82]mission_Actors[4]Hearing_Range = 30
Objectives[82]mission_Actors[4]CombatMovement = Offensive
Objectives[82]mission_Actors[4]weapon = Unarmed
Objectives[82]mission_Actors[4]Variation = Random
Objectives[82]mission_Actors[4]Task = 3
Objectives[82]mission_Actors[4]Task_Guard_Range = 5
Objectives[82]mission_Actors[4]Task_Stay_In_Range = True
Objectives[82]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[82]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[82]mission_Actors[4]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Teleport_Objective
Objectives[83]Text = 
Objectives[83]positionX = -1988,168
Objectives[83]positionY = -510,7595
Objectives[83]positionZ = 11,17823
Objectives[83]ObjectiveRotation = -45,91261
Objectives[83]mission_ActorsCount = 7
Objectives[83]mission_Actors[0]Survive_Number = 0
Objectives[83]mission_Actors[0]Failed_Text = 
Objectives[83]mission_Actors[0]Remove_After = 0
Objectives[83]mission_Actors[0]positionX = -1986,697
Objectives[83]mission_Actors[0]positionY = -499,4578
Objectives[83]mission_Actors[0]positionZ = 16,45046
Objectives[83]mission_Actors[0]Heading = 231,1235
Objectives[83]mission_Actors[0]String_Name = a_f_y_rurmeth_01
Objectives[83]mission_Actors[0]Relationship_Group = Friend
Objectives[83]mission_Actors[0]AddBlip = True
Objectives[83]mission_Actors[0]ShowCone = False
Objectives[83]mission_Actors[0]Invincible = True
Objectives[83]mission_Actors[0]SetHealth = 100
Objectives[83]mission_Actors[0]DieFromHeadShot = True
Objectives[83]mission_Actors[0]CanExitVehicle = True
Objectives[83]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[0]AlwaysFight = True
Objectives[83]mission_Actors[0]Seeing_Range = 30
Objectives[83]mission_Actors[0]Hearing_Range = 30
Objectives[83]mission_Actors[0]CombatMovement = Offensive
Objectives[83]mission_Actors[0]weapon = Unarmed
Objectives[83]mission_Actors[0]Variation = Default
Objectives[83]mission_Actors[0]Task = 3
Objectives[83]mission_Actors[0]Task_Guard_Range = 5
Objectives[83]mission_Actors[0]Task_Stay_In_Range = True
Objectives[83]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[0]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[83]mission_Actors[1]Survive_Number = 0
Objectives[83]mission_Actors[1]Failed_Text = 
Objectives[83]mission_Actors[1]Remove_After = 0
Objectives[83]mission_Actors[1]positionX = -1986,585
Objectives[83]mission_Actors[1]positionY = -500,5839
Objectives[83]mission_Actors[1]positionZ = 16,4494
Objectives[83]mission_Actors[1]Heading = 152,0326
Objectives[83]mission_Actors[1]String_Name = a_f_y_eastsa_02
Objectives[83]mission_Actors[1]Relationship_Group = Friend
Objectives[83]mission_Actors[1]AddBlip = True
Objectives[83]mission_Actors[1]ShowCone = False
Objectives[83]mission_Actors[1]Invincible = False
Objectives[83]mission_Actors[1]SetHealth = 100
Objectives[83]mission_Actors[1]DieFromHeadShot = True
Objectives[83]mission_Actors[1]CanExitVehicle = True
Objectives[83]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[1]AlwaysFight = True
Objectives[83]mission_Actors[1]Seeing_Range = 30
Objectives[83]mission_Actors[1]Hearing_Range = 30
Objectives[83]mission_Actors[1]CombatMovement = Offensive
Objectives[83]mission_Actors[1]weapon = 966099553
Objectives[83]mission_Actors[1]Variation = Random
Objectives[83]mission_Actors[1]Task = 3
Objectives[83]mission_Actors[1]Task_Guard_Range = 5
Objectives[83]mission_Actors[1]Task_Stay_In_Range = True
Objectives[83]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[1]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[83]mission_Actors[2]Survive_Number = 0
Objectives[83]mission_Actors[2]Failed_Text = 
Objectives[83]mission_Actors[2]Remove_After = 0
Objectives[83]mission_Actors[2]positionX = -1992,054
Objectives[83]mission_Actors[2]positionY = -505,5668
Objectives[83]mission_Actors[2]positionZ = 16,07749
Objectives[83]mission_Actors[2]Heading = 216,1804
Objectives[83]mission_Actors[2]String_Name = ig_englishdave
Objectives[83]mission_Actors[2]Relationship_Group = Friend
Objectives[83]mission_Actors[2]AddBlip = True
Objectives[83]mission_Actors[2]ShowCone = False
Objectives[83]mission_Actors[2]Invincible = False
Objectives[83]mission_Actors[2]SetHealth = 100
Objectives[83]mission_Actors[2]DieFromHeadShot = True
Objectives[83]mission_Actors[2]CanExitVehicle = True
Objectives[83]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[2]AlwaysFight = True
Objectives[83]mission_Actors[2]Seeing_Range = 30
Objectives[83]mission_Actors[2]Hearing_Range = 30
Objectives[83]mission_Actors[2]CombatMovement = Offensive
Objectives[83]mission_Actors[2]weapon = 966099553
Objectives[83]mission_Actors[2]Variation = Random
Objectives[83]mission_Actors[2]Task = 3
Objectives[83]mission_Actors[2]Task_Guard_Range = 5
Objectives[83]mission_Actors[2]Task_Stay_In_Range = True
Objectives[83]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[2]Task_Scenario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
Objectives[83]mission_Actors[3]Survive_Number = 0
Objectives[83]mission_Actors[3]Failed_Text = 
Objectives[83]mission_Actors[3]Remove_After = 0
Objectives[83]mission_Actors[3]positionX = -1992,438
Objectives[83]mission_Actors[3]positionY = -512,1218
Objectives[83]mission_Actors[3]positionZ = 16,44783
Objectives[83]mission_Actors[3]Heading = 141,1803
Objectives[83]mission_Actors[3]String_Name = ig_tonyprince
Objectives[83]mission_Actors[3]Relationship_Group = Friend
Objectives[83]mission_Actors[3]AddBlip = True
Objectives[83]mission_Actors[3]ShowCone = False
Objectives[83]mission_Actors[3]Invincible = False
Objectives[83]mission_Actors[3]SetHealth = 100
Objectives[83]mission_Actors[3]DieFromHeadShot = True
Objectives[83]mission_Actors[3]CanExitVehicle = True
Objectives[83]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[3]AlwaysFight = True
Objectives[83]mission_Actors[3]Seeing_Range = 30
Objectives[83]mission_Actors[3]Hearing_Range = 30
Objectives[83]mission_Actors[3]CombatMovement = Offensive
Objectives[83]mission_Actors[3]weapon = 966099553
Objectives[83]mission_Actors[3]Variation = Random
Objectives[83]mission_Actors[3]Task = 3
Objectives[83]mission_Actors[3]Task_Guard_Range = 5
Objectives[83]mission_Actors[3]Task_Stay_In_Range = True
Objectives[83]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[3]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[83]mission_Actors[4]Survive_Number = 0
Objectives[83]mission_Actors[4]Failed_Text = 
Objectives[83]mission_Actors[4]Remove_After = 0
Objectives[83]mission_Actors[4]positionX = -1989,948
Objectives[83]mission_Actors[4]positionY = -505,0052
Objectives[83]mission_Actors[4]positionZ = 20,73281
Objectives[83]mission_Actors[4]Heading = 355,0136
Objectives[83]mission_Actors[4]String_Name = ig_djblamadon
Objectives[83]mission_Actors[4]Relationship_Group = Friend
Objectives[83]mission_Actors[4]AddBlip = True
Objectives[83]mission_Actors[4]ShowCone = False
Objectives[83]mission_Actors[4]Invincible = False
Objectives[83]mission_Actors[4]SetHealth = 100
Objectives[83]mission_Actors[4]DieFromHeadShot = True
Objectives[83]mission_Actors[4]CanExitVehicle = True
Objectives[83]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[4]AlwaysFight = True
Objectives[83]mission_Actors[4]Seeing_Range = 30
Objectives[83]mission_Actors[4]Hearing_Range = 30
Objectives[83]mission_Actors[4]CombatMovement = Offensive
Objectives[83]mission_Actors[4]weapon = Unarmed
Objectives[83]mission_Actors[4]Variation = Random
Objectives[83]mission_Actors[4]Task = 3
Objectives[83]mission_Actors[4]Task_Guard_Range = 5
Objectives[83]mission_Actors[4]Task_Stay_In_Range = True
Objectives[83]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[4]Task_Scenario = CODE_HUMAN_CROSS_ROAD_WAIT
Objectives[83]mission_Actors[5]Survive_Number = 0
Objectives[83]mission_Actors[5]Failed_Text = 
Objectives[83]mission_Actors[5]Remove_After = 0
Objectives[83]mission_Actors[5]positionX = -1991,869
Objectives[83]mission_Actors[5]positionY = -512,6699
Objectives[83]mission_Actors[5]positionZ = 20,73275
Objectives[83]mission_Actors[5]Heading = 9,906414
Objectives[83]mission_Actors[5]String_Name = ig_sol
Objectives[83]mission_Actors[5]Relationship_Group = Friend
Objectives[83]mission_Actors[5]AddBlip = True
Objectives[83]mission_Actors[5]ShowCone = False
Objectives[83]mission_Actors[5]Invincible = False
Objectives[83]mission_Actors[5]SetHealth = 100
Objectives[83]mission_Actors[5]DieFromHeadShot = True
Objectives[83]mission_Actors[5]CanExitVehicle = True
Objectives[83]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[5]AlwaysFight = True
Objectives[83]mission_Actors[5]Seeing_Range = 30
Objectives[83]mission_Actors[5]Hearing_Range = 30
Objectives[83]mission_Actors[5]CombatMovement = Offensive
Objectives[83]mission_Actors[5]weapon = 966099553
Objectives[83]mission_Actors[5]Variation = Default
Objectives[83]mission_Actors[5]Task = 3
Objectives[83]mission_Actors[5]Task_Guard_Range = 5
Objectives[83]mission_Actors[5]Task_Stay_In_Range = True
Objectives[83]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[5]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[83]mission_Actors[6]Survive_Number = 0
Objectives[83]mission_Actors[6]Failed_Text = 
Objectives[83]mission_Actors[6]Remove_After = 0
Objectives[83]mission_Actors[6]positionX = -1991,423
Objectives[83]mission_Actors[6]positionY = -506,5266
Objectives[83]mission_Actors[6]positionZ = 20,73282
Objectives[83]mission_Actors[6]Heading = 103,2328
Objectives[83]mission_Actors[6]String_Name = ig_dix
Objectives[83]mission_Actors[6]Relationship_Group = Friend
Objectives[83]mission_Actors[6]AddBlip = True
Objectives[83]mission_Actors[6]ShowCone = False
Objectives[83]mission_Actors[6]Invincible = False
Objectives[83]mission_Actors[6]SetHealth = 100
Objectives[83]mission_Actors[6]DieFromHeadShot = True
Objectives[83]mission_Actors[6]CanExitVehicle = True
Objectives[83]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[6]AlwaysFight = True
Objectives[83]mission_Actors[6]Seeing_Range = 30
Objectives[83]mission_Actors[6]Hearing_Range = 30
Objectives[83]mission_Actors[6]CombatMovement = Offensive
Objectives[83]mission_Actors[6]weapon = Unarmed
Objectives[83]mission_Actors[6]Variation = Default
Objectives[83]mission_Actors[6]Task = 3
Objectives[83]mission_Actors[6]Task_Guard_Range = 5
Objectives[83]mission_Actors[6]Task_Stay_In_Range = True
Objectives[83]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[6]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Mission_Settings_Objective
Objectives[84]positionX = -2125,27
Objectives[84]positionY = -475,0911
Objectives[84]positionZ = 3,253502
Objectives[84]MissionSettings_TimesOfDay = Current
Objectives[84]MissionSettings_Weather = Current
Objectives[84]MissionSettings_WantedLevel = Current
Objectives[84]MissionSettings_SetWantedLevelNow = Current
Objectives[84]MissionSettings_StartNightvision = False
Objectives[84]MissionSettings_StopNightvision = False
Objectives[84]MissionSettings_StartSeethrough = False
Objectives[84]MissionSettings_StopSeethrough = False
Objectives[84]MissionSettings_StartMusic = True
Objectives[84]MissionSettings_StopMusic = False
Objectives[84]MissionSettings_Music = CAR1_MISSION_RESTART
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Set_Player_Actor_Objective
Objectives[85]Text = 
Objectives[85]positionX = -1990,178
Objectives[85]positionY = -514,3652
Objectives[85]positionZ = 11,32479
Objectives[85]SetPlayerActor_Use_Player = True
Objectives[85]SetPlayerActor_Player_Controllable = True
Objectives[85]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[85]SetPlayerActor_Use_Actor = False
Objectives[85]SetPlayerActor_RelationshipGroup_Change = False
Objectives[85]SetPlayerActor_RelationshipGroup = Neutral
Objectives[85]SetPlayerActor_Invincible_Change = False
Objectives[85]SetPlayerActor_Invincible = False
Objectives[85]SetPlayerActor_NewTask = True
Objectives[85]Int_Task = 99
Objectives[85]Task_Repeat = False
Objectives[85]Task_Timeout = False
Objectives[85]Task_Guard_Range = 10
Objectives[85]Task_Stay_In_Range = True
Objectives[85]Task_Wander_Range = 10
Objectives[85]Task_Scenario = NONE
Objectives[85]Task_TalkingAnimation = mic_chatter
Objectives[85]Task_Time = 1
Objectives[85]TaskListCount = 14
Objectives[85]Task_List[0]Type = WalkTo
Objectives[85]Task_List[0]DestinationX = -1982,905
Objectives[85]Task_List[0]DestinationY = -504,5642
Objectives[85]Task_List[0]DestinationZ = 15,94786
Objectives[85]Task_List[0]Rotation = -45,91261
Objectives[85]Task_List[0]Speed = 0,5
Objectives[85]Task_List[0]GoStraitToCoord = True
Objectives[85]Task_List[1]Type = WalkTo
Objectives[85]Task_List[1]DestinationX = -1985,087
Objectives[85]Task_List[1]DestinationY = -503,7088
Objectives[85]Task_List[1]DestinationZ = 15,94786
Objectives[85]Task_List[1]Rotation = -45,91261
Objectives[85]Task_List[1]Speed = 0,5
Objectives[85]Task_List[1]GoStraitToCoord = True
Objectives[85]Task_List[2]Type = WalkTo
Objectives[85]Task_List[2]DestinationX = -1989,833
Objectives[85]Task_List[2]DestinationY = -509,6209
Objectives[85]Task_List[2]DestinationZ = 15,94786
Objectives[85]Task_List[2]Rotation = -45,91261
Objectives[85]Task_List[2]Speed = 0,5
Objectives[85]Task_List[2]GoStraitToCoord = True
Objectives[85]Task_List[3]Type = WalkTo
Objectives[85]Task_List[3]DestinationX = -1987,657
Objectives[85]Task_List[3]DestinationY = -511,0727
Objectives[85]Task_List[3]DestinationZ = 15,94786
Objectives[85]Task_List[3]Rotation = -45,91261
Objectives[85]Task_List[3]Speed = 0,5
Objectives[85]Task_List[3]GoStraitToCoord = True
Objectives[85]Task_List[4]Type = WalkTo
Objectives[85]Task_List[4]DestinationX = -1982,915
Objectives[85]Task_List[4]DestinationY = -504,8676
Objectives[85]Task_List[4]DestinationZ = 20,23281
Objectives[85]Task_List[4]Rotation = -45,91261
Objectives[85]Task_List[4]Speed = 0,5
Objectives[85]Task_List[4]GoStraitToCoord = True
Objectives[85]Task_List[5]Type = WalkTo
Objectives[85]Task_List[5]DestinationX = -1984,509
Objectives[85]Task_List[5]DestinationY = -503,203
Objectives[85]Task_List[5]DestinationZ = 20,23281
Objectives[85]Task_List[5]Rotation = -45,91261
Objectives[85]Task_List[5]Speed = 0,5
Objectives[85]Task_List[5]GoStraitToCoord = True
Objectives[85]Task_List[6]Type = WalkTo
Objectives[85]Task_List[6]DestinationX = -1991,368
Objectives[85]Task_List[6]DestinationY = -510,3036
Objectives[85]Task_List[6]DestinationZ = 20,23281
Objectives[85]Task_List[6]Rotation = -45,91261
Objectives[85]Task_List[6]Speed = 0,5
Objectives[85]Task_List[6]GoStraitToCoord = True
Objectives[85]Task_List[7]Type = WalkTo
Objectives[85]Task_List[7]DestinationX = -1994,363
Objectives[85]Task_List[7]DestinationY = -511,1779
Objectives[85]Task_List[7]DestinationZ = 20,23275
Objectives[85]Task_List[7]Rotation = -45,91261
Objectives[85]Task_List[7]Speed = 0,5
Objectives[85]Task_List[7]GoStraitToCoord = True
Objectives[85]Task_List[8]Type = WalkTo
Objectives[85]Task_List[8]DestinationX = -1996,551
Objectives[85]Task_List[8]DestinationY = -513,1445
Objectives[85]Task_List[8]DestinationZ = 21,99
Objectives[85]Task_List[8]Rotation = 199,7384
Objectives[85]Task_List[8]Speed = 0,5
Objectives[85]Task_List[8]GoStraitToCoord = True
Objectives[85]Task_List[9]Type = WalkTo
Objectives[85]Task_List[9]DestinationX = -1997,66
Objectives[85]Task_List[9]DestinationY = -512,5324
Objectives[85]Task_List[9]DestinationZ = 22,64347
Objectives[85]Task_List[9]Rotation = 199,7384
Objectives[85]Task_List[9]Speed = 0,5
Objectives[85]Task_List[9]GoStraitToCoord = True
Objectives[85]Task_List[10]Type = WalkTo
Objectives[85]Task_List[10]DestinationX = -1995,901
Objectives[85]Task_List[10]DestinationY = -509,6279
Objectives[85]Task_List[10]DestinationZ = 24,40214
Objectives[85]Task_List[10]Rotation = 199,7384
Objectives[85]Task_List[10]Speed = 0,5
Objectives[85]Task_List[10]GoStraitToCoord = True
Objectives[85]Task_List[11]Type = WalkTo
Objectives[85]Task_List[11]DestinationX = -1992,104
Objectives[85]Task_List[11]DestinationY = -505,4318
Objectives[85]Task_List[11]DestinationZ = 25,2436
Objectives[85]Task_List[11]Rotation = 199,7384
Objectives[85]Task_List[11]Speed = 0,5
Objectives[85]Task_List[11]GoStraitToCoord = True
Objectives[85]Task_List[12]Type = WalkTo
Objectives[85]Task_List[12]DestinationX = -1989,101
Objectives[85]Task_List[12]DestinationY = -508,0444
Objectives[85]Task_List[12]DestinationZ = 25,2436
Objectives[85]Task_List[12]Rotation = 199,7384
Objectives[85]Task_List[12]Speed = 0,5
Objectives[85]Task_List[12]GoStraitToCoord = True
Objectives[85]Task_List[13]Type = WalkTo
Objectives[85]Task_List[13]DestinationX = -1992,944
Objectives[85]Task_List[13]DestinationY = -512,5062
Objectives[85]Task_List[13]DestinationZ = 25,40666
Objectives[85]Task_List[13]Rotation = 199,7384
Objectives[85]Task_List[13]Speed = 0,5
Objectives[85]Task_List[13]GoStraitToCoord = True
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Text = 
Objectives[86]Type = Timeout_Objective
Objectives[86]positionX = -1991,15
Objectives[86]positionY = -514,017
Objectives[86]positionZ = 24,90666
Objectives[86]Timeout_Min = 0
Objectives[86]Timeout_Sec = 58
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 18
Objectives[86]ObjectiveMessages[0]positionX = -2968,463
Objectives[86]ObjectiveMessages[0]positionY = 1526,907
Objectives[86]ObjectiveMessages[0]positionZ = 27,23795
Objectives[86]ObjectiveMessages[0]Message = 
Objectives[86]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[0]Sender = 
Objectives[86]ObjectiveMessages[0]Subject = 
Objectives[86]ObjectiveMessages[0]MessageColor = White
Objectives[86]ObjectiveMessages[0]PlayFromStart = True
Objectives[86]ObjectiveMessages[0]Delay = False
Objectives[86]ObjectiveMessages[0]DelayTime = 0
Objectives[86]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[0]TypeSubtitle = True
Objectives[86]ObjectiveMessages[0]TypeTextMesage = False
Objectives[86]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[1]positionX = -2969,244
Objectives[86]ObjectiveMessages[1]positionY = 1518,986
Objectives[86]ObjectiveMessages[1]positionZ = 27,13542
Objectives[86]ObjectiveMessages[1]Message = ~y~Are you hungry? I'm hungry, we order some pizza?
Objectives[86]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[1]Sender = 
Objectives[86]ObjectiveMessages[1]Subject = 
Objectives[86]ObjectiveMessages[1]MessageColor = White
Objectives[86]ObjectiveMessages[1]PlayFromStart = False
Objectives[86]ObjectiveMessages[1]Delay = True
Objectives[86]ObjectiveMessages[1]DelayTime = 4
Objectives[86]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[1]TypeSubtitle = True
Objectives[86]ObjectiveMessages[1]TypeTextMesage = False
Objectives[86]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[2]positionX = -2969,842
Objectives[86]ObjectiveMessages[2]positionY = 1514,631
Objectives[86]ObjectiveMessages[2]positionZ = 27,08874
Objectives[86]ObjectiveMessages[2]Message = ~r~Yeah, okay.
Objectives[86]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[2]Sender = 
Objectives[86]ObjectiveMessages[2]Subject = 
Objectives[86]ObjectiveMessages[2]MessageColor = White
Objectives[86]ObjectiveMessages[2]PlayFromStart = False
Objectives[86]ObjectiveMessages[2]Delay = True
Objectives[86]ObjectiveMessages[2]DelayTime = 8
Objectives[86]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[2]TypeSubtitle = True
Objectives[86]ObjectiveMessages[2]TypeTextMesage = False
Objectives[86]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[3]positionX = -2971,323
Objectives[86]ObjectiveMessages[3]positionY = 1508,708
Objectives[86]ObjectiveMessages[3]positionZ = 27,03175
Objectives[86]ObjectiveMessages[3]Message = ~y~HEY, DOES ANYONE WANT PIZZA?
Objectives[86]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[3]Sender = 
Objectives[86]ObjectiveMessages[3]Subject = 
Objectives[86]ObjectiveMessages[3]MessageColor = White
Objectives[86]ObjectiveMessages[3]PlayFromStart = False
Objectives[86]ObjectiveMessages[3]Delay = True
Objectives[86]ObjectiveMessages[3]DelayTime = 9
Objectives[86]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[3]TypeSubtitle = True
Objectives[86]ObjectiveMessages[3]TypeTextMesage = False
Objectives[86]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[4]positionX = -2973,557
Objectives[86]ObjectiveMessages[4]positionY = 1500,746
Objectives[86]ObjectiveMessages[4]positionZ = 26,97159
Objectives[86]ObjectiveMessages[4]Message = ~c~Yes, all three... cancel all appointments please...
Objectives[86]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[4]Sender = 
Objectives[86]ObjectiveMessages[4]Subject = 
Objectives[86]ObjectiveMessages[4]MessageColor = White
Objectives[86]ObjectiveMessages[4]PlayFromStart = False
Objectives[86]ObjectiveMessages[4]Delay = True
Objectives[86]ObjectiveMessages[4]DelayTime = 12
Objectives[86]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[4]TypeSubtitle = True
Objectives[86]ObjectiveMessages[4]TypeTextMesage = False
Objectives[86]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[5]positionX = -2974,83
Objectives[86]ObjectiveMessages[5]positionY = 1497,659
Objectives[86]ObjectiveMessages[5]positionZ = 26,95391
Objectives[86]ObjectiveMessages[5]Message = ~d~What a mess.
Objectives[86]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[5]Sender = 
Objectives[86]ObjectiveMessages[5]Subject = 
Objectives[86]ObjectiveMessages[5]MessageColor = White
Objectives[86]ObjectiveMessages[5]PlayFromStart = False
Objectives[86]ObjectiveMessages[5]Delay = True
Objectives[86]ObjectiveMessages[5]DelayTime = 16
Objectives[86]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[5]TypeSubtitle = True
Objectives[86]ObjectiveMessages[5]TypeTextMesage = False
Objectives[86]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[6]positionX = -2977,03
Objectives[86]ObjectiveMessages[6]positionY = 1492,633
Objectives[86]ObjectiveMessages[6]positionZ = 26,93105
Objectives[86]ObjectiveMessages[6]Message = ~g~Shit, Dixon, what a mess? What did you do here?
Objectives[86]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[6]Sender = 
Objectives[86]ObjectiveMessages[6]Subject = 
Objectives[86]ObjectiveMessages[6]MessageColor = White
Objectives[86]ObjectiveMessages[6]PlayFromStart = False
Objectives[86]ObjectiveMessages[6]Delay = True
Objectives[86]ObjectiveMessages[6]DelayTime = 18
Objectives[86]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[6]TypeSubtitle = True
Objectives[86]ObjectiveMessages[6]TypeTextMesage = False
Objectives[86]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[7]positionX = -2979,465
Objectives[86]ObjectiveMessages[7]positionY = 1487,935
Objectives[86]ObjectiveMessages[7]positionZ = 26,91528
Objectives[86]ObjectiveMessages[7]Message = ~b~It's not my mess, it's the mess of the guy who lived here.
Objectives[86]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[7]Sender = 
Objectives[86]ObjectiveMessages[7]Subject = 
Objectives[86]ObjectiveMessages[7]MessageColor = White
Objectives[86]ObjectiveMessages[7]PlayFromStart = False
Objectives[86]ObjectiveMessages[7]Delay = True
Objectives[86]ObjectiveMessages[7]DelayTime = 22
Objectives[86]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[7]TypeSubtitle = True
Objectives[86]ObjectiveMessages[7]TypeTextMesage = False
Objectives[86]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[8]positionX = -2981,769
Objectives[86]ObjectiveMessages[8]positionY = 1482,687
Objectives[86]ObjectiveMessages[8]positionZ = 26,89441
Objectives[86]ObjectiveMessages[8]Message = ~o~Hey, how many beds are there in this house?
Objectives[86]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[8]Sender = 
Objectives[86]ObjectiveMessages[8]Subject = 
Objectives[86]ObjectiveMessages[8]MessageColor = White
Objectives[86]ObjectiveMessages[8]PlayFromStart = False
Objectives[86]ObjectiveMessages[8]Delay = True
Objectives[86]ObjectiveMessages[8]DelayTime = 26
Objectives[86]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[8]TypeSubtitle = True
Objectives[86]ObjectiveMessages[8]TypeTextMesage = False
Objectives[86]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[9]positionX = -2983,889
Objectives[86]ObjectiveMessages[9]positionY = 1477,998
Objectives[86]ObjectiveMessages[9]positionZ = 26,85316
Objectives[86]ObjectiveMessages[9]Message = ~b~One.
Objectives[86]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[9]Sender = 
Objectives[86]ObjectiveMessages[9]Subject = 
Objectives[86]ObjectiveMessages[9]MessageColor = White
Objectives[86]ObjectiveMessages[9]PlayFromStart = False
Objectives[86]ObjectiveMessages[9]Delay = True
Objectives[86]ObjectiveMessages[9]DelayTime = 30
Objectives[86]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[9]TypeSubtitle = True
Objectives[86]ObjectiveMessages[9]TypeTextMesage = False
Objectives[86]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[10]positionX = -2986,257
Objectives[86]ObjectiveMessages[10]positionY = 1474,471
Objectives[86]ObjectiveMessages[10]positionZ = 26,82198
Objectives[86]ObjectiveMessages[10]Message = ~o~It's mine.
Objectives[86]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[10]Sender = 
Objectives[86]ObjectiveMessages[10]Subject = 
Objectives[86]ObjectiveMessages[10]MessageColor = White
Objectives[86]ObjectiveMessages[10]PlayFromStart = False
Objectives[86]ObjectiveMessages[10]Delay = True
Objectives[86]ObjectiveMessages[10]DelayTime = 31
Objectives[86]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[10]TypeSubtitle = True
Objectives[86]ObjectiveMessages[10]TypeTextMesage = False
Objectives[86]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[11]positionX = -2989,349
Objectives[86]ObjectiveMessages[11]positionY = 1468,4
Objectives[86]ObjectiveMessages[11]positionZ = 26,72664
Objectives[86]ObjectiveMessages[11]Message = ~g~What? No, I need a confortable bed for my back.
Objectives[86]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[11]Sender = 
Objectives[86]ObjectiveMessages[11]Subject = 
Objectives[86]ObjectiveMessages[11]MessageColor = White
Objectives[86]ObjectiveMessages[11]PlayFromStart = False
Objectives[86]ObjectiveMessages[11]Delay = True
Objectives[86]ObjectiveMessages[11]DelayTime = 32
Objectives[86]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[11]TypeSubtitle = True
Objectives[86]ObjectiveMessages[11]TypeTextMesage = False
Objectives[86]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[12]positionX = -2992,697
Objectives[86]ObjectiveMessages[12]positionY = 1462,53
Objectives[86]ObjectiveMessages[12]positionZ = 26,58745
Objectives[86]ObjectiveMessages[12]Message = ~o~I don't care, I'm a woman, I take precedence.
Objectives[86]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[12]Sender = 
Objectives[86]ObjectiveMessages[12]Subject = 
Objectives[86]ObjectiveMessages[12]MessageColor = White
Objectives[86]ObjectiveMessages[12]PlayFromStart = False
Objectives[86]ObjectiveMessages[12]Delay = True
Objectives[86]ObjectiveMessages[12]DelayTime = 36
Objectives[86]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[12]TypeSubtitle = True
Objectives[86]ObjectiveMessages[12]TypeTextMesage = False
Objectives[86]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[12]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[13]positionX = -2998,128
Objectives[86]ObjectiveMessages[13]positionY = 1455,266
Objectives[86]ObjectiveMessages[13]positionZ = 26,34926
Objectives[86]ObjectiveMessages[13]Message = ~g~Fuck... speaking of women... I might bring some friends here...
Objectives[86]ObjectiveMessages[13]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[13]Sender = 
Objectives[86]ObjectiveMessages[13]Subject = 
Objectives[86]ObjectiveMessages[13]MessageColor = White
Objectives[86]ObjectiveMessages[13]PlayFromStart = False
Objectives[86]ObjectiveMessages[13]Delay = True
Objectives[86]ObjectiveMessages[13]DelayTime = 40
Objectives[86]ObjectiveMessages[13]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[13]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[13]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[13]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[13]TypeSubtitle = True
Objectives[86]ObjectiveMessages[13]TypeTextMesage = False
Objectives[86]ObjectiveMessages[13]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[13]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[14]positionX = -3000,841
Objectives[86]ObjectiveMessages[14]positionY = 1451,114
Objectives[86]ObjectiveMessages[14]positionZ = 26,1765
Objectives[86]ObjectiveMessages[14]Message = ~b~WHAT? DO NOT TRY!
Objectives[86]ObjectiveMessages[14]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[14]Sender = 
Objectives[86]ObjectiveMessages[14]Subject = 
Objectives[86]ObjectiveMessages[14]MessageColor = White
Objectives[86]ObjectiveMessages[14]PlayFromStart = False
Objectives[86]ObjectiveMessages[14]Delay = True
Objectives[86]ObjectiveMessages[14]DelayTime = 44
Objectives[86]ObjectiveMessages[14]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[14]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[14]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[14]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[14]TypeSubtitle = True
Objectives[86]ObjectiveMessages[14]TypeTextMesage = False
Objectives[86]ObjectiveMessages[14]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[14]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[15]positionX = -3003,518
Objectives[86]ObjectiveMessages[15]positionY = 1446,892
Objectives[86]ObjectiveMessages[15]positionZ = 25,97346
Objectives[86]ObjectiveMessages[15]Message = ~o~I could bring some girl or boy too, so try not to bother me.
Objectives[86]ObjectiveMessages[15]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[15]Sender = 
Objectives[86]ObjectiveMessages[15]Subject = 
Objectives[86]ObjectiveMessages[15]MessageColor = White
Objectives[86]ObjectiveMessages[15]PlayFromStart = False
Objectives[86]ObjectiveMessages[15]Delay = True
Objectives[86]ObjectiveMessages[15]DelayTime = 46
Objectives[86]ObjectiveMessages[15]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[15]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[15]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[15]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[15]TypeSubtitle = True
Objectives[86]ObjectiveMessages[15]TypeTextMesage = False
Objectives[86]ObjectiveMessages[15]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[15]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[16]positionX = -3006,617
Objectives[86]ObjectiveMessages[16]positionY = 1442,022
Objectives[86]ObjectiveMessages[16]positionZ = 25,69958
Objectives[86]ObjectiveMessages[16]Message = ~b~No, I don't want your friends in my house.
Objectives[86]ObjectiveMessages[16]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[16]Sender = 
Objectives[86]ObjectiveMessages[16]Subject = 
Objectives[86]ObjectiveMessages[16]MessageColor = White
Objectives[86]ObjectiveMessages[16]PlayFromStart = False
Objectives[86]ObjectiveMessages[16]Delay = True
Objectives[86]ObjectiveMessages[16]DelayTime = 50
Objectives[86]ObjectiveMessages[16]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[16]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[16]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[16]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[16]TypeSubtitle = True
Objectives[86]ObjectiveMessages[16]TypeTextMesage = False
Objectives[86]ObjectiveMessages[16]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[16]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[17]positionX = -3009,881
Objectives[86]ObjectiveMessages[17]positionY = 1438,073
Objectives[86]ObjectiveMessages[17]positionZ = 25,41895
Objectives[86]ObjectiveMessages[17]Message = ~g~Why? You bring your friends here.
Objectives[86]ObjectiveMessages[17]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[17]Sender = 
Objectives[86]ObjectiveMessages[17]Subject = 
Objectives[86]ObjectiveMessages[17]MessageColor = White
Objectives[86]ObjectiveMessages[17]PlayFromStart = False
Objectives[86]ObjectiveMessages[17]Delay = True
Objectives[86]ObjectiveMessages[17]DelayTime = 54
Objectives[86]ObjectiveMessages[17]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[17]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[17]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[17]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[17]TypeSubtitle = True
Objectives[86]ObjectiveMessages[17]TypeTextMesage = False
Objectives[86]ObjectiveMessages[17]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[17]PhoneMessageDisplayTime = 15

Objectives[87]Type = Set_Player_Actor_Objective
Objectives[87]Text = 
Objectives[87]positionX = -3062,235
Objectives[87]positionY = 1361,347
Objectives[87]positionZ = 19,32587
Objectives[87]SetPlayerActor_Use_Player = True
Objectives[87]SetPlayerActor_Player_Controllable = True
Objectives[87]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[87]SetPlayerActor_Use_Actor = False
Objectives[87]SetPlayerActor_RelationshipGroup_Change = False
Objectives[87]SetPlayerActor_RelationshipGroup = Neutral
Objectives[87]SetPlayerActor_Invincible_Change = False
Objectives[87]SetPlayerActor_Invincible = False
Objectives[87]SetPlayerActor_NewTask = True
Objectives[87]Int_Task = 3
Objectives[87]Task_Repeat = False
Objectives[87]Task_Timeout = False
Objectives[87]Task_Guard_Range = 10
Objectives[87]Task_Stay_In_Range = True
Objectives[87]Task_Wander_Range = 10
Objectives[87]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[87]Task_TalkingAnimation = mic_chatter
Objectives[87]Task_Time = 1
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Text = 
Objectives[88]Type = Timeout_Objective
Objectives[88]positionX = -3023,451
Objectives[88]positionY = 1419,443
Objectives[88]positionZ = 23,64233
Objectives[88]Timeout_Min = 0
Objectives[88]Timeout_Sec = 40
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 10
Objectives[88]ObjectiveMessages[0]positionX = -3023,452
Objectives[88]ObjectiveMessages[0]positionY = 1419,444
Objectives[88]ObjectiveMessages[0]positionZ = 23,64232
Objectives[88]ObjectiveMessages[0]Message = ~b~It's my house... and anyway I don't do the filth that you intend to do with your friends.
Objectives[88]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[0]Sender = 
Objectives[88]ObjectiveMessages[0]Subject = 
Objectives[88]ObjectiveMessages[0]MessageColor = White
Objectives[88]ObjectiveMessages[0]PlayFromStart = True
Objectives[88]ObjectiveMessages[0]Delay = False
Objectives[88]ObjectiveMessages[0]DelayTime = 0
Objectives[88]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[0]TypeSubtitle = True
Objectives[88]ObjectiveMessages[0]TypeTextMesage = False
Objectives[88]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[1]positionX = -3025,775
Objectives[88]ObjectiveMessages[1]positionY = 1416,429
Objectives[88]ObjectiveMessages[1]positionZ = 23,28368
Objectives[88]ObjectiveMessages[1]Message = ~g~And maybe you should start, man....
Objectives[88]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[1]Sender = 
Objectives[88]ObjectiveMessages[1]Subject = 
Objectives[88]ObjectiveMessages[1]MessageColor = White
Objectives[88]ObjectiveMessages[1]PlayFromStart = False
Objectives[88]ObjectiveMessages[1]Delay = True
Objectives[88]ObjectiveMessages[1]DelayTime = 6
Objectives[88]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[1]TypeSubtitle = True
Objectives[88]ObjectiveMessages[1]TypeTextMesage = False
Objectives[88]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[2]positionX = -3029,821
Objectives[88]ObjectiveMessages[2]positionY = 1411,825
Objectives[88]ObjectiveMessages[2]positionZ = 22,67184
Objectives[88]ObjectiveMessages[2]Message = ~o~Yeah, you really need it, Dixon.
Objectives[88]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[2]Sender = 
Objectives[88]ObjectiveMessages[2]Subject = 
Objectives[88]ObjectiveMessages[2]MessageColor = White
Objectives[88]ObjectiveMessages[2]PlayFromStart = False
Objectives[88]ObjectiveMessages[2]Delay = True
Objectives[88]ObjectiveMessages[2]DelayTime = 10
Objectives[88]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[2]TypeSubtitle = True
Objectives[88]ObjectiveMessages[2]TypeTextMesage = False
Objectives[88]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[3]positionX = -3034,13
Objectives[88]ObjectiveMessages[3]positionY = 1406,562
Objectives[88]ObjectiveMessages[3]positionZ = 21,98519
Objectives[88]ObjectiveMessages[3]Message = ~o~Okay... I made a date with a couple of friends for tonight... so the bed is mine tonight...
Objectives[88]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[3]Sender = 
Objectives[88]ObjectiveMessages[3]Subject = 
Objectives[88]ObjectiveMessages[3]MessageColor = White
Objectives[88]ObjectiveMessages[3]PlayFromStart = False
Objectives[88]ObjectiveMessages[3]Delay = True
Objectives[88]ObjectiveMessages[3]DelayTime = 14
Objectives[88]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[3]TypeSubtitle = True
Objectives[88]ObjectiveMessages[3]TypeTextMesage = False
Objectives[88]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[4]positionX = -3039,506
Objectives[88]ObjectiveMessages[4]positionY = 1400,08
Objectives[88]ObjectiveMessages[4]positionZ = 21,2017
Objectives[88]ObjectiveMessages[4]Message = ~b~WHAT? NO! FRIEND, CAN YOU SAVE ME AGAIN?
Objectives[88]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[4]Sender = 
Objectives[88]ObjectiveMessages[4]Subject = 
Objectives[88]ObjectiveMessages[4]MessageColor = White
Objectives[88]ObjectiveMessages[4]PlayFromStart = False
Objectives[88]ObjectiveMessages[4]Delay = True
Objectives[88]ObjectiveMessages[4]DelayTime = 20
Objectives[88]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[4]TypeSubtitle = True
Objectives[88]ObjectiveMessages[4]TypeTextMesage = False
Objectives[88]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[5]positionX = -3044,649
Objectives[88]ObjectiveMessages[5]positionY = 1392,969
Objectives[88]ObjectiveMessages[5]positionZ = 20,5383
Objectives[88]ObjectiveMessages[5]Message = ~g~Hey, cute this music, whose is it?
Objectives[88]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[5]Sender = 
Objectives[88]ObjectiveMessages[5]Subject = 
Objectives[88]ObjectiveMessages[5]MessageColor = White
Objectives[88]ObjectiveMessages[5]PlayFromStart = False
Objectives[88]ObjectiveMessages[5]Delay = True
Objectives[88]ObjectiveMessages[5]DelayTime = 24
Objectives[88]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[5]TypeSubtitle = True
Objectives[88]ObjectiveMessages[5]TypeTextMesage = False
Objectives[88]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[6]positionX = -3048,034
Objectives[88]ObjectiveMessages[6]positionY = 1387,06
Objectives[88]ObjectiveMessages[6]positionZ = 20,13388
Objectives[88]ObjectiveMessages[6]Message = ~b~It's mine, but I'm still working on it.
Objectives[88]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[6]Sender = 
Objectives[88]ObjectiveMessages[6]Subject = 
Objectives[88]ObjectiveMessages[6]MessageColor = White
Objectives[88]ObjectiveMessages[6]PlayFromStart = False
Objectives[88]ObjectiveMessages[6]Delay = True
Objectives[88]ObjectiveMessages[6]DelayTime = 28
Objectives[88]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[6]TypeSubtitle = True
Objectives[88]ObjectiveMessages[6]TypeTextMesage = False
Objectives[88]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[7]positionX = -3050,13
Objectives[88]ObjectiveMessages[7]positionY = 1383,803
Objectives[88]ObjectiveMessages[7]positionZ = 19,95222
Objectives[88]ObjectiveMessages[7]Message = ~g~It sucks.
Objectives[88]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[7]Sender = 
Objectives[88]ObjectiveMessages[7]Subject = 
Objectives[88]ObjectiveMessages[7]MessageColor = White
Objectives[88]ObjectiveMessages[7]PlayFromStart = False
Objectives[88]ObjectiveMessages[7]Delay = True
Objectives[88]ObjectiveMessages[7]DelayTime = 32
Objectives[88]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[7]TypeSubtitle = True
Objectives[88]ObjectiveMessages[7]TypeTextMesage = False
Objectives[88]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[8]positionX = -3052,874
Objectives[88]ObjectiveMessages[8]positionY = 1379,617
Objectives[88]ObjectiveMessages[8]positionZ = 19,75413
Objectives[88]ObjectiveMessages[8]Message = ~o~No, it doesn't sucks, maybe I steal it from you.
Objectives[88]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[8]Sender = 
Objectives[88]ObjectiveMessages[8]Subject = 
Objectives[88]ObjectiveMessages[8]MessageColor = White
Objectives[88]ObjectiveMessages[8]PlayFromStart = False
Objectives[88]ObjectiveMessages[8]Delay = True
Objectives[88]ObjectiveMessages[8]DelayTime = 33
Objectives[88]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[8]TypeSubtitle = True
Objectives[88]ObjectiveMessages[8]TypeTextMesage = False
Objectives[88]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[9]positionX = -3055,396
Objectives[88]ObjectiveMessages[9]positionY = 1375,569
Objectives[88]ObjectiveMessages[9]positionZ = 19,60182
Objectives[88]ObjectiveMessages[9]Message = ~b~NO, YOU CAN'T, FRIEND, HELP, THEY'RE ROBBING ME!
Objectives[88]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[9]Sender = 
Objectives[88]ObjectiveMessages[9]Subject = 
Objectives[88]ObjectiveMessages[9]MessageColor = White
Objectives[88]ObjectiveMessages[9]PlayFromStart = False
Objectives[88]ObjectiveMessages[9]Delay = True
Objectives[88]ObjectiveMessages[9]DelayTime = 37
Objectives[88]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[9]TypeSubtitle = True
Objectives[88]ObjectiveMessages[9]TypeTextMesage = False
Objectives[88]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[9]PhoneMessageDisplayTime = 15

